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@@ -194,10 +194,3 @@ renderer/rendering_method.mobile="gl_compatibility"
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shader_compiler/shader_cache/strip_debug=true
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anti_aliasing/quality/msaa_2d=1
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quality/driver/fallback_to_gles2=true
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[shader_globals]
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tools={
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"type": "bool",
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"value": true
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}
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