Доработка, на вкладке ЭМС добавлены таблица файлов и кнопки 'Новый', 'Сохранить', 'Копировать'.

This commit is contained in:
MaD_CaT
2023-07-19 11:43:08 +03:00
parent f801656cd3
commit 8838330f2d
45 changed files with 1450 additions and 552 deletions

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@@ -27,8 +27,8 @@ REPNetwork="*res://scripts/repnetwork.gd"
yau07="*res://scripts/yau07.gd"
Log="*res://addons/godot-logger/scripts/logger.gd"
Table="*res://table/table.gd"
Bip="*res://scenes/bip.tscn"
Threats="*res://scripts/threats.gd"
YemsDevs="*res://scripts/yems_devs.gd"
[debug]
@@ -38,7 +38,6 @@ file_logging/enable_file_logging=true
window/size/viewport_width=1600
window/size/viewport_height=1200
window/size/mode=3
window/subwindows/embed_subwindows=false
window/stretch/mode="viewport"
window/vsync/vsync_mode=false

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@@ -1,8 +1,4 @@
[gd_scene format=2]
[gd_scene format=3 uid="uid://bnfmccbgrffps"]
[node name="Label" type="Label"]
margin_right = 122.0
margin_bottom = 34.0
custom_colors/font_color = Color( 1, 0.596078, 0.4, 1 )
valign = 1
clip_text = true

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@@ -4,28 +4,28 @@ extends PanelContainer
@export var texture_state0: Texture2D = preload('res://data/кнопка-квадрат-0.png'):
set(val): $state.set_texture(val)
set(val): $state.set_texture(val)
@export var texture_state1: Texture2D = preload('res://data/кнопка-квадрат-1.png'):
set(val): $state.set_texture(val)
set(val): $state.set_texture(val)
@export var text: String = '':
set(val): $button.set_text(val)
get: return $button.get_text()
set(val): $button.set_text(val)
get: return $button.get_text()
@export var pressed: bool = false:
set(val): $button.set_pressed(val)
get: return $button.is_pressed()
set(val): $button.set_pressed(val)
get: return $button.is_pressed()
@export var toggle_mode: bool = false:
set(val):
if is_inside_tree():
$button.set_toggle_mode(val)
get: return $button.is_toggle_mode()
set(val):
if is_inside_tree():
$button.set_toggle_mode(val)
get: return $button.is_toggle_mode()
func set_text (val: String): $button.set_text(val)
@@ -33,8 +33,8 @@ func set_pressed (val: bool): $button.set_pressed(val)
func set_toggle_mode (val: bool):
if is_inside_tree():
$button.set_toggle_mode(val)
if is_inside_tree():
$button.set_toggle_mode(val)
func get_text(): return $button.get_text()
@@ -43,9 +43,9 @@ func is_toggle_mode(): return $button.is_toggle_mode()
func _on_button_toggled(val: bool):
if val: $state.set_texture(texture_state1)
else: $state.set_texture(texture_state0)
if val: $state.set_texture(texture_state1)
else: $state.set_texture(texture_state0)
func button_connect(button_signal: String, proc: Callable):
$button.connect(button_signal, proc)
$button.connect(button_signal, proc)

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@@ -1,8 +1,9 @@
[gd_scene load_steps=4 format=3 uid="uid://3slb0i3pvowc"]
[gd_scene load_steps=5 format=3 uid="uid://3slb0i3pvowc"]
[ext_resource type="PackedScene" uid="uid://b276iygic5itk" path="res://scenes/работа.tscn" id="1_uow82"]
[ext_resource type="PackedScene" uid="uid://lwmw4egynmd1" path="res://scenes/контроль.tscn" id="2_83m7a"]
[ext_resource type="PackedScene" uid="uid://trt0q8th3bn2" path="res://scenes/журнал.tscn" id="3_hgnup"]
[ext_resource type="PackedScene" uid="uid://c6uls7q4e2m4h" path="res://scenes/ЭМС.tscn" id="4_2bmbm"]
[node name="tab_switch" type="TabContainer"]
offset_right = 1600.0
@@ -18,3 +19,7 @@ layout_mode = 2
[node name="журнал" parent="." instance=ExtResource("3_hgnup")]
visible = false
layout_mode = 2
[node name="ЭМС" parent="." instance=ExtResource("4_2bmbm")]
visible = false
layout_mode = 2

190
scenes/ЭМС.gd Normal file
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@@ -0,0 +1,190 @@
extends Panel
var TableHeader = preload('res://table/header.tscn')
var TableNode = preload('res://scenes/ячейка-1.tscn')
var CellYemsButton = preload('res://scenes/кнопка-эмс.tscn')
var CellLineEdit = preload('res://scenes/ячейка-2.tscn')
var CellState = preload('res://scenes/состояния-эмс.tscn')
var CellOptBtn = preload('res://scenes/кнопка-5.tscn')
# Таблица с данными для входов, первое значение - индекс устройства в ячейке КЭМС
const INPUT_ROWS = [
[1,['НРЛС МР-231S, УИЗП', 'X31', '0', '0']],
[2,['НРЛС МР-231S, Строб ЭМС', 'X32', '0', '0']],
[3,['НРЛС МР-231-3, УИЗП', 'X34', '0', '0']],
[4,['НРЛС МР-231-3, Строб ЭМС', 'X35', '0', '0']],
[5,['ЦИСВС-1010, УИЗП', 'X43', '0', '0']],
[8,['4302-01, 4302-04, УИЗП', 'X46', '0', '0']],
[11,['НРЛС МР-231S, УИЗП', 'X51', '0', '0']],
[12,['НРЛС МР-231S, Строб ЭМС', 'X52', '0', '0']],
[13,['НРЛС МР-231-3, УИЗП', 'X54', '0', '0']],
[14,['НРЛС МР-231-3, Строб ЭМС', 'X55', '0', '0']],
[15,['ЦИСВС-1010, УИЗП', 'X23', '0', '0']],
[21,['НРЛС МР-231S, УИЗП', 'X21', '0', '0']],
[22,['НРЛС МР-231S, Строб ЭМС', 'X22', '0', '0']],
[23,['НРЛС МР-231-3, УИЗП', 'X24', '0', '0']],
[24,['НРЛС МР-231-3, Строб ЭМС', 'X25', '0', '0']],
[25,['ЦИСВС-1010, УИЗП', 'X23', '0', '0']]]
# Таблица с данными для выходов, первое значение - индекс устройства в ячейке КЭМС
const OUTPUT_ROWS = [
[41,['НРЛС МР-231S, БИ', 'X61', '0', '0']],
[42,['НРЛС МР-231S', 'X62', '0', '0']],
[43,['НРЛС МР-231-3, БИ', 'X64', '0', '0']],
[44,['НРЛС МР-231-3', 'X65', '0', '0']],
[45,['ЦИСВС-1010, БИ', 'X63', '0', '0']],
[46,['4302-01, 4302-04, БИ', 'X66', '0', '0']],
[48,['НРЛС 11111111', 'X69', '0', '0']],
[49,['НРЛС-222222, БИ', 'X62', '0', '0']]]
# Режимы работы выходов
const OUT_MODE: Array = ['Работа', 'Контроль', '1', '0']
const COLUMN_OPTS_BTN: Array = [6]
const TABLE_ENTRY_COLUMNS: Array = [2,3,5]
var g_in_devices : Dictionary # Словарь с входными устройствами КЭМС
var g_out_devices : Dictionary # Словарь с выходными устройствами КЭМС
var posx: int = 50 # Позиция элементов по x
var posy: int = 80 # Позиция элементов по y
func _ready() -> void:
$tbl_in.set_position(Vector2(posx,posy))
$tbl_out.set_position(Vector2(posx,len(INPUT_ROWS)*33+posy+10))
$tbl_files.set_position(Vector2(posx + 890,len(INPUT_ROWS)*33+posy+300))
$btn_new.set_position(Vector2(posx + 1270,len(INPUT_ROWS)*33+posy+294))
$btn_save.set_position(Vector2(posx + 1270,len(INPUT_ROWS)*33+posy+344))
$btn_edit.set_position(Vector2(posx + 1270,len(INPUT_ROWS)*33+posy+394))
$lbl_online.set_position(Vector2(posx,posy-40))
$marker_in.set_position(Vector2(posx-15,posy+35))
$marker_out.set_position(Vector2(posx-15,len(INPUT_ROWS)*33+posy+45))
$btn_flash_read.set_position(Vector2(posx+1400,posy))
$btn_flash_write.set_position(Vector2(posx+1400,posy+35))
call_deferred('init_tbl_out')
call_deferred('init_tbl_in')
call_deferred('init_tbl_files')
$btn_flash_read.button_connect('pressed', Callable(self, 'on_btn_flash_read').bind($btn_flash_read))
$btn_flash_write.button_connect('pressed', Callable(self, 'on_btn_flash_write').bind($btn_flash_write))
$tbl_in.connect('row_pressed', Callable(self, 'on_row_pressed'))
$tbl_out.connect('row_pressed', Callable(self, 'on_row_pressed'))
func on_btn_flash_read(btn):
await get_tree().create_timer(0.1).timeout
btn.pressed = false
func on_btn_flash_write(btn):
await get_tree().create_timer(0.1).timeout
btn.pressed = false
func on_row_pressed(i_row: int):
$tbl_in.set_row_selected(i_row, false)
func init_tbl_files():
$tbl_files.set_header([TableHeader, TableHeader, TableHeader])
$tbl_files.set_header_text(['Имя файла', 'Размер', 'Дата'])
$tbl_files.set_columns_min_size([200, 70, 100])
func init_tbl_out():
var header_text = ['Выходы', 'Разъём', 'мкс', 'мкс', 'Состояние', 'Частота, Мгц', 'Режим']
$tbl_out.set_header([TableHeader, TableHeader, TableHeader, TableHeader, TableHeader, TableHeader, TableHeader])
$tbl_out.set_header_text(header_text)
for item in OUTPUT_ROWS:
$tbl_out.add_row([TableNode, TableNode, CellLineEdit, CellLineEdit, CellState, CellLineEdit, CellOptBtn])
var row_index : int = $tbl_out.get_rows_count() - 1
var params : Array = item[1]
var out_dev = YemsDevs.OutDev.new(item[0], params, row_index)
g_out_devices[item[0]] = out_dev
for i in range(len(header_text)):
if i < len(params):
var cell = $tbl_out.get_node2(i, row_index)
cell.text = params[i]
$tbl_out.set_node_user_data(i, row_index, out_dev)
if i in COLUMN_OPTS_BTN:
var cell = $tbl_out.get_node2(i, row_index)
for opt in OUT_MODE:
cell.add_item(opt)
cell.select(0)
$tbl_out.set_columns_min_size([270, 100, 70, 70, 100, 100, 100])
$tbl_out.set_callbacks(self, 'text_submitted', 'on_edit_entry_in', TABLE_ENTRY_COLUMNS, [])
$tbl_out.set_callbacks(self, 'item_selected', 'on_item_selected', COLUMN_OPTS_BTN, [])
func init_tbl_in():
var header_type: Array = [TableHeader, TableHeader, TableHeader, TableHeader, TableHeader, TableHeader, TableHeader]
var header_text: Array = ['Входы', 'Разъём', 'мкс', 'мкс', 'Состояние', 'Частота, Мгц',' ']
var row_type: Array = [TableNode, TableNode, CellLineEdit, CellLineEdit, CellState, CellLineEdit, TableNode]
var yams_alligment_in: Array = [ HORIZONTAL_ALIGNMENT_LEFT, HORIZONTAL_ALIGNMENT_CENTER, HORIZONTAL_ALIGNMENT_CENTER, HORIZONTAL_ALIGNMENT_CENTER, HORIZONTAL_ALIGNMENT_CENTER, HORIZONTAL_ALIGNMENT_CENTER, HORIZONTAL_ALIGNMENT_CENTER]
var column_size: Array = [270, 100, 70, 70, 100, 100, 300]
var dot_collums: Array
var column_offset: int = 7
for i in range(len(OUTPUT_ROWS)):
header_type.append(TableHeader)
header_text.append('...')
row_type.append(CellYemsButton)
yams_alligment_in.append(HORIZONTAL_ALIGNMENT_LEFT)
column_size.append(25)
dot_collums.append(column_offset+i)
$tbl_in.set_header(header_type)
$tbl_in.set_header_text(header_text)
$tbl_in.set_columns_alignments(yams_alligment_in)
for item in INPUT_ROWS:
$tbl_in.add_row(row_type)
var row_index : int = $tbl_in.get_rows_count() - 1
var params : Array = item[1]
var in_dev: YemsDevs.InDev = YemsDevs.InDev.new(item[0], params, row_index)
g_in_devices[item[0]] = in_dev
for i in range(len(row_type)):
if i < len(params):
var node = $tbl_in.get_node2(i, row_index)
node.text = params[i]
if i in dot_collums:
var btn = $tbl_in.get_node2(i, row_index)
var out_dev = g_out_devices[OUTPUT_ROWS[i-column_offset][0]]
in_dev.out_dots = [btn, out_dev]
btn.button_connect('pressed', Callable(self, 'on_dot_button').bind(btn, i, row_index))
btn.connect('mouse_entered', Callable(self, 'on_mouse_entered').bind(btn, i - dot_collums[0], row_index))
$tbl_in.set_node_user_data(i, row_index, in_dev)
$tbl_in.set_columns_min_size(column_size)
$tbl_in.set_callbacks(self, 'text_submitted', 'on_edit_entry_in', TABLE_ENTRY_COLUMNS, [])
func on_dot_button(btn, i: int, j: int):
""" Вызывается при нажатии на кнопку-точку (соединение)
i - индекс входа, j - индекс выхода """
print('on_dot_button(%d, %d)' % [i, j])
func on_edit_entry_in(text : String, entry):
var indexis = $tbl_in.get_key_indexes(entry[0].name)
var row_i = indexis[1]
var col_i = indexis[0]
print('ЭМС.gd -> on_edit_entry_in', text, row_i, col_i)
func on_edit_entry_out(text : String, entry):
var indexis = $tbl_out.get_key_indexes(entry[0].name)
var row_i = indexis[1]
var col_i = indexis[0]
print('ЭМС.gd -> on_edit_entry_out', text, row_i, col_i)
func on_item_selected(item_num, node):
var optbtn_text = node[0].text
var indexis = $tbl_out.get_key_indexes(node[0].name)
var row_i = indexis[1]
var col_i = indexis[0]
print('ЭМС.gd -> on_item_selected row: %d col: %d text: %s' %[row_i, col_i, optbtn_text])
func on_mouse_entered(btn, i, j):
$marker_in.position.y = $tbl_in.position.y + btn.position.y + btn.size.y / 2
$marker_out.position.y = $tbl_out.position.y + (btn.size.y + 4) * i + btn.size.y / 2
func _process(delta):
pass

