Рефактор. Табуляция->Пробелы

This commit is contained in:
sasha80
2023-07-31 08:53:42 +03:00
parent dcf9af0fed
commit 7532d99e99
4 changed files with 600 additions and 600 deletions

18
main.gd
View File

@@ -11,16 +11,16 @@ var sock = PacketPeerUDP.new()
# Called when the node enters the scene tree for the first time.
func _ready():
sock.bind(Consts.MAIN_ADDR[1], Consts.MAIN_ADDR[0])
sock.set_dest_address(Consts.DST_ADDR[0], Consts.DST_ADDR[1])
Threats.init_treats(header_threads, table_threads, btn_add_threads, btn_del_threads)
Pomehi.init_pomehi(header_pomehi, table_pomehi)
var timer = Timer.new()
timer.connect('timeout', Callable(self, 'on_timeout').bind())
add_child(timer) #to process
timer.start(1) #to start
sock.bind(Consts.MAIN_ADDR[1], Consts.MAIN_ADDR[0])
sock.set_dest_address(Consts.DST_ADDR[0], Consts.DST_ADDR[1])
Threats.init_treats(header_threads, table_threads, btn_add_threads, btn_del_threads)
Pomehi.init_pomehi(header_pomehi, table_pomehi)
var timer = Timer.new()
timer.connect('timeout', Callable(self, 'on_timeout').bind())
add_child(timer) #to process
timer.start(1) #to start
func on_timeout():
sock.put_packet(Threats.get_threats_data())
sock.put_packet(Threats.get_threats_data())

116
pomehi.gd
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@@ -30,12 +30,12 @@ const COLUMN_WIDTH = 6 # Ширина диапазона
# Индексы колонок, которым можно задавать выравнивание текста
const TABLE_ALLIGNED_COLUMNS = [
COLUMN_ISPP,
COLUMN_KRP,
COLUMN_POWP,
COLUMN_KNI,
COLUMN_FREQ,
COLUMN_WIDTH, ]
COLUMN_ISPP,
COLUMN_KRP,
COLUMN_POWP,
COLUMN_KNI,
COLUMN_FREQ,
COLUMN_WIDTH, ]
# Состояние выполнения команды поставновки помехи
@@ -49,75 +49,75 @@ const ID_ARRAY_LEN = 100 # Размер пула номеров целей
# Помеха
class Pomeha:
# параметры цели, второе значение, разрешение отправки.
var ispp : String
var svk : int
var krp : String
var powp : String
var kni : String
var freq : String
var width : String
# параметры цели, второе значение, разрешение отправки.
var ispp : String
var svk : int
var krp : String
var powp : String
var kni : String
var freq : String
var width : String
func _init(args : Array):
ispp = '%s' % args[0]
krp = '%s' % args[1]
powp = '%s' % args[2]
kni = '%s' % args[3]
freq = '%s' % args[4]
width = '%s' % args[5]
func _init(args : Array):
ispp = '%s' % args[0]
krp = '%s' % args[1]
powp = '%s' % args[2]
kni = '%s' % args[3]
freq = '%s' % args[4]
width = '%s' % args[5]
func update_rows():
var new_rows: Array = []
new_rows.append('%s' % ispp)
new_rows.append('%s' % svk)
new_rows.append('%s' % krp)
new_rows.append('%s' % powp)
new_rows.append('%s' % kni)
new_rows.append('%s' % freq)
new_rows.append('%s' % width)
return new_rows
func update_rows():
var new_rows: Array = []
new_rows.append('%s' % ispp)
new_rows.append('%s' % svk)
new_rows.append('%s' % krp)
new_rows.append('%s' % powp)
new_rows.append('%s' % kni)
new_rows.append('%s' % freq)
new_rows.append('%s' % width)
return new_rows
func selector_color_proc(_i_row: int):
return Consts.COLOR_ACCENT * Consts.COLOR_HALF_ALPHA
return Consts.COLOR_ACCENT * Consts.COLOR_HALF_ALPHA
func init_table(table: Table, sizes: Array):
for i_row in table.get_rows_count():
table.set_nodes_min_size(i_row, sizes)
table.set_selector_color_proc(self, 'selector_color_proc')
for i_row in table.get_rows_count():
table.set_nodes_min_size(i_row, sizes)
table.set_selector_color_proc(self, 'selector_color_proc')
