Доработка. Отображение целей в таблице
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@@ -8,7 +8,7 @@
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[sub_resource type="PlaceholderTexture2D" id="PlaceholderTexture2D_2bft1"]
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size = Vector2(1600, 1200)
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[sub_resource type="ShaderMaterial" id="ShaderMaterial_laka7"]
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[sub_resource type="ShaderMaterial" id="ShaderMaterial_ogspn"]
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resource_local_to_scene = true
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shader = ExtResource("4_gb4a1")
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shader_parameter/color = Color(1, 1, 1, 0.168627)
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@@ -26,6 +26,6 @@ centered = false
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script = ExtResource("2_vkwmy")
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[node name="строб" parent="." instance=ExtResource("3_uhdvc")]
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material = SubResource("ShaderMaterial_laka7")
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material = SubResource("ShaderMaterial_ogspn")
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position = Vector2(560, 560)
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scale = Vector2(1100, 1100)
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@@ -48,7 +48,7 @@ func pin_header(scrl: ScrollContainer, prnt: Control):
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scrl.remove_child(header)
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prnt.add_child(header)
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## TODO: Это значение следует получить из темы
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var v_separation: = 3.0
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var v_separation = get_theme_constant('v_separation')
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header.position = scrl.position - Vector2(0, header.size.y + v_separation)
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scroll = scrl
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scroll_adj = scrl.position
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@@ -466,6 +466,7 @@ func connect_columns(dest_node: Node, event_name: String, callback: String, clmn
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assert (OK == node.connect(event_name, conn))
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node.set_meta(META_NAME_CALLEBLE, conn)
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##
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func set_rows_text(rows: Array) -> void:
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for i_row in rows.size():
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