102
scenes/ЭМС.tscn Normal file
View File

@@ -0,0 +1,102 @@
[gd_scene load_steps=8 format=3 uid="uid://c6uls7q4e2m4h"]
[ext_resource type="Script" path="res://scenes/ЭМС.gd" id="1_t1s35"]
[ext_resource type="Script" path="res://table/table.gd" id="2_6x8yw"]
[ext_resource type="Texture2D" uid="uid://dahjma3aqkfc0" path="res://data/эмс-указатель.png" id="3_j3w75"]
[ext_resource type="PackedScene" uid="uid://da7w3vkhadfwe" path="res://scenes/button_flat.tscn" id="4_v64lt"]
[ext_resource type="Texture2D" uid="uid://dd60btbqnpiqw" path="res://data/document-new-0.png" id="5_osu07"]
[ext_resource type="Texture2D" uid="uid://coqg6wsftvtxr" path="res://data/document-save-0.png" id="6_8684b"]
[ext_resource type="Texture2D" uid="uid://cywuevvpkxl7v" path="res://data/edit-copy-0.png" id="7_85ydm"]
[node name="ЭМС" type="Panel"]
offset_right = 1598.0
offset_bottom = 1201.0
script = ExtResource("1_t1s35")
[node name="lbl_online" type="Label" parent="."]
layout_mode = 0
offset_left = 30.0
offset_top = 4.0
offset_right = 166.0
offset_bottom = 30.0
theme_override_colors/font_color = Color(1, 0, 0, 1)
text = "Ячейка не на связи"
[node name="tbl_in" type="GridContainer" parent="."]
layout_mode = 0
offset_left = 30.0
offset_top = 46.0
offset_right = 825.0
offset_bottom = 182.0
script = ExtResource("2_6x8yw")
[node name="tbl_out" type="GridContainer" parent="."]
layout_mode = 0
offset_left = 46.0
offset_top = 588.0
offset_right = 598.0
offset_bottom = 688.0
script = ExtResource("2_6x8yw")
[node name="tbl_files" type="GridContainer" parent="."]
layout_mode = 0
offset_left = 1050.0
offset_top = 993.0
offset_right = 1602.0
offset_bottom = 1093.0
script = ExtResource("2_6x8yw")
[node name="marker_in" type="Sprite2D" parent="."]
modulate = Color(0.964706, 0.490196, 0, 1)
position = Vector2(19, 37)
texture = ExtResource("3_j3w75")
[node name="marker_out" type="Sprite2D" parent="."]
modulate = Color(0.964706, 0.490196, 0, 1)
position = Vector2(19, 77)
texture = ExtResource("3_j3w75")
[node name="btn_flash_read" parent="." instance=ExtResource("4_v64lt")]
layout_mode = 0
offset_left = 1446.0
offset_top = 55.0
offset_right = 1583.0
offset_bottom = 85.0
text = "Прочитать"
[node name="btn_flash_write" parent="." instance=ExtResource("4_v64lt")]
layout_mode = 0
offset_left = 1446.0
offset_top = 99.0
offset_right = 1583.0
offset_bottom = 129.0
text = "Записать"
[node name="btn_new" type="Button" parent="."]
layout_mode = 0
offset_left = 1453.0
offset_top = 960.0
offset_right = 1509.0
offset_bottom = 1016.0
focus_mode = 0
shortcut_feedback = false
shortcut_in_tooltip = false
icon = ExtResource("5_osu07")
[node name="btn_save" type="Button" parent="."]
layout_mode = 0
offset_left = 1453.0
offset_top = 1017.0
offset_right = 1509.0
offset_bottom = 1073.0
focus_mode = 0
icon = ExtResource("6_8684b")
[node name="btn_edit" type="Button" parent="."]
layout_mode = 0
offset_left = 1454.0
offset_top = 1074.0
offset_right = 1510.0
offset_bottom = 1130.0
focus_mode = 0
icon = ExtResource("7_85ydm")

View File

@@ -2,19 +2,19 @@ extends Control
func _on_clear_button_down() -> void:
$content.clear()
Log.info('содержание журнала очищено оператором')
$content.clear()
Log.info('содержание журнала очищено оператором')
func _on_btn_save_button_down() -> void:
$content.hide()
$btn_clear.hide()
$btn_save.hide()
$dlg_file.show()
$content.hide()
$btn_clear.hide()
$btn_save.hide()
$dlg_file.show()
func _on_dlg_file_confirmed() -> void:
$content.show()
$btn_clear.show()
$btn_save.show()
$dlg_file.hide()
$content.show()
$btn_clear.show()
$btn_save.show()
$dlg_file.hide()

View File

@@ -0,0 +1,13 @@
[gd_scene load_steps=3 format=3 uid="uid://b37dpuas0emkc"]
[ext_resource type="Texture2D" uid="uid://bgekehgbqyddu" path="res://кнопка-3-1.png" id="1"]
[ext_resource type="Texture2D" uid="uid://caj3qxh8fo025" path="res://кнопка-3-0.png" id="2"]
[node name="TextureButton" type="TextureButton"]
modulate = Color(1.5, 1.5, 1.5, 1)
offset_right = 140.0
offset_bottom = 34.0
toggle_mode = true
action_mode = 0
texture_normal = ExtResource("2")
texture_pressed = ExtResource("1")

View File

@@ -0,0 +1,13 @@
[gd_scene load_steps=3 format=3 uid="uid://bsafiravyb8yf"]
[ext_resource type="Texture2D" uid="uid://c2tdcajjqjxa0" path="res://индикатор-1-1.png" id="1"]
[ext_resource type="Texture2D" uid="uid://c0hlip7h568qk" path="res://индикатор-1-0.png" id="2"]
[node name="indicator_1" type="TextureButton"]
modulate = Color(1, 0.596078, 0.4, 1)
offset_right = 35.0
offset_bottom = 29.0
toggle_mode = true
button_mask = 0
texture_normal = ExtResource("2")
texture_pressed = ExtResource("1")

View File

@@ -0,0 +1,3 @@
[gd_scene format=3 uid="uid://dwcol6jg2syof"]
[node name="OptionButton" type="OptionButton"]