func init_opt_btns(row : int, table):
for item in COLUMN_OPT:
var i_col = item[0]
var opt_arr = item[1]
var cell = table.get_node2(i_col, row)
for opt in opt_arr:
cell.add_item(opt)
cell.select(0)
for item in COLUMN_OPT:
var i_col = item[0]
var opt_arr = item[1]
var cell = table.get_node2(i_col, row)
for opt in opt_arr:
cell.add_item(opt)
cell.select(0)
func init_pomehi(header, table): # Инициализация вкладки с целями
header.add_row(TABLE_HEADER_TYPES)
header.set_rows_text([TABLE_HEADERS])
on_btn_add(table)
init_table(header, TABLE_COLUMN_SIZES)
init_table(table, TABLE_COLUMN_SIZES)
table.align_to_left_bottom(header, Vector2(0, 2))
table.connect('row_pressed', Callable(self, 'on_row_pressed').bind(table))
table.set_callbacks(self, 'item_selected', 'on_item_selected', COLUMN_OPT_BTN, [table])
header.add_row(TABLE_HEADER_TYPES)
header.set_rows_text([TABLE_HEADERS])
on_btn_add(table)
init_table(header, TABLE_COLUMN_SIZES)
init_table(table, TABLE_COLUMN_SIZES)
table.align_to_left_bottom(header, Vector2(0, 2))
table.connect('row_pressed', Callable(self, 'on_row_pressed').bind(table))
table.set_callbacks(self, 'item_selected', 'on_item_selected', COLUMN_OPT_BTN, [table])
func on_btn_add(table):
var pomeha : = Pomeha.new([1,2,3,4,5,6])
pomehi['%d' % 1] = pomeha
var row = pomeha.update_rows()
table.add_row(TABLE_ROW_TYPES)
table.set_row_text(table.get_rows_count()-1, row)
init_opt_btns(table.get_rows_count()-1, table)
table.set_callbacks(self, 'item_selected', 'on_item_selected', COLUMN_OPT_BTN, [])
var pomeha : = Pomeha.new([1,2,3,4,5,6])
pomehi['%d' % 1] = pomeha
var row = pomeha.update_rows()
table.add_row(TABLE_ROW_TYPES)
table.set_row_text(table.get_rows_count()-1, row)
init_opt_btns(table.get_rows_count()-1, table)
table.set_callbacks(self, 'item_selected', 'on_item_selected', COLUMN_OPT_BTN, [])
func on_row_pressed(i_row: int, table):
pass
pass

500
table.gd
View File

@@ -25,392 +25,392 @@ const MAX_INDEX = 99 # Максимальное значение инде
func align_to_left_bottom(header, gap: = Vector2(0, 0)):
""" Выравнивает по нижнему левому углу. Используется для выравнивания по заголовку """
position.x = header.position.x + gap.x
position.y = header.position.y + header.size.y + gap.y
""" Выравнивает по нижнему левому углу. Используется для выравнивания по заголовку """
position.x = header.position.x + gap.x
position.y = header.position.y + header.size.y + gap.y
func _assert_meta(i_col: int, i_row: int, pname: String, node):
assert(node.has_meta(pname)) #,'ошибка: нет мета-свойства \"%s\" у ячейки (%s): колонка:%d ряд:%d' % [pname, typeof(node), i_col, i_row])
assert(node.has_meta(pname)) #,'ошибка: нет мета-свойства \"%s\" у ячейки (%s): колонка:%d ряд:%d' % [pname, typeof(node), i_col, i_row])
func _set_columns_count(cc: int):
columns_count = cc
columns_count = cc
func _set_rows_count(rc: int):
rows_count = rc
rows_count = rc
func set_node_meta(i_col: int, i_row: int, pname: String, val) -> void:
var key: = get_node_key(NODE_KEY_FORMAT, i_col, i_row)
var node = nodes[key]
node.set_meta(pname, val)
var key: = get_node_key(NODE_KEY_FORMAT, i_col, i_row)
var node = nodes[key]
node.set_meta(pname, val)
func get_node_meta(i_col: int, i_row: int, pname: String):
var key: = get_node_key(NODE_KEY_FORMAT, i_col, i_row)
var node = nodes[key]
_assert_meta(i_col, i_row, pname, node)
return node.get_meta(pname)