View File

@@ -0,0 +1,56 @@
@tool
extends PanelContainer
@export var texture_state0: Texture2D = preload('res://data/кнопка-эмс-1.png'):
set(val): $state.set_texture(val)
@export var texture_state1: Texture2D = preload('res://data/кнопка-эмс-0.png'):
set(val): $state.set_texture(val)
@export var text: String = '':
set(val): $button.set_text(val)
get: return $button.get_text()
@export var pressed: bool = false:
set(val): $button.set_pressed(val)
get: return $button.is_pressed()
@export var toggle_mode: bool = false:
set(val):
if is_inside_tree():
$button.set_toggle_mode(val)
get: return $button.is_toggle_mode()
func set_text (val: String): $button.set_text(val)
func set_pressed (val: bool): $button.set_pressed(val)
func set_toggle_mode (val: bool):
if is_inside_tree():
$button.set_toggle_mode(val)
func get_text(): return $button.get_text()
func is_pressed(): return $button.is_pressed()
func is_toggle_mode(): return $button.is_toggle_mode()
func _on_button_toggled(val: bool):
if val: $state.set_texture(texture_state1)
else: $state.set_texture(texture_state0)
func button_connect(button_signal: String, proc: Callable):
$button.connect(button_signal, proc)
func _on_button_mouse_entered():
emit_signal("mouse_entered")

View File

@@ -0,0 +1,51 @@
[gd_scene load_steps=9 format=3 uid="uid://gh3wqymu7cub"]
[ext_resource type="Script" path="res://scenes/кнопка-эмс.gd" id="1_pmsh3"]
[ext_resource type="Texture2D" uid="uid://nfpish471rjj" path="res://data/кнопка-эмс-1.png" id="2_0o537"]
[sub_resource type="StyleBoxEmpty" id="1"]
[sub_resource type="StyleBoxEmpty" id="6"]
[sub_resource type="StyleBoxEmpty" id="2"]
[sub_resource type="StyleBoxEmpty" id="3"]
[sub_resource type="StyleBoxEmpty" id="5"]
[sub_resource type="StyleBoxEmpty" id="4"]
[node name="container" type="PanelContainer"]
offset_right = 30.0
offset_bottom = 30.0
theme_override_styles/panel = SubResource("1")
script = ExtResource("1_pmsh3")
toggle_mode = true
[node name="state" type="NinePatchRect" parent="."]
show_behind_parent = true
layout_mode = 2
texture = ExtResource("2_0o537")
region_rect = Rect2(-1.60803, -1.94625, 31.9305, 25.9868)
patch_margin_left = 6
patch_margin_top = 5
patch_margin_right = 7
patch_margin_bottom = 5
axis_stretch_horizontal = 2
axis_stretch_vertical = 2
[node name="button" type="Button" parent="."]
layout_mode = 2
theme_override_styles/normal = SubResource("6")
theme_override_styles/hover = SubResource("2")
theme_override_styles/pressed = SubResource("3")
theme_override_styles/disabled = SubResource("5")
theme_override_styles/focus = SubResource("4")
toggle_mode = true
clip_text = true
[node name="label" type="Label" parent="."]
layout_mode = 2
[connection signal="mouse_entered" from="button" to="." method="_on_button_mouse_entered"]
[connection signal="toggled" from="button" to="." method="_on_button_toggled"]

View File

@@ -2,41 +2,41 @@ extends Panel
const PRIBORS_RES = \
[['pribor_uf', 'res://scenes/pribor_uf.tscn'],
['pribor_rtr', 'res://scenes/pribor_rtr.tscn'],
['pribor_afsp_l', 'res://scenes/pribor_afsp_l.tscn'],
['pribor_afsp_r', 'res://scenes/pribor_afsp_r.tscn'],
['pribor_sch3', 'res://scenes/pribor_sch3.tscn'],
['pribor_spt_l', 'res://scenes/pribor_spt_l.tscn'],
['pribor_spt_r', 'res://scenes/pribor_spt_r.tscn'],
['pribor_prd_v_1', 'res://scenes/pribor_prd_v_1.tscn'],
['pribor_prd_n_1', 'res://scenes/pribor_prd_n_1.tscn'],
['pribor_prd_k_1', 'res://scenes/pribor_prd_k_1.tscn'],
['pribor_prd_v_2', 'res://scenes/pribor_prd_v_2.tscn'],
['pribor_prd_n_2', 'res://scenes/pribor_prd_n_2.tscn'],
['pribor_prd_k_2', 'res://scenes/pribor_prd_k_2.tscn'],
['pribor_prd_v_3', 'res://scenes/pribor_prd_v_3.tscn'],
['pribor_prd_n_3', 'res://scenes/pribor_prd_n_3.tscn'],
['pribor_prd_k_3', 'res://scenes/pribor_prd_k_3.tscn'],
['pribor_prd_v_4', 'res://scenes/pribor_prd_v_4.tscn'],
['pribor_prd_n_4', 'res://scenes/pribor_prd_n_4.tscn'],
['pribor_prd_k_4', 'res://scenes/pribor_prd_k_4.tscn']]
['pribor_rtr', 'res://scenes/pribor_rtr.tscn'],
['pribor_afsp_l', 'res://scenes/pribor_afsp_l.tscn'],
['pribor_afsp_r', 'res://scenes/pribor_afsp_r.tscn'],
['pribor_sch3', 'res://scenes/pribor_sch3.tscn'],
['pribor_spt_l', 'res://scenes/pribor_spt_l.tscn'],
['pribor_spt_r', 'res://scenes/pribor_spt_r.tscn'],
['pribor_prd_v_1', 'res://scenes/pribor_prd_v_1.tscn'],
['pribor_prd_n_1', 'res://scenes/pribor_prd_n_1.tscn'],
['pribor_prd_k_1', 'res://scenes/pribor_prd_k_1.tscn'],
['pribor_prd_v_2', 'res://scenes/pribor_prd_v_2.tscn'],
['pribor_prd_n_2', 'res://scenes/pribor_prd_n_2.tscn'],
['pribor_prd_k_2', 'res://scenes/pribor_prd_k_2.tscn'],
['pribor_prd_v_3', 'res://scenes/pribor_prd_v_3.tscn'],
['pribor_prd_n_3', 'res://scenes/pribor_prd_n_3.tscn'],
['pribor_prd_k_3', 'res://scenes/pribor_prd_k_3.tscn'],
['pribor_prd_v_4', 'res://scenes/pribor_prd_v_4.tscn'],
['pribor_prd_n_4', 'res://scenes/pribor_prd_n_4.tscn'],
['pribor_prd_k_4', 'res://scenes/pribor_prd_k_4.tscn']]
func _ready():
for item in PRIBORS_RES:
var pribor_node = get_node(item[0])
var pribor_sch_path = item[1]
pribor_node.connect('button_up', Callable(self, 'on_pribor_press').bind(pribor_sch_path))
for item in PRIBORS_RES:
var pribor_node = get_node(item[0])
var pribor_sch_path = item[1]
pribor_node.connect('button_up', Callable(self, 'on_pribor_press').bind(pribor_sch_path))
func on_pribor_press(pribor_sch_path):
clear_obj($pribor_sch)
var pribor_sch = load(pribor_sch_path).instantiate()
$pribor_sch.add_child(pribor_sch)
clear_obj($pribor_sch)
var pribor_sch = load(pribor_sch_path).instantiate()
$pribor_sch.add_child(pribor_sch)
func clear_obj(obj: Object):
var items = obj.get_children()
for item in items:
obj.remove_child(item)
item.free()
var items = obj.get_children()
for item in items:
obj.remove_child(item)
item.free()

View File

@@ -0,0 +1,24 @@
[gd_scene load_steps=6 format=2]
[sub_resource type="StyleBoxEmpty" id=1]
[sub_resource type="StyleBoxEmpty" id=2]
[sub_resource type="StyleBoxEmpty" id=3]
[sub_resource type="StyleBoxEmpty" id=4]
[sub_resource type="StyleBoxEmpty" id=5]
[node name="Node2D" type="OptionButton"]
self_modulate = Color( 1, 0.596078, 0.4, 1 )
offset_right = 70.0
offset_bottom = 23.0
custom_minimum_size = Vector2( 60, 0 )
size_flags_horizontal = 15
size_flags_vertical = 15
theme_override_styles/hover = SubResource( 1 )
theme_override_styles/pressed = SubResource( 2 )
theme_override_styles/focus = SubResource( 3 )
theme_override_styles/disabled = SubResource( 4 )
theme_override_styles/normal = SubResource( 5 )

View File

@@ -55,110 +55,110 @@ signal full_screen
func _ready():
$btn_strobe.button_connect('pressed', Callable(self, 'on_button_strobe_pressed'))
$btn_off.set_pressed(true)
strob_center = $canvas.get_strob_center()
on_button_strobe_pressed()
drag_fsm = DRAG_FSM.OFF
var nodes: = get_tree().get_nodes_in_group('группа-режим-помехи')
for btn in nodes:
btn.button_connect('pressed', Callable(self, 'on_button_pressed').bind(btn, nodes))
$btn_strobe.button_connect('pressed', Callable(self, 'on_button_strobe_pressed'))
$btn_off.set_pressed(true)
strob_center = $canvas.get_strob_center()
on_button_strobe_pressed()
drag_fsm = DRAG_FSM.OFF
var nodes: = get_tree().get_nodes_in_group('группа-режим-помехи')
for btn in nodes:
btn.button_connect('pressed', Callable(self, 'on_button_pressed').bind(btn, nodes))
func on_button_strobe_pressed():
if $btn_strobe.is_pressed():
$canvas.set_strob_visible(true)
drag_fsm = DRAG_FSM.IDLE
else:
$canvas.set_strob_visible(false)
drag_fsm = DRAG_FSM.OFF
if $btn_strobe.is_pressed():
$canvas.set_strob_visible(true)
drag_fsm = DRAG_FSM.IDLE
else:
$canvas.set_strob_visible(false)
drag_fsm = DRAG_FSM.OFF
func on_button_pressed(btn_this, btn_others):
# поведение радиокнопок в группе
for btn_other in btn_others:
btn_other.set_pressed(btn_this == btn_other)
# поведение радиокнопок в группе
for btn_other in btn_others:
btn_other.set_pressed(btn_this == btn_other)
func clip_value(val, val_min, val_max):
if val < val_min: val = val_min
if val > val_max: val = val_max
return val
if val < val_min: val = val_min
if val > val_max: val = val_max
return val
func get_strob_width(pos: Vector2, prev: float) -> float:
var strob_dir_width: float = prev + (drag_pos_begin.y - pos.y) * drag_scale_width
strob_dir_width = clip_value(strob_dir_width, strob_min_width, strob_max_width)
return strob_dir_width
var strob_dir_width: float = prev + (drag_pos_begin.y - pos.y) * drag_scale_width
strob_dir_width = clip_value(strob_dir_width, strob_min_width, strob_max_width)
return strob_dir_width
func get_strob_band(pos: Vector2, prev: float) -> float:
var strob_dir_band: float = prev - (drag_pos_begin.y - pos.y) * drag_scale_band
strob_dir_band = clip_value(strob_dir_band, strob_min_band, strob_max_band)
return strob_dir_band
var strob_dir_band: float = prev - (drag_pos_begin.y - pos.y) * drag_scale_band
strob_dir_band = clip_value(strob_dir_band, strob_min_band, strob_max_band)
return strob_dir_band
func set_strob(pos: Vector2):
var radp: Vector2 = Tools.map_dec_to_rad(strob_center, pos)
if radp.y < $canvas.get_radius_max():
$canvas.set_strob_dir(radp.x)
$canvas.set_strob_radius(radp.y)
var radp: Vector2 = Tools.map_dec_to_rad(strob_center, pos)
if radp.y < $canvas.get_radius_max():
$canvas.set_strob_dir(radp.x)
$canvas.set_strob_radius(radp.y)
func _on_drag_continue(event):
if drag_button == MOUSE_BUTTON_RIGHT:
if shift_pressed:
var strob_width: float = get_strob_width(event.position, strob_width_begin)
$canvas.set_strob_width(strob_width)
else:
var strob_band: float = get_strob_band(event.position, strob_band_begin)
$canvas.set_strob_band(strob_band)
elif drag_button == MOUSE_BUTTON_LEFT:
set_strob(event.position)
if drag_button == MOUSE_BUTTON_RIGHT:
if shift_pressed:
var strob_width: float = get_strob_width(event.position, strob_width_begin)
$canvas.set_strob_width(strob_width)
else:
var strob_band: float = get_strob_band(event.position, strob_band_begin)
$canvas.set_strob_band(strob_band)
elif drag_button == MOUSE_BUTTON_LEFT:
set_strob(event.position)
func _on_drag_begin(event):
drag_pos_begin = event.position
if drag_button == MOUSE_BUTTON_LEFT:
set_strob(event.position)
elif drag_button == MOUSE_BUTTON_RIGHT:
strob_width_begin = $canvas.get_strob_width()
strob_band_begin = $canvas.get_strob_band()
drag_pos_begin = event.position
if drag_button == MOUSE_BUTTON_LEFT:
set_strob(event.position)
elif drag_button == MOUSE_BUTTON_RIGHT:
strob_width_begin = $canvas.get_strob_width()
strob_band_begin = $canvas.get_strob_band()
func _input(event):
if event is InputEventMouseMotion:
if drag_fsm == DRAG_FSM.DRAG:
emit_signal('drag_continue', event)
elif event is InputEventMouseButton:
drag_button = event.button_index
if event.pressed:
if drag_fsm == DRAG_FSM.IDLE:
drag_fsm = DRAG_FSM.DRAG
emit_signal('drag_begin', event)
else:
drag_fsm = DRAG_FSM.IDLE
emit_signal('drag_end', event)
elif event is InputEventKey:
if event.pressed and event.physical_keycode == KEY_F11:
emit_signal('full_screen')
elif event.physical_keycode == KEY_SHIFT:
shift_pressed = event.pressed
if event is InputEventMouseMotion:
if drag_fsm == DRAG_FSM.DRAG:
emit_signal('drag_continue', event)
elif event is InputEventMouseButton:
drag_button = event.button_index
if event.pressed:
if drag_fsm == DRAG_FSM.IDLE:
drag_fsm = DRAG_FSM.DRAG
emit_signal('drag_begin', event)
else:
drag_fsm = DRAG_FSM.IDLE
emit_signal('drag_end', event)
elif event is InputEventKey:
if event.pressed and event.physical_keycode == KEY_F11:
emit_signal('full_screen')
elif event.physical_keycode == KEY_SHIFT:
shift_pressed = event.pressed
func toggle_full_screen(id: int):
var mode = DisplayServer.window_get_mode(id)
if mode == DisplayServer.WINDOW_MODE_FULLSCREEN:
mode = DisplayServer.WINDOW_MODE_WINDOWED
else:
mode = DisplayServer.WINDOW_MODE_FULLSCREEN
DisplayServer.window_set_mode(mode, id)
var mode = DisplayServer.window_get_mode(id)
if mode == DisplayServer.WINDOW_MODE_FULLSCREEN:
mode = DisplayServer.WINDOW_MODE_WINDOWED
else:
mode = DisplayServer.WINDOW_MODE_FULLSCREEN
DisplayServer.window_set_mode(mode, id)
func _on_full_screen():
toggle_full_screen(window_1_id)
toggle_full_screen(window_0_id)
toggle_full_screen(window_1_id)
toggle_full_screen(window_0_id)
func _on_btn_down(signal_name: String) -> void:
emit_signal(signal_name)
emit_signal(signal_name)

View File

@@ -4,15 +4,15 @@ extends NinePatchRect
@export var horizontal_alignment: HorizontalAlignment = HorizontalAlignment.HORIZONTAL_ALIGNMENT_CENTER:
get: return $header.horizontal_alignment
set(val): $header.horizontal_alignment = val
get: return $header.horizontal_alignment
set(val): $header.horizontal_alignment = val
@export var vertical_alignment: VerticalAlignment = VerticalAlignment.VERTICAL_ALIGNMENT_CENTER:
get: return $header.vertical_alignment
set(val): $header.vertical_alignment = val
get: return $header.vertical_alignment
set(val): $header.vertical_alignment = val
@export var text: String = 'caption text':
get: return $header.text
set(val): $header.text = val
get: return $header.text
set(val): $header.text = val

View File

@@ -0,0 +1,5 @@
extends Control
var align : get = get_align, set = set_align
var _align: int = 0
func set_align(align: int): _align = align
func get_align(): return _align

View File

@@ -0,0 +1,40 @@
[gd_scene load_steps=7 format=3 uid="uid://by22sta8tt8dn"]
[ext_resource type="Texture2D" uid="uid://belwchvdktrw0" path="res://data/эмс-бланк.png" id="1_0wisd"]
[ext_resource type="Script" path="res://scenes/состояния-эмс.gd" id="1_vw38j"]
[ext_resource type="Texture2D" uid="uid://bwddxs24es81u" path="res://data/эмс-бланк-пост.png" id="2_nbah5"]
[ext_resource type="Texture2D" uid="uid://pfoscstbm025" path="res://data/эмс-бланк-перем.png" id="3_vsgfs"]
[ext_resource type="Texture2D" uid="uid://dvl3sq036gn75" path="res://data/эмс-бланк-замыкание.png" id="4_qu3c5"]
[sub_resource type="SpriteFrames" id="SpriteFrames_ow7xh"]
animations = [{
"frames": [{
"duration": 1.0,
"texture": ExtResource("1_0wisd")
}, {
"duration": 1.0,
"texture": ExtResource("2_nbah5")
}, {
"duration": 1.0,
"texture": ExtResource("3_vsgfs")
}, {
"duration": 1.0,
"texture": ExtResource("4_qu3c5")
}],
"loop": true,
"name": &"default",
"speed": 5.0
}]
[node name="Control" type="Control"]
layout_mode = 3
anchors_preset = 15
anchor_right = 1.0
anchor_bottom = 1.0
grow_horizontal = 2
grow_vertical = 2
script = ExtResource("1_vw38j")
[node name="sprite" type="AnimatedSprite2D" parent="."]
position = Vector2(14, 9)
sprite_frames = SubResource("SpriteFrames_ow7xh")

View File

@@ -0,0 +1,7 @@
[gd_scene format=3 uid="uid://dqcfr20vovhq5"]
[node name="Label" type="Label"]
offset_right = 122.0
offset_bottom = 34.0
theme_override_colors/font_color = Color(1, 0.596078, 0.4, 1)
clip_text = true

View File

@@ -0,0 +1,11 @@
[gd_scene format=3 uid="uid://dspa16ufrpanp"]
[node name="LineEdit" type="LineEdit"]
offset_right = 58.0
offset_bottom = 33.0
theme_override_colors/font_color = Color(1, 0.596078, 0.4, 1)
context_menu_enabled = false
shortcut_keys_enabled = false
middle_mouse_paste_enabled = false
caret_blink = true
caret_blink_interval = 0.13