var key: = get_node_key(NODE_KEY_FORMAT, i_col, i_row)
var node = nodes[key]
_assert_meta(i_col, i_row, pname, node)
return node.get_meta(pname)
func set_node_property(i_col: int, i_row: int, pname: String, val) -> void:
var key: = get_node_key(NODE_KEY_FORMAT, i_col, i_row)
var node = nodes[key]
node.set(pname, val)
var key: = get_node_key(NODE_KEY_FORMAT, i_col, i_row)
var node = nodes[key]
node.set(pname, val)
func get_node_property(i_col: int, i_row: int, pname: String):
var key: = get_node_key(NODE_KEY_FORMAT, i_col, i_row)
var node = nodes[key]
return node.get(pname)
var key: = get_node_key(NODE_KEY_FORMAT, i_col, i_row)
var node = nodes[key]
return node.get(pname)
func get_node_key(format: String, i_col: int, i_row: int) -> String:
var key: String = format % [i_row, i_col]
assert(nodes.has(key)) #,'ошибка: нет такой ячейки: колонка:%d ряд:%d' % [i_col, i_row])
return key
var key: String = format % [i_row, i_col]
assert(nodes.has(key)) #,'ошибка: нет такой ячейки: колонка:%d ряд:%d' % [i_col, i_row])
return key
func get_key_indexes(key: String) -> Array:
var tokens: = key.split('_')
assert(tokens.size() == 3) #,'ошибка: неверный ключ: \"%s\"' % key)
return [int(tokens[2]), int(tokens[1])]
var tokens: = key.split('_')
assert(tokens.size() == 3) #,'ошибка: неверный ключ: \"%s\"' % key)
return [int(tokens[2]), int(tokens[1])]
func set_columns_min_size(sizes: Array) -> void:
for i_row in get_rows_count():
set_nodes_min_size(i_row, sizes)
for i_row in get_rows_count():
set_nodes_min_size(i_row, sizes)
func set_columns_aligment(alignments: Array) -> void:
for i_row in get_rows_count():
for i_col in alignments.size():
set_node_alligment(i_col, i_row, alignments[i_col])
for i_row in get_rows_count():
for i_col in alignments.size():
set_node_alligment(i_col, i_row, alignments[i_col])
func _input(event) -> void:
if event is InputEventMouseButton:
if not event.pressed:
return
if event.position.x < position.x:
emit_signal('focus_exited')
return
if event.position.x > (position.x + size.x):
emit_signal('focus_exited')
return
if event.position.y < position.y:
emit_signal('focus_exited')
return
if event.position.y > (position.y + size.y):
emit_signal('focus_exited')
return
var rows_count: = get_rows_count()
var parent = get_parent()
var y0 = parent.position.y
for i_row in rows_count:
var rect = [0, 0, 0, 0]
get_node_rect(0, i_row, rect)
var y = rect[1] + position.y + y0
if event.position.y < y:
continue
if event.position.y > (y + rect[3]):
continue
emit_signal('row_pressed', i_row)
break
if event is InputEventMouseButton:
if not event.pressed:
return
if event.position.x < position.x:
emit_signal('focus_exited')
return
if event.position.x > (position.x + size.x):
emit_signal('focus_exited')
return
if event.position.y < position.y:
emit_signal('focus_exited')
return
if event.position.y > (position.y + size.y):
emit_signal('focus_exited')
return
var rows_count: = get_rows_count()
var parent = get_parent()
var y0 = parent.position.y
for i_row in rows_count:
var rect = [0, 0, 0, 0]
get_node_rect(0, i_row, rect)
var y = rect[1] + position.y + y0
if event.position.y < y:
continue
if event.position.y > (y + rect[3]):
continue
emit_signal('row_pressed', i_row)
break
func _init() -> void:
selector_color_proc = Callable(self, 'default_selector_color_proc')
assert(selector_color_proc.is_valid())
selector_size_proc = Callable(self, 'default_selector_size_proc')