View File

@@ -1,21 +1,21 @@
extends Node
@export var addr: Dictionary = { \
'уарэп-яу07-частный': ['udp', '10.1.1.160', 50160, 'IP-адрес ЯУ-07 прибора УФ'],
'уарэп-яу07-общий': ['udp', '10.1.1.255', 50000, 'IP-адрес для приёма широковещательных пакетов от ЯУ-07'],
'уарэп-капсрпб-пол': ['udp', 'localhost', 42023, 'IP-адрес получения сообщений от КАПС РПБ'],
'уарэп-капсрпб-отп': ['udp', 'localhost', 42022, 'IP-адрес отправки сообщений на КАПС РПБ'],
'уарэп-эмс': ['yau07', '10.1.1.27', 50027, 'IP-адрес ЯУ-07 прибора УФ'],
'уарэп-яу07-2в': ['yau07', '10.1.1.34', 50034, 'IP-адрес ЯУ-07 прибора ПРД-В'],
'уарэп-яу07-2н': ['yau07', '10.1.1.33', 50033, 'IP-адрес ЯУ-07 прибора ПРД-Н'],
'уарэп-яу07-2к': ['yau07', '10.1.1.35', 50035, 'IP-адрес ЯУ-07 прибора ПРД-К'],
'уарэп-яу07-4в': ['yau07', '10.1.1.66', 50066, 'IP-адрес ЯУ-07 прибора ПРД-В'],
'уарэп-яу07-4н': ['yau07', '10.1.1.65', 50065, 'IP-адрес ЯУ-07 прибора ПРД-Н'],
'уарэп-яу07-4к': ['yau07', '10.1.1.67', 50067, 'IP-адрес ЯУ-07 прибора ПРД-К'],
'уарэп-яу07-1в': ['yau07', '10.1.1.18', 50018, 'IP-адрес ЯУ-07 прибора ПРД-В'],
'уарэп-яу07-1н': ['yau07', '10.1.1.17', 50017, 'IP-адрес ЯУ-07 прибора ПРД-Н'],
'уарэп-яу07-1к': ['yau07', '10.1.1.19', 50019, 'IP-адрес ЯУ-07 прибора ПРД-К'],
'уарэп-яу07-3в': ['yau07', '10.1.1.50', 50050, 'IP-адрес ЯУ-07 прибора ПРД-В'],
'уарэп-яу07-3н': ['yau07', '10.1.1.49', 50049, 'IP-адрес ЯУ-07 прибора ПРД-Н'],
'уарэп-яу07-3к': ['yau07', '10.1.1.51', 50051, 'IP-адрес ЯУ-07 прибора ПРД-Н'],
'уарэп-щ3': ['uart', '/dev/stty0', 115200, 1, 1, false, 1000, 'Прибор Щ3 (скорость, стартовых, стоповых, чётность, таймаут в мкс)'] }
'уарэп-яу07-частный': ['udp', '10.1.1.160', 50160, 'IP-адрес ЯУ-07 прибора УФ'],
'уарэп-яу07-общий': ['udp', '10.1.1.255', 50000, 'IP-адрес для приёма широковещательных пакетов от ЯУ-07'],
'уарэп-капсрпб-пол': ['udp', 'localhost', 42023, 'IP-адрес получения сообщений от КАПС РПБ'],
'уарэп-капсрпб-отп': ['udp', 'localhost', 42022, 'IP-адрес отправки сообщений на КАПС РПБ'],
'уарэп-эмс': ['yau07', '10.1.1.27', 50027, 'IP-адрес ЯУ-07 прибора УФ'],
'уарэп-яу07-2в': ['yau07', '10.1.1.34', 50034, 'IP-адрес ЯУ-07 прибора ПРД-В'],
'уарэп-яу07-2н': ['yau07', '10.1.1.33', 50033, 'IP-адрес ЯУ-07 прибора ПРД-Н'],
'уарэп-яу07-2к': ['yau07', '10.1.1.35', 50035, 'IP-адрес ЯУ-07 прибора ПРД-К'],
'уарэп-яу07-4в': ['yau07', '10.1.1.66', 50066, 'IP-адрес ЯУ-07 прибора ПРД-В'],
'уарэп-яу07-4н': ['yau07', '10.1.1.65', 50065, 'IP-адрес ЯУ-07 прибора ПРД-Н'],
'уарэп-яу07-4к': ['yau07', '10.1.1.67', 50067, 'IP-адрес ЯУ-07 прибора ПРД-К'],
'уарэп-яу07-1в': ['yau07', '10.1.1.18', 50018, 'IP-адрес ЯУ-07 прибора ПРД-В'],
'уарэп-яу07-1н': ['yau07', '10.1.1.17', 50017, 'IP-адрес ЯУ-07 прибора ПРД-Н'],
'уарэп-яу07-1к': ['yau07', '10.1.1.19', 50019, 'IP-адрес ЯУ-07 прибора ПРД-К'],
'уарэп-яу07-3в': ['yau07', '10.1.1.50', 50050, 'IP-адрес ЯУ-07 прибора ПРД-В'],
'уарэп-яу07-3н': ['yau07', '10.1.1.49', 50049, 'IP-адрес ЯУ-07 прибора ПРД-Н'],
'уарэп-яу07-3к': ['yau07', '10.1.1.51', 50051, 'IP-адрес ЯУ-07 прибора ПРД-Н'],
'уарэп-щ3': ['uart', '/dev/stty0', 115200, 1, 1, false, 1000, 'Прибор Щ3 (скорость, стартовых, стоповых, чётность, таймаут в мкс)'] }

View File

@@ -3,27 +3,27 @@ extends Node
class Threat:
enum FFlags { # Допустимые значения для Threat.fflags
NONE = 0, TMOD = 1, BAUD = 2, PROTO = 4,
SLON = 8, SLAT = 16, SALT = 32, LAT = 64,
LON = 128, ALT = 256 }
enum FFlags { # Допустимые значения для Threat.fflags
NONE = 0, TMOD = 1, BAUD = 2, PROTO = 4,
SLON = 8, SLAT = 16, SALT = 32, LAT = 64,
LON = 128, ALT = 256 }
var id: int # Идентификатор цели
var aoa: float # Курсовой угол на источник сигнала, градусы.
var freq: float # Частота несущей или центральная частота, МГц
var width: float # Ширина занимаемого диапазона частот, МГц
var pow_rx: float # Уровень принимаемого сигнала, дБм
var tick: int # Уровень принимаемого сигнала, дБм
var freqm: String # Режим смены частоты
var rkrp: String # Рекомендуемый режим помехи
var rparams: String # Рекомендуемые параметры помехи
var tmod: String # Тип модуляции
var baud: float # Модуляционная скорость
var proto: String # Тип протокола источника сигнала
var slon: float # Координаты старта, долгота в градусах. Достоверность задана значением Threat.fflags
var slat: float # Координаты старта, широта в градусах. Достоверность задана значением Threat.fflags
var salt: float # Координаты старта, высота от уровня моря. метры. Достоверность задана значением Threat.fflags
var lat: float # Текущие координаты, долгота в градусах. Достоверность задана значением Threat.fflags
var lon: float # Текущие координаты, широта в градусах. Достоверность задана значением Threat.fflags
var alt: float # Текущая высота, метры. Достоверность задана значением Threat.fflags
var fflags: FFlags # Флаги достоверности полей
var id: int # Идентификатор цели
var aoa: float # Курсовой угол на источник сигнала, градусы.
var freq: float # Частота несущей или центральная частота, МГц
var width: float # Ширина занимаемого диапазона частот, МГц
var pow_rx: float # Уровень принимаемого сигнала, дБм
var tick: int # Уровень принимаемого сигнала, дБм
var freqm: String # Режим смены частоты
var rkrp: String # Рекомендуемый режим помехи
var rparams: String # Рекомендуемые параметры помехи
var tmod: String # Тип модуляции
var baud: float # Модуляционная скорость
var proto: String # Тип протокола источника сигнала
var slon: float # Координаты старта, долгота в градусах. Достоверность задана значением Threat.fflags
var slat: float # Координаты старта, широта в градусах. Достоверность задана значением Threat.fflags
var salt: float # Координаты старта, высота от уровня моря. метры. Достоверность задана значением Threat.fflags
var lat: float # Текущие координаты, долгота в градусах. Достоверность задана значением Threat.fflags
var lon: float # Текущие координаты, широта в градусах. Достоверность задана значением Threat.fflags
var alt: float # Текущая высота, метры. Достоверность задана значением Threat.fflags
var fflags: FFlags # Флаги достоверности полей

View File

@@ -2,59 +2,59 @@ extends Node
func map_dec_to_rad(pos0: Vector2, pos: Vector2) -> Vector2:
""" Преобразует декартовые координаты в полярные """
var x1: float = pos.x - pos0.x
var y1: float = pos.y - pos0.y
var ang: float = (atan2(y1, x1) * 180.0) / PI
ang += 360.0 * float(ang < 0.0)
var radius: float = hypot(x1, y1)
return Vector2(ang, radius)
""" Преобразует декартовые координаты в полярные """
var x1: float = pos.x - pos0.x
var y1: float = pos.y - pos0.y
var ang: float = (atan2(y1, x1) * 180.0) / PI
ang += 360.0 * float(ang < 0.0)
var radius: float = hypot(x1, y1)
return Vector2(ang, radius)
func hypot(x: float, y: float) -> float:
return sqrt(x * x + y * y)
return sqrt(x * x + y * y)
func is_overlap(x1, x2, y1, y2):
""" Проверяет пересечение диапазона x1, x2 с диапазоном y1, y2 """
return max(x1, y1) <= min(x2, y2)
""" Проверяет пересечение диапазона x1, x2 с диапазоном y1, y2 """
return max(x1, y1) <= min(x2, y2)
func ibytes_to_word(buf: PackedByteArray, i: int) -> int:
return buf[i] + (buf[i + 1] * 256)
return buf[i] + (buf[i + 1] * 256)
func map_range(val: float, a0: float, a1: float, b0: float, b1: float) -> float:
""" Переводит значение val из диапазона a0...a1 в диапазон b0...b1 """
return (((val - a0) * (b1 - b0)) / (a1 - a0)) + b0
""" Переводит значение val из диапазона a0...a1 в диапазон b0...b1 """
return (((val - a0) * (b1 - b0)) / (a1 - a0)) + b0
func type_is_num(val) -> bool:
""" Возвращает true, если val число, false - если иначе """
return (typeof(val) == TYPE_INT) or (typeof(val) == typeof(0.0))
""" Возвращает true, если val число, false - если иначе """
return (typeof(val) == TYPE_INT) or (typeof(val) == typeof(0.0))
func sort_ascending_0(a, b) -> bool:
return a[0] < b[0]
return a[0] < b[0]
func is_point_in_polygon(pos: Vector2, p: PackedVector2Array) -> bool:
var j: int = len(p) - 1
var odd_nodes: int = 0
for i in range(len(p)):
if ((p[i].y < pos.y and p[j].y >= pos.y or p[j].y < pos.y and p[i].y >= pos.y) and (p[i].x <= pos.x or p[j].x <= pos.x)):
odd_nodes ^= int((p[i].x + (pos.y - p[i].y) / (p[j].y - p[i].y) * (p[j].x - p[i].x) < pos.x))
j = i
return odd_nodes > 0
var j: int = len(p) - 1
var odd_nodes: int = 0
for i in range(len(p)):
if ((p[i].y < pos.y and p[j].y >= pos.y or p[j].y < pos.y and p[i].y >= pos.y) and (p[i].x <= pos.x or p[j].x <= pos.x)):
odd_nodes ^= int((p[i].x + (pos.y - p[i].y) / (p[j].y - p[i].y) * (p[j].x - p[i].x) < pos.x))
j = i
return odd_nodes > 0
func set_wordi(buf: Array, index, val):
"""
Устанавливает слово в байтовом массиве
:param buf: Байтовый массив
:param index: Индекс младшего байта слова в массиве
:param val: Значение слова для записи в батовый массив
:return: None """
buf[index] = val & 0xff
buf[index + 1] = (val >> 8) & 0xff
"""
Устанавливает слово в байтовом массиве
:param buf: Байтовый массив
:param index: Индекс младшего байта слова в массиве
:param val: Значение слова для записи в батовый массив
:return: None """
buf[index] = val & 0xff
buf[index + 1] = (val >> 8) & 0xff