assert(selector_size_proc.is_valid())
selector_color_proc = Callable(self, 'default_selector_color_proc')
assert(selector_color_proc.is_valid())
selector_size_proc = Callable(self, 'default_selector_size_proc')
assert(selector_size_proc.is_valid())
func default_selector_color_proc(i_row: int):
return _selector_color
return _selector_color
func set_selector_color_proc(instance: Object, function: String) -> void:
selector_color_proc = Callable(instance, function)
assert(selector_color_proc.is_valid())
selector_color_proc = Callable(instance, function)
assert(selector_color_proc.is_valid())
func set_selector_size_proc(instance: Object, function: String) -> void:
selector_size_proc = Callable(instance, function)
assert(selector_size_proc.is_valid())
selector_size_proc = Callable(instance, function)
assert(selector_size_proc.is_valid())
func default_selector_size_proc(i_row: int, rect: Array) -> void:
get_node_rect(0, i_row, rect)
rect[0] = rect[0] + position.x - 1
rect[1] = rect[1] + position.y - 4
rect[2] = size.x + 2
rect[3] = rect[3] + 8
get_node_rect(0, i_row, rect)
rect[0] = rect[0] + position.x - 1
rect[1] = rect[1] + position.y - 4
rect[2] = size.x + 2
rect[3] = rect[3] + 8
func clear_rows_selected():
var rows_count: = get_rows_count()
for i_row in rows_count:
set_row_selected(i_row, false)
var rows_count: = get_rows_count()
for i_row in rows_count:
set_row_selected(i_row, false)
func set_row_selected(i_row: int, selected: bool = true) -> void:
var key: = ROW_SELECTOR_KEY_FORMAT % [i_row, 0]
var parent = get_parent()
if nodes.has(key) and (not selected):
var selector = nodes[key]
parent.remove_child(selector)
selector.queue_free()
nodes.erase(key)
elif (not nodes.has(key)) and selected:
var selector = Selector.instantiate()
var rect: = [0, 0, 0, 0]
selector_size_proc.call(i_row, rect)
selector.position.x = rect[0]
selector.position.y = rect[1]
selector.size.x = rect[2]
selector.size.y = rect[3]
selector.modulate = selector_color_proc.call(i_row)
nodes[key] = selector
parent.add_child(selector)
var key: = ROW_SELECTOR_KEY_FORMAT % [i_row, 0]
var parent = get_parent()
if nodes.has(key) and (not selected):
var selector = nodes[key]
parent.remove_child(selector)
selector.queue_free()
nodes.erase(key)
elif (not nodes.has(key)) and selected:
var selector = Selector.instantiate()
var rect: = [0, 0, 0, 0]
selector_size_proc.call(i_row, rect)
selector.position.x = rect[0]
selector.position.y = rect[1]
selector.size.x = rect[2]
selector.size.y = rect[3]
selector.modulate = selector_color_proc.call(i_row)
nodes[key] = selector
parent.add_child(selector)
func is_row_selected(i_row: int) -> bool:
var key: = get_node_key(ROW_SELECTOR_KEY_FORMAT, 0, i_row)
return nodes.has(key)
var key: = get_node_key(ROW_SELECTOR_KEY_FORMAT, 0, i_row)
return nodes.has(key)
func get_selected_rows(rows: Array) -> void:
for key in nodes.keys():
if SLCT_PREFIX in key:
var indexes = get_key_indexes(key)
rows.append(indexes[1])
for key in nodes.keys():
if SLCT_PREFIX in key:
var indexes = get_key_indexes(key)
rows.append(indexes[1])
func get_rows_count() -> int:
var rows_count: int = 0
for key in nodes:
rows_count += int(NODE_PREFIX in key)
return rows_count / columns
var rows_count: int = 0
for key in nodes:
rows_count += int(NODE_PREFIX in key)
return rows_count / columns
func get_node2(i_col: int, i_row: int) -> Node:
var key: = get_node_key(NODE_KEY_FORMAT, i_col, i_row)
return nodes[key]
var key: = get_node_key(NODE_KEY_FORMAT, i_col, i_row)
return nodes[key]
func set_node_user_data(i_col: int, i_row: int, user_data: Object) -> void:
var key: = get_node_key(NODE_KEY_FORMAT, i_col, i_row)
nodes[key] = user_data
var key: = get_node_key(NODE_KEY_FORMAT, i_col, i_row)
nodes[key] = user_data
func add_row(row_types: Array) -> void:
assert(row_types.size() < MAX_INDEX, 'ошибка: слишком много колонок, больше %d' % (MAX_INDEX + 1))
set_columns(row_types.size())
var rows_count: int = get_rows_count()
assert(rows_count < MAX_INDEX, 'ошибка: слишком много рядов, больше %d' % (MAX_INDEX + 1))
for i_col in columns:
var node = row_types[i_col].instantiate()
var key: String = NODE_KEY_FORMAT % [rows_count, i_col]
node.name = key
add_child(node)
nodes[key] = node
assert(row_types.size() < MAX_INDEX, 'ошибка: слишком много колонок, больше %d' % (MAX_INDEX + 1))
set_columns(row_types.size())
var rows_count: int = get_rows_count()
assert(rows_count < MAX_INDEX, 'ошибка: слишком много рядов, больше %d' % (MAX_INDEX + 1))
for i_col in columns:
var node = row_types[i_col].instantiate()
var key: String = NODE_KEY_FORMAT % [rows_count, i_col]
node.name = key
add_child(node)
nodes[key] = node
func get_node_user_data(i_col: int, i_row: int) -> Object:
var key: = get_node_key(DATA_KEY_FORMAT, i_col, i_row)
return nodes[key]
var key: = get_node_key(DATA_KEY_FORMAT, i_col, i_row)
return nodes[key]
func remove_row(i_row: int):
var sel_key: String = ROW_SELECTOR_KEY_FORMAT % [i_row, 0]
if nodes.has(sel_key):
var selector = nodes[sel_key]
get_parent().remove_child(selector)
selector.queue_free()
nodes.erase(sel_key)
for i_col in columns:
var node_key: String = get_node_key(NODE_KEY_FORMAT, i_col, i_row)
var conn_key: String = CONNECTED_KEY_FORMAT % [i_row, i_col]
var data_key: String = DATA_KEY_FORMAT % [i_row, i_col]
var node = nodes[node_key]
nodes.erase(node_key)
remove_child(node)
node.queue_free()
var sel_key: String = ROW_SELECTOR_KEY_FORMAT % [i_row, 0]
if nodes.has(sel_key):
var selector = nodes[sel_key]
get_parent().remove_child(selector)
selector.queue_free()
nodes.erase(sel_key)
for i_col in columns:
var node_key: String = get_node_key(NODE_KEY_FORMAT, i_col, i_row)
var conn_key: String = CONNECTED_KEY_FORMAT % [i_row, i_col]
var data_key: String = DATA_KEY_FORMAT % [i_row, i_col]
var node = nodes[node_key]
nodes.erase(node_key)
remove_child(node)
node.queue_free()
if nodes.has(data_key):
nodes.erase(data_key)
if nodes.has(conn_key):
var conn = nodes[conn_key]
var callback = conn[0]
var dest_node = conn[1]
node.disconnect('pressed', Callable(dest_node, callback))
nodes.erase(conn_key)
if nodes.has(data_key):
nodes.erase(data_key)
if nodes.has(conn_key):
var conn = nodes[conn_key]
var callback = conn[0]
var dest_node = conn[1]
node.disconnect('pressed', Callable(dest_node, callback))
nodes.erase(conn_key)
func rehash(swaps: Array):
""" Переназначает ключи в соответствии с размерами таблицы.
После вызова swaps содержит массив пар [<прежний ключ>, <текущий ключ>] """
assert(not swaps.size()) #,'ошибка: swaps не пустой')
var nodes_copy = {}
var i_col = 0
var i_row = 0
for key0 in nodes:
if NODE_PREFIX in key0:
var node_key1: String = NODE_KEY_FORMAT % [i_row, i_col]
nodes_copy[node_key1] = nodes[key0]
swaps.append([key0, node_key1])
""" Переназначает ключи в соответствии с размерами таблицы.