44
scripts/yems_devs.gd Normal file
View File

@@ -0,0 +1,44 @@
extends Node
class InDev:
var id: int # Идентификатор индекс устройства
var dev_name: String # Имя подключаемого комплекса
var connector: String # Номер разъёма в приборе
var delay: float # Задержка фронта импульса
var offset: float # Смещение фронта импульса
var state: int # Состояние входа
var freq: int # Предполагаемая частота на которой работает комплекс
var ports_data: Dictionary # Словарь состояния портов устройства
var tbl_row_id: int # Индекс устройства в таблице входов
var out_dots: Array # Список выходных устройств в порядке, как в таблице и точки матрицы
func _init(dev_id : int, params : Array, row_id : int):
id = dev_id
dev_name = String(params[0])
connector = String(params[1])
delay = float(params[2])
offset = float(params[3])
tbl_row_id = row_id
class OutDev:
var id: int # Идентификатор индекс устройства
var dev_name: String # Имя подключаемого комплекса
var connector: String # Номер разъёма в приборе
var delay: float # Задержка фронта импульса
var offset: float # Смещение фронта импульса
var state: int # Состояние входа
var freq: int # Предполагаемая частота на которой работает комплекс
var ports_data: Dictionary # Словарь состояния портов устройства
var tbl_row_id: int # Индекс устройства в таблице выходов
var mode: int # Режим работы выхода
func _init(dev_id : int, params : Array, row_id : int):
id = dev_id
dev_name = String(params[0])
connector = String(params[1])
delay = float(params[2])
offset = float(params[3])
tbl_row_id = row_id
mode = 0