После вызова swaps содержит массив пар [<прежний ключ>, <текущий ключ>] """
assert(not swaps.size()) #,'ошибка: swaps не пустой')
var nodes_copy = {}
var i_col = 0
var i_row = 0
for key0 in nodes:
if NODE_PREFIX in key0:
var node_key1: String = NODE_KEY_FORMAT % [i_row, i_col]
nodes_copy[node_key1] = nodes[key0]
swaps.append([key0, node_key1])
var indxs = get_key_indexes(key0)
var indxs = get_key_indexes(key0)
var slct_key0: String = ROW_SELECTOR_KEY_FORMAT % [indxs[1], indxs[0]]
if nodes.has(slct_key0):
var slct_key1: String = ROW_SELECTOR_KEY_FORMAT % [i_row, i_col]
nodes_copy[slct_key1] = nodes[slct_key0]
var slct_key0: String = ROW_SELECTOR_KEY_FORMAT % [indxs[1], indxs[0]]
if nodes.has(slct_key0):
var slct_key1: String = ROW_SELECTOR_KEY_FORMAT % [i_row, i_col]
nodes_copy[slct_key1] = nodes[slct_key0]
var conn_key0: String = CONNECTED_KEY_FORMAT % [indxs[1], indxs[0]]
if nodes.has(conn_key0):
var conn_key1: String = CONNECTED_KEY_FORMAT % [i_row, i_col]
nodes_copy[conn_key1] = nodes[conn_key0]
var conn_key0: String = CONNECTED_KEY_FORMAT % [indxs[1], indxs[0]]
if nodes.has(conn_key0):
var conn_key1: String = CONNECTED_KEY_FORMAT % [i_row, i_col]
nodes_copy[conn_key1] = nodes[conn_key0]
var data_key0: String = DATA_KEY_FORMAT % [indxs[1], indxs[0]]
if nodes.has(data_key0):
var data_key1: String = DATA_KEY_FORMAT % [i_row, i_col]
nodes_copy[data_key1] = nodes[data_key0]
var data_key0: String = DATA_KEY_FORMAT % [indxs[1], indxs[0]]
if nodes.has(data_key0):
var data_key1: String = DATA_KEY_FORMAT % [i_row, i_col]
nodes_copy[data_key1] = nodes[data_key0]
i_col += 1
if i_col == columns:
i_col = 0
i_row += 1
nodes.clear()
nodes.merge(nodes_copy)
i_col += 1
if i_col == columns:
i_col = 0
i_row += 1
nodes.clear()
nodes.merge(nodes_copy)
func clear_rows() -> void:
""" Удаляет все строки таблицы """
var rows_count: int = get_rows_count()
for i_row in rows_count:
remove_row(i_row)
""" Удаляет все строки таблицы """
var rows_count: int = get_rows_count()
for i_row in rows_count:
remove_row(i_row)
func set_callbacks(dest_node: Node, event_name: String, callback: String, clmns: Array, user_data: Array) -> void:
""" Настраивает обратные вызовы для колонок.
:dest_node: Получатель события
:event_name: Имя события
:callback: Имя функции получателя события
:clmns: Индексы колонок
:user_data: Аргументы функции получателя события """
var rows_count = get_rows_count()
for i_row in rows_count:
for i_col in clmns:
assert(i_col >= 0 and i_col < columns) #,'ошибка: нет колонки %d' % i_col)
var node_key: String = NODE_KEY_FORMAT % [i_row, i_col]
var conn_key: String = CONNECTED_KEY_FORMAT % [i_row, i_col]
var node = nodes[node_key]
if nodes.has(conn_key):
var conn = nodes[conn_key]
var prev_callback = conn[0]
var prev_dest_node = conn[1]
node.disconnect(event_name, Callable(prev_dest_node, prev_callback))
assert (OK == node.connect(event_name, Callable(dest_node, callback).bind([node] + user_data)))
nodes[conn_key] = [callback, dest_node]
""" Настраивает обратные вызовы для колонок.