View File

@@ -34,506 +34,505 @@ signal selected_changed(i_row: int) # Вызывается при измене
func selector_up():
var i_rows: = []
get_selected_rows(i_rows)
for i in i_rows:
set_row_selected(i, false)
var rows_count: = get_rows_count()
if not (i_rows.size() and (rows_count > 1)):
return
var i_row = i_rows[0]
i_row -= 1
if i_row < 0:
i_row = rows_count - 1
set_row_selected(i_row, true)
emit_signal('selected_changed', i_row)
var i_rows: = []
get_selected_rows(i_rows)
for i in i_rows:
set_row_selected(i, false)
var rows_count: = get_rows_count()
if not (i_rows.size() and (rows_count > 1)):
return
var i_row = i_rows[0]
i_row -= 1
if i_row < 0:
i_row = rows_count - 1
set_row_selected(i_row, true)
emit_signal('selected_changed', i_row)
func selector_down():
var i_rows: = []
get_selected_rows(i_rows)
for i in i_rows:
set_row_selected(i, false)
var rows_count: = get_rows_count()
if not (i_rows.size() and (rows_count > 1)):
return
var i_row = i_rows[0]
i_row += 1
i_row %= rows_count
set_row_selected(i_row, true)
emit_signal('selected_changed', i_row)
var i_rows: = []
get_selected_rows(i_rows)
for i in i_rows:
set_row_selected(i, false)
var rows_count: = get_rows_count()
if not (i_rows.size() and (rows_count > 1)):
return
var i_row = i_rows[0]
i_row += 1
i_row %= rows_count
set_row_selected(i_row, true)
emit_signal('selected_changed', i_row)
func set_columns_alignments(alignments):
assert(columns == alignments.size())
var rows_count: = get_rows_count()
for i_row in rows_count:
for i_col in alignments.size():
set_node_alligment(i_col, i_row, alignments[i_col])
assert(columns == alignments.size())
var rows_count: = get_rows_count()
for i_row in rows_count:
for i_col in alignments.size():
set_node_alligment(i_col, i_row, alignments[i_col])
func load_selector_scene(file_name: String):
selector_type_file = file_name
ScnSelector = load(file_name)
selector_type_file = file_name
ScnSelector = load(file_name)
func load_node_scene(file_name: String):
node_type_file = file_name
ScnNode = load(file_name)
node_type_file = file_name
ScnNode = load(file_name)
func get_node_scene():
return node_type_file
return node_type_file
func _ready():
ScnSelector = load(selector_type_file)
ScnNode = load(node_type_file)
assert(ScnSelector)
assert(ScnNode)
ScnSelector = load(selector_type_file)
ScnNode = load(node_type_file)
assert(ScnSelector)
assert(ScnNode)
func align_to_left_bottom(header, gap: = Vector2(0, 0)):
""" Выравнивает по нижнему левому углу.
Используется для выравнивания по заголовку """
position.x = header.position.x + gap.x
position.y = header.position.y + header.size.y + gap.y
""" Выравнивает по нижнему левому углу.
Используется для выравнивания по заголовку """
position.x = header.position.x + gap.x
position.y = header.position.y + header.size.y + gap.y
func _assert_meta(i_col: int, i_row: int, pname: String, node):
assert(node.has_meta(pname), 'ошибка: нет мета-свойства \"%s\" у ячейки (%s): колонка:%d ряд:%d' % [pname, typeof(node), i_col, i_row])
assert(node.has_meta(pname), 'ошибка: нет мета-свойства \"%s\" у ячейки (%s): колонка:%d ряд:%d' % [pname, typeof(node), i_col, i_row])
func set_node_meta(i_col: int, i_row: int, pname: String, val) -> void:
var key: = get_node_key(NODE_KEY_FORMAT, i_col, i_row)
var node = nodes[key]
node.set_meta(pname, val)
var key: = get_node_key(NODE_KEY_FORMAT, i_col, i_row)
var node = nodes[key]
node.set_meta(pname, val)
func get_node_meta(i_col: int, i_row: int, pname: String):
var key: = get_node_key(NODE_KEY_FORMAT, i_col, i_row)
var node = nodes[key]
_assert_meta(i_col, i_row, pname, node)
return node.get_meta(pname)
var key: = get_node_key(NODE_KEY_FORMAT, i_col, i_row)
var node = nodes[key]
_assert_meta(i_col, i_row, pname, node)
return node.get_meta(pname)
func set_node_property(i_col: int, i_row: int, pname: String, val) -> void:
var key: = get_node_key(NODE_KEY_FORMAT, i_col, i_row)
var node = nodes[key]
node.set(pname, val)
var key: = get_node_key(NODE_KEY_FORMAT, i_col, i_row)
var node = nodes[key]
node.set(pname, val)
func get_node_property(i_col: int, i_row: int, pname: String):
var key: = get_node_key(NODE_KEY_FORMAT, i_col, i_row)
var node = nodes[key]
return node.get(pname)
var key: = get_node_key(NODE_KEY_FORMAT, i_col, i_row)
var node = nodes[key]
return node.get(pname)
func get_node_key(format: String, i_col: int, i_row: int) -> String:
var key: String = format % [i_row, i_col]
assert(nodes.has(key), 'ошибка: нет такой ячейки: колонка:%d ряд:%d' % [i_col, i_row])
return key
var key: String = format % [i_row, i_col]
assert(nodes.has(key), 'ошибка: нет такой ячейки: колонка:%d ряд:%d' % [i_col, i_row])
return key
func get_key_indexes(key: String) -> Array:
var tokens: = key.split('_')
assert(tokens.size() == 3, 'ошибка: неверный ключ: \"%s\"' % key)
return [int(tokens[2]), int(tokens[1])]
var tokens: = key.split('_')
assert(tokens.size() == 3, 'ошибка: неверный ключ: \"%s\"' % key)
return [int(tokens[2]), int(tokens[1])]
func set_columns_min_size(sizes: Array) -> void:
var rows_count: = get_rows_count()
for i_row in rows_count:
set_nodes_min_size(i_row, sizes)
set_nodes_min_size(0, sizes, HEAD_KEY_FORMAT)
var rows_count: = get_rows_count()
for i_row in rows_count:
set_nodes_min_size(i_row, sizes)
set_nodes_min_size(0, sizes, HEAD_KEY_FORMAT)
func set_columns_aligment(alignments: Array) -> void:
var rows_count: = get_rows_count()
for i_row in rows_count:
for i_col in alignments.size():
set_node_alligment(i_col, i_row, alignments[i_col])
var rows_count: = get_rows_count()
for i_row in rows_count:
for i_col in alignments.size():
set_node_alligment(i_col, i_row, alignments[i_col])
func _input(event) -> void:
if event is InputEventKey:
if in_focus and event.pressed:
if event.keycode == selector_key_up:
selector_up()
elif event.keycode == selector_key_down:
selector_down()
elif event is InputEventMouseButton:
if not event.pressed:
return
if (event.position.x < position.x) \
or (event.position.x > (position.x + size.x)) \
or (event.position.y < position.y) \
or (event.position.y > (position.y + size.y)):
in_focus = false
emit_signal('focus_exited')
return
var rows_count: = get_rows_count()
in_focus = true
emit_signal('focus_entered')
for i_row in rows_count:
var rect = [0, 0, 0, 0]
get_node_rect(0, i_row, rect)
var y = rect[1] + position.y
if event.position.y < y:
continue
if event.position.y > (y + rect[3]):
continue
emit_signal('row_pressed', i_row)
break
if event is InputEventKey:
if in_focus and event.pressed:
if event.keycode == selector_key_up:
selector_up()
elif event.keycode == selector_key_down:
selector_down()
elif event is InputEventMouseButton:
if not event.pressed:
return
if (event.position.x < position.x) \
or (event.position.x > (position.x + size.x)) \
or (event.position.y < position.y) \
or (event.position.y > (position.y + size.y)):
in_focus = false
emit_signal('focus_exited')
return
var rows_count: = get_rows_count()
in_focus = true
emit_signal('focus_entered')
for i_row in rows_count:
var rect = [0, 0, 0, 0]
get_node_rect(0, i_row, rect)
var y = rect[1] + position.y
if event.position.y < y:
continue
if event.position.y > (y + rect[3]):
continue
emit_signal('row_pressed', i_row)
break
func _init() -> void:
selector_color_proc = Callable(self, 'defaultselector_color_proc')
assert(selector_color_proc.is_valid())
selector_size_proc = Callable(self, 'default_selector_size_proc')
assert(selector_size_proc.is_valid())
selector_color_proc = Callable(self, 'defaultselector_color_proc')
assert(selector_color_proc.is_valid())
selector_size_proc = Callable(self, 'default_selector_size_proc')
assert(selector_size_proc.is_valid())
func defaultselector_color_proc(_i_row: int):
return selector_color
return selector_color
func setselector_color_proc(instance: Object, function: String) -> void:
selector_color_proc = Callable(instance, function)
assert(selector_color_proc.is_valid())
selector_color_proc = Callable(instance, function)
assert(selector_color_proc.is_valid())
func set_selector_size_proc(instance: Object, function: String) -> void:
selector_size_proc = Callable(instance, function)
assert(selector_size_proc.is_valid())
selector_size_proc = Callable(instance, function)
assert(selector_size_proc.is_valid())
func default_selector_size_proc(i_row: int, rect: Array) -> void:
get_row_rect(i_row, rect)
rect[0] = rect[0] + position.x - node_gap.x / 2.0
rect[1] = rect[1] + position.y - node_gap.y / 2.0
rect[2] = rect[2] + node_gap.x
rect[3] = rect[3] + node_gap.y
get_row_rect(i_row, rect)
rect[0] = rect[0] + position.x - node_gap.x / 2.0
rect[1] = rect[1] + position.y - node_gap.y / 2.0
rect[2] = rect[2] + node_gap.x
rect[3] = rect[3] + node_gap.y
func clear_rows_selected():
var rows_count: = get_rows_count()
for i_row in rows_count:
set_row_selected(i_row, false)
var rows_count: = get_rows_count()
for i_row in rows_count:
set_row_selected(i_row, false)
func set_row_selected(i_row: int, selected: bool = true) -> void:
var key: = ROW_SELECTOR_KEY_FORMAT % [i_row, 0]
var parent = get_parent()
if nodes.has(key) and (not selected):
var selector = nodes[key]
parent.remove_child(selector)
selector.queue_free()
nodes.erase(key)
elif (not nodes.has(key)) and selected:
var selector = ScnSelector.instantiate()
var rect: = [0, 0, 0, 0]
selector_size_proc.call(i_row, rect)
selector.position.x = rect[0]
selector.position.y = rect[1]
selector.size.x = rect[2]
selector.size.y = rect[3]
selector.modulate = selector_color_proc.call(i_row)
nodes[key] = selector
parent.add_child(selector)
var key: = ROW_SELECTOR_KEY_FORMAT % [i_row, 0]
var parent = get_parent()
if nodes.has(key) and (not selected):
var selector = nodes[key]
parent.remove_child(selector)
selector.queue_free()
nodes.erase(key)
elif (not nodes.has(key)) and selected:
var selector = ScnSelector.instantiate()
var rect: = [0, 0, 0, 0]
selector_size_proc.call(i_row, rect)
selector.position.x = rect[0]
selector.position.y = rect[1]
selector.size.x = rect[2]
selector.size.y = rect[3]
selector.modulate = selector_color_proc.call(i_row)
nodes[key] = selector
parent.add_child(selector)
func is_row_selected(i_row: int) -> bool:
var key: = get_node_key(ROW_SELECTOR_KEY_FORMAT, 0, i_row)
return nodes.has(key)
var key: = get_node_key(ROW_SELECTOR_KEY_FORMAT, 0, i_row)
return nodes.has(key)
func get_selected_rows(rows: Array) -> void:
for key in nodes.keys():
if SLCT_PREFIX in key:
var indexes = get_key_indexes(key)
rows.append(indexes[1])
for key in nodes.keys():
if SLCT_PREFIX in key:
var indexes = get_key_indexes(key)
rows.append(indexes[1])
func get_rows_count() -> int:
var rows_count: int = 0
for key in nodes:
rows_count += int(NODE_PREFIX in key)
return rows_count / columns
var rows_count: int = 0
for key in nodes:
rows_count += int(NODE_PREFIX in key)
return rows_count / columns
func get_node2(i_col: int, i_row: int) -> Node:
var key: = get_node_key(NODE_KEY_FORMAT, i_col, i_row)
return nodes[key]
var key: = get_node_key(NODE_KEY_FORMAT, i_col, i_row)
return nodes[key]
func set_node_user_data(i_col: int, i_row: int, user_data: Object) -> void:
var key: = get_node_key(NODE_KEY_FORMAT, i_col, i_row)
nodes[key] = user_data
var key: = DATA_KEY_FORMAT % [i_row, i_col]
nodes[key] = user_data
func add_row(row_types: Array) -> void:
assert(row_types.size() < MAX_INDEX, 'ошибка: слишком много колонок, больше %d' % (MAX_INDEX + 1))
if columns == 1:
set_columns(row_types.size())
else:
assert(columns == row_types.size(), 'ошибка: %s количество колонок установлено ранее - %d, но требуется %d' % [self, columns, row_types.size()])
var rows_count: int = get_rows_count()
assert(rows_count < MAX_INDEX, 'ошибка: слишком много рядов, больше %d' % (MAX_INDEX + 1))
for i_col in columns:
var node = row_types[i_col].instantiate()
var key: String = NODE_KEY_FORMAT % [rows_count, i_col]
node.name = key
add_child(node)
nodes[key] = node
assert(row_types.size() < MAX_INDEX, 'ошибка: слишком много колонок, больше %d' % (MAX_INDEX + 1))
if columns == 1:
set_columns(row_types.size())
else:
assert(columns == row_types.size(), 'ошибка: %s количество колонок установлено ранее - %d, но требуется %d' % [self, columns, row_types.size()])
var rows_count: int = get_rows_count()
assert(rows_count < MAX_INDEX, 'ошибка: слишком много рядов, больше %d' % (MAX_INDEX + 1))
for i_col in columns:
var node = row_types[i_col].instantiate()
var key: String = NODE_KEY_FORMAT % [rows_count, i_col]
node.name = key
add_child(node)
nodes[key] = node
func set_header(header_types: Array):
assert(header_types.size() < MAX_INDEX, 'ошибка: слишком много колонок, больше %d' % (MAX_INDEX + 1))
if columns == 1:
set_columns(header_types.size())
else:
assert(columns == header_types.size())
var do_adj: = false
if not header:
header = GridContainer.new()
header.position = position
header.columns = header_types.size()
header.size.x = size.x
var parent = get_parent()
parent.add_child(header)
do_adj = true
else:
var childrens = header.get_children()
for node in childrens:
childrens.erase(node.name)
childrens.remove_child(node)
node.queue_free()
for i_col in columns:
var node = header_types[i_col].instantiate()
var key: String = HEAD_KEY_FORMAT % [0, i_col]
node.name = key
nodes[key] = node
header.add_child(node)
if do_adj:
var rect = [0, 0, 0, 0]
get_node_rect(0, 0, rect, HEAD_KEY_FORMAT)
position.y += rect[3]
assert(header_types.size() < MAX_INDEX, 'ошибка: слишком много колонок, больше %d' % (MAX_INDEX + 1))
if columns == 1:
set_columns(header_types.size())
else:
assert(columns == header_types.size())
var do_adj: = false
if not header:
header = GridContainer.new()
header.position = position
header.columns = header_types.size()
header.size.x = size.x
var parent = get_parent()
parent.add_child(header)
do_adj = true
else:
var childrens = header.get_children()
for node in childrens:
childrens.erase(node.name)
childrens.remove_child(node)
node.queue_free()
for i_col in columns:
var node = header_types[i_col].instantiate()
var key: String = HEAD_KEY_FORMAT % [0, i_col]
node.name = key
nodes[key] = node
header.add_child(node)
if do_adj:
var rect = [0, 0, 0, 0]
get_node_rect(0, 0, rect, HEAD_KEY_FORMAT)
position.y += rect[3]
func set_header_text(headers: Array):
assert(columns == headers.size())
set_row_text(0, headers, 0, HEAD_KEY_FORMAT)
assert(columns == headers.size())
set_row_text(0, headers, 0, HEAD_KEY_FORMAT)
func get_node_user_data(i_col: int, i_row: int) -> Object:
var key: = get_node_key(DATA_KEY_FORMAT, i_col, i_row)
return nodes[key]
var key: = get_node_key(DATA_KEY_FORMAT, i_col, i_row)
return nodes[key]
func remove_row(i_row: int):
var sel_key: String = ROW_SELECTOR_KEY_FORMAT % [i_row, 0]
if nodes.has(sel_key):
var selector = nodes[sel_key]
get_parent().remove_child(selector)
selector.queue_free()
nodes.erase(sel_key)
for i_col in columns:
var node_key: String = get_node_key(NODE_KEY_FORMAT, i_col, i_row)
var conn_key: String = CONNECTED_KEY_FORMAT % [i_row, i_col]
var data_key: String = DATA_KEY_FORMAT % [i_row, i_col]
var node = nodes[node_key]
nodes.erase(node_key)
remove_child(node)
node.queue_free()
var sel_key: String = ROW_SELECTOR_KEY_FORMAT % [i_row, 0]
if nodes.has(sel_key):
var selector = nodes[sel_key]
get_parent().remove_child(selector)
selector.queue_free()
nodes.erase(sel_key)
for i_col in columns:
var node_key: String = get_node_key(NODE_KEY_FORMAT, i_col, i_row)
var conn_key: String = CONNECTED_KEY_FORMAT % [i_row, i_col]
var data_key: String = DATA_KEY_FORMAT % [i_row, i_col]
var node = nodes[node_key]
nodes.erase(node_key)
remove_child(node)
node.queue_free()
if nodes.has(data_key):
nodes.erase(data_key)
if nodes.has(conn_key):
var conn = nodes[conn_key]
var callback = conn[0]
var dest_node = conn[1]
node.disconnect('pressed', Callable(dest_node, callback))
nodes.erase(conn_key)
if nodes.has(data_key):
nodes.erase(data_key)
if nodes.has(conn_key):
var conn = nodes[conn_key]
var callback = conn[0]
var dest_node = conn[1]
node.disconnect('pressed', Callable(dest_node, callback))
nodes.erase(conn_key)
func rehash(swaps: Array):
""" Переназначает ключи в соответствии с размерами таблицы.
После вызова swaps содержит массив пар [<прежний ключ>, <текущий ключ>] """
assert(not swaps.size(), 'ошибка: swaps не пустой')
var nodes_copy: = {}
var i_col: = 0
var i_row: = 0
for key0 in nodes:
if NODE_PREFIX in key0:
var node_key1: String = NODE_KEY_FORMAT % [i_row, i_col]
nodes_copy[node_key1] = nodes[key0]
swaps.append([key0, node_key1])
""" Переназначает ключи в соответствии с размерами таблицы.
После вызова swaps содержит массив пар [<прежний ключ>, <текущий ключ>] """
assert(not swaps.size(), 'ошибка: swaps не пустой')
var nodes_copy: = {}
var i_col: = 0
var i_row: = 0
for key0 in nodes:
if NODE_PREFIX in key0:
var node_key1: String = NODE_KEY_FORMAT % [i_row, i_col]
nodes_copy[node_key1] = nodes[key0]
swaps.append([key0, node_key1])
var indxs = get_key_indexes(key0)
var indxs = get_key_indexes(key0)
var slct_key0: String = ROW_SELECTOR_KEY_FORMAT % [indxs[1], indxs[0]]
if nodes.has(slct_key0):
var slct_key1: String = ROW_SELECTOR_KEY_FORMAT % [i_row, i_col]
nodes_copy[slct_key1] = nodes[slct_key0]
swaps.append([slct_key0, slct_key1])
var slct_key0: String = ROW_SELECTOR_KEY_FORMAT % [indxs[1], indxs[0]]
if nodes.has(slct_key0):
var slct_key1: String = ROW_SELECTOR_KEY_FORMAT % [i_row, i_col]
nodes_copy[slct_key1] = nodes[slct_key0]
swaps.append([slct_key0, slct_key1])
var conn_key0: String = CONNECTED_KEY_FORMAT % [indxs[1], indxs[0]]
if nodes.has(conn_key0):
var conn_key1: String = CONNECTED_KEY_FORMAT % [i_row, i_col]
nodes_copy[conn_key1] = nodes[conn_key0]
swaps.append([conn_key0, conn_key1])
var conn_key0: String = CONNECTED_KEY_FORMAT % [indxs[1], indxs[0]]
if nodes.has(conn_key0):
var conn_key1: String = CONNECTED_KEY_FORMAT % [i_row, i_col]
nodes_copy[conn_key1] = nodes[conn_key0]
swaps.append([conn_key0, conn_key1])
var data_key0: String = DATA_KEY_FORMAT % [indxs[1], indxs[0]]
if nodes.has(data_key0):
var data_key1: String = DATA_KEY_FORMAT % [i_row, i_col]
nodes_copy[data_key1] = nodes[data_key0]
swaps.append([data_key0, data_key1])
var data_key0: String = DATA_KEY_FORMAT % [indxs[1], indxs[0]]
if nodes.has(data_key0):
var data_key1: String = DATA_KEY_FORMAT % [i_row, i_col]
nodes_copy[data_key1] = nodes[data_key0]
swaps.append([data_key0, data_key1])
i_col += 1
if i_col == columns:
i_col = 0
i_row += 1
nodes.clear()
nodes.merge(nodes_copy)
i_col += 1
if i_col == columns:
i_col = 0
i_row += 1
nodes.clear()
nodes.merge(nodes_copy)
func clear_rows() -> void:
""" Удаляет все строки таблицы """
var rows_count: int = get_rows_count()
for i_row in rows_count:
remove_row(i_row)
""" Удаляет все строки таблицы """
var rows_count: int = get_rows_count()
for i_row in rows_count:
remove_row(i_row)
func set_callbacks(dest_node: Node, event_name: String, callback: String, clmns: Array, user_data: Array) -> void:
""" Настраивает обратные вызовы для колонок.
:dest_node: Получатель события
:event_name: Имя события
:callback: Имя функции получателя события
:clmns: Индексы колонок
:user_data: Аргументы функции получателя события """
var rows_count = get_rows_count()
for i_row in rows_count:
for i_col in clmns:
assert(i_col >= 0 and i_col < columns, 'ошибка: нет колонки %d' % i_col)
var node_key: String = NODE_KEY_FORMAT % [i_row, i_col]
var conn_key: String = CONNECTED_KEY_FORMAT % [i_row, i_col]
var node = nodes[node_key]
if nodes.has(conn_key):
var conn = nodes[conn_key]
var prev_callback = conn[0]
var prev_dest_node = conn[1]
node.disconnect(event_name, Callable(prev_dest_node, prev_callback))
assert (OK == node.connect(event_name, Callable(dest_node, callback).bind([node] + user_data)))
nodes[conn_key] = [callback, dest_node]
""" Настраивает обратные вызовы для колонок.
:dest_node: Получатель события
:event_name: Имя события
:callback: Имя функции получателя события
:clmns: Индексы колонок
:user_data: Аргументы функции получателя события """
var rows_count = get_rows_count()
for i_row in rows_count:
for i_col in clmns:
assert(i_col >= 0 and i_col < columns, 'ошибка: нет колонки %d' % i_col)
var node_key: String = NODE_KEY_FORMAT % [i_row, i_col]
var conn_key: String = CONNECTED_KEY_FORMAT % [i_row, i_col]
var node = nodes[node_key]
if nodes.has(conn_key):
var conn = nodes[conn_key]
var prev_callback = conn[0]
var prev_dest_node = conn[1]
node.disconnect(event_name, Callable(prev_dest_node, prev_callback))
assert (OK == node.connect(event_name, Callable(dest_node, callback).bind([node] + user_data)))
nodes[conn_key] = [callback, dest_node]
func set_rows_text(rows: Array) -> void:
for i_row in rows.size():
for i_col in columns:
var key: = get_node_key(NODE_KEY_FORMAT, i_col, i_row)
var node = nodes[key]
node.text = rows[i_row][i_col]
for i_row in rows.size():
for i_col in columns:
var key: = get_node_key(NODE_KEY_FORMAT, i_col, i_row)
var node = nodes[key]
node.text = rows[i_row][i_col]
func set_nodes_min_size(i_row: int, sizes: Array, key_format: String = NODE_KEY_FORMAT) -> void:
for i_col in columns:
var key: = get_node_key(key_format, i_col, i_row)
var node = nodes[key]
node.custom_minimum_size.x = sizes[i_col]
node.size.x = sizes[i_col]
for i_col in columns:
var key: = get_node_key(key_format, i_col, i_row)
var node = nodes[key]
node.custom_minimum_size.x = sizes[i_col]
node.size.x = sizes[i_col]
func set_node_text(i_col: int, i_row: int, val: String) -> void:
var key: = get_node_key(NODE_KEY_FORMAT, i_col, i_row)
nodes[key].text = val
var key: = get_node_key(NODE_KEY_FORMAT, i_col, i_row)
nodes[key].text = val
func set_rows_state(rows: Array) -> void:
for i_row in rows.size():
for i_col in columns:
var key: = get_node_key(NODE_KEY_FORMAT, i_col, i_row)
nodes[key].button_pressed = rows[i_row][i_col]
for i_row in rows.size():
for i_col in columns:
var key: = get_node_key(NODE_KEY_FORMAT, i_col, i_row)
nodes[key].button_pressed = rows[i_row][i_col]
func set_node_state(i_col: int, i_row: int, val: bool) -> void:
var key: = get_node_key(NODE_KEY_FORMAT, i_col, i_row)
nodes[key].button_pressed = val
var key: = get_node_key(NODE_KEY_FORMAT, i_col, i_row)
nodes[key].button_pressed = val
func set_node_frame(i_col: int, i_row: int, node_name: String, val: int) -> void:
var key: = get_node_key(NODE_KEY_FORMAT, i_col, i_row)
var node = nodes[key]
var sprite = node.get_node(node_name)
sprite.frame = val
var key: = get_node_key(NODE_KEY_FORMAT, i_col, i_row)
var node = nodes[key]
var sprite = node.get_node(node_name)
sprite.frame = val
func set_node_editable(i_col: int, i_row: int, val: bool) -> void:
var key: = get_node_key(NODE_KEY_FORMAT, i_col, i_row)
nodes[key].editable = val
var key: = get_node_key(NODE_KEY_FORMAT, i_col, i_row)
nodes[key].editable = val
func set_node_alligment(i_col: int, i_row: int, val: int) -> void:
var key: = get_node_key(NODE_KEY_FORMAT, i_col, i_row)
if 'horizontal_alignment' in nodes[key]:
nodes[key].horizontal_alignment = val
elif 'alignment' in nodes[key]:
nodes[key].alignment = val
var key: = get_node_key(NODE_KEY_FORMAT, i_col, i_row)
if 'horizontal_alignment' in nodes[key]:
nodes[key].horizontal_alignment = val
elif 'alignment' in nodes[key]:
nodes[key].alignment = val
func set_row_alligments(i_row: int, aligns: Array) -> void:
for i_col in columns:
var key: = get_node_key(NODE_KEY_FORMAT, i_col, i_row)
nodes[key].align = aligns[i_col]
for i_col in columns:
var key: = get_node_key(NODE_KEY_FORMAT, i_col, i_row)
nodes[key].align = aligns[i_col]
func get_row_text(i_row: int) -> Array:
var row: = []
for i_col in columns:
var key: = get_node_key(NODE_KEY_FORMAT, i_col, i_row)
row.append(nodes[key].text)
return row
var row: = []
for i_col in columns:
var key: = get_node_key(NODE_KEY_FORMAT, i_col, i_row)
row.append(nodes[key].text)
return row
func set_row_text(i_row: int, row: Array, i_begin: int = 0, key_format: String = NODE_KEY_FORMAT) -> void:
assert((i_begin + row.size()) < columns)
for i_col in columns - i_begin:
var key: = get_node_key(key_format, i_col + i_begin, i_row)
nodes[key].text = row[i_col]
for i_col in columns - i_begin:
var key: = get_node_key(key_format, i_col + i_begin, i_row)
nodes[key].text = row[i_col]
func get_rows_text() -> Array:
var rows_count: = get_rows_count()
var rows: = []
for i_row in rows_count:
var row = get_row_text(i_row)
rows.append(row)
return rows
var rows_count: = get_rows_count()
var rows: = []
for i_row in rows_count:
var row = get_row_text(i_row)
rows.append(row)
return rows
func get_row(i_row: int) -> Array:
var row: = []
for i_col in columns:
var key: = get_node_key(NODE_KEY_FORMAT, i_col, i_row)
row.append(nodes[key])
return row
var row: = []
for i_col in columns:
var key: = get_node_key(NODE_KEY_FORMAT, i_col, i_row)
row.append(nodes[key])
return row
func get_node_rect(i_col: int, i_row: int, rect: Array, key_format: String = NODE_KEY_FORMAT) -> void:
assert(rect.size() >= 4, 'ошибка: мало элементов для возврата результата')
var key: = get_node_key(key_format, i_col, i_row)
var cell = nodes[key]
rect[0] = cell.position.x
rect[1] = cell.position.y
rect[2] = cell.size.x
rect[3] = cell.size.y
assert(rect.size() >= 4, 'ошибка: мало элементов для возврата результата')
var key: = get_node_key(key_format, i_col, i_row)
var cell = nodes[key]
rect[0] = cell.position.x
rect[1] = cell.position.y
rect[2] = cell.size.x
rect[3] = cell.size.y
func get_row_rect(i_row: int, rect: Array, key_format: String = NODE_KEY_FORMAT) -> void:
assert(rect.size() >= 4, 'ошибка: мало элементов для возврата результата')
var cell0 = nodes[get_node_key(key_format, 0, i_row)]
var cell1 = nodes[get_node_key(key_format, columns - 1, i_row)]
rect[0] = cell0.position.x
rect[1] = cell0.position.y
rect[2] = (cell1.position.x - cell0.position.x) + cell1.size.x
rect[3] = cell0.size.y
assert(rect.size() >= 4, 'ошибка: мало элементов для возврата результата')
var cell0 = nodes[get_node_key(key_format, 0, i_row)]
var cell1 = nodes[get_node_key(key_format, columns - 1, i_row)]
rect[0] = cell0.position.x
rect[1] = cell0.position.y
rect[2] = (cell1.position.x - cell0.position.x) + cell1.size.x
rect[3] = cell0.size.y