:dest_node: Получатель события
:event_name: Имя события
:callback: Имя функции получателя события
:clmns: Индексы колонок
:user_data: Аргументы функции получателя события """
var rows_count = get_rows_count()
for i_row in rows_count:
for i_col in clmns:
assert(i_col >= 0 and i_col < columns) #,'ошибка: нет колонки %d' % i_col)
var node_key: String = NODE_KEY_FORMAT % [i_row, i_col]
var conn_key: String = CONNECTED_KEY_FORMAT % [i_row, i_col]
var node = nodes[node_key]
if nodes.has(conn_key):
var conn = nodes[conn_key]
var prev_callback = conn[0]
var prev_dest_node = conn[1]
node.disconnect(event_name, Callable(prev_dest_node, prev_callback))
assert (OK == node.connect(event_name, Callable(dest_node, callback).bind([node] + user_data)))
nodes[conn_key] = [callback, dest_node]
func set_rows_text(rows: Array) -> void:
for i_row in rows.size():
for i_col in columns:
var key: = get_node_key(NODE_KEY_FORMAT, i_col, i_row)
var node = nodes[key]
node.text = rows[i_row][i_col]
for i_row in rows.size():
for i_col in columns:
var key: = get_node_key(NODE_KEY_FORMAT, i_col, i_row)
var node = nodes[key]
node.text = rows[i_row][i_col]
func set_nodes_min_size(i_row: int, sizes: Array) -> void:
for i_col in columns:
var key: = get_node_key(NODE_KEY_FORMAT, i_col, i_row)
var node = nodes[key]
node.custom_minimum_size.x = sizes[i_col]
node.size.x = sizes[i_col]
for i_col in columns:
var key: = get_node_key(NODE_KEY_FORMAT, i_col, i_row)
var node = nodes[key]
node.custom_minimum_size.x = sizes[i_col]
node.size.x = sizes[i_col]
func set_node_text(i_col: int, i_row: int, val: String) -> void:
var key: = get_node_key(NODE_KEY_FORMAT, i_col, i_row)
nodes[key].text = val
var key: = get_node_key(NODE_KEY_FORMAT, i_col, i_row)
nodes[key].text = val
func set_rows_state(rows: Array) -> void:
for i_row in rows.size():
for i_col in columns:
var key: = get_node_key(NODE_KEY_FORMAT, i_col, i_row)
nodes[name].button_pressed = rows[i_row][i_col]
for i_row in rows.size():
for i_col in columns:
var key: = get_node_key(NODE_KEY_FORMAT, i_col, i_row)
nodes[name].button_pressed = rows[i_row][i_col]
func set_node_state(i_col: int, i_row: int, val: bool) -> void:
var key: = get_node_key(NODE_KEY_FORMAT, i_col, i_row)
nodes[key].button_pressed = val
var key: = get_node_key(NODE_KEY_FORMAT, i_col, i_row)
nodes[key].button_pressed = val
func set_node_frame(i_col: int, i_row: int, name: String, val: int) -> void:
var key: = get_node_key(NODE_KEY_FORMAT, i_col, i_row)
var node = nodes[key]
var sprite = node.get_node(name)
sprite.frame = val
var key: = get_node_key(NODE_KEY_FORMAT, i_col, i_row)
var node = nodes[key]
var sprite = node.get_node(name)
sprite.frame = val
func set_node_editable(i_col: int, i_row: int, val: bool) -> void:
var key: = get_node_key(NODE_KEY_FORMAT, i_col, i_row)
nodes[key].editable = val
var key: = get_node_key(NODE_KEY_FORMAT, i_col, i_row)
nodes[key].editable = val
func set_node_alligment(i_col: int, i_row: int, val: int) -> void:
var key: = get_node_key(NODE_KEY_FORMAT, i_col, i_row)
nodes[key].align = val
var key: = get_node_key(NODE_KEY_FORMAT, i_col, i_row)
nodes[key].align = val
func set_row_alligments(i_row: int, aligns: Array) -> void:
for i_col in columns:
var key: = get_node_key(NODE_KEY_FORMAT, i_col, i_row)
nodes[key].align = aligns[i_col]
for i_col in columns:
var key: = get_node_key(NODE_KEY_FORMAT, i_col, i_row)
nodes[key].align = aligns[i_col]
func get_row_text(i_row: int) -> Array:
var row: = []
for i_col in columns:
var key: = get_node_key(NODE_KEY_FORMAT, i_col, i_row)
row.append(nodes[key].text)
return row
var row: = []
for i_col in columns:
var key: = get_node_key(NODE_KEY_FORMAT, i_col, i_row)
row.append(nodes[key].text)
return row
func set_row_text(i_row: int, row: Array, i_begin: int = 0) -> void:
for i_col in row.size():
var key: = get_node_key(NODE_KEY_FORMAT, i_col, i_row)
nodes[key].text = row[i_col]
for i_col in row.size():
var key: = get_node_key(NODE_KEY_FORMAT, i_col, i_row)
nodes[key].text = row[i_col]
func get_rows_text() -> Array:
var rows_count: = get_rows_count()
var rows: = []
for i_row in rows_count:
var row = get_row_text(i_row)
rows.append(row)
return rows
var rows_count: = get_rows_count()
var rows: = []
for i_row in rows_count:
var row = get_row_text(i_row)
rows.append(row)
return rows
func get_row(i_row: int) -> Array:
var row: = []
for i_col in columns:
var key: = get_node_key(NODE_KEY_FORMAT, i_col, i_row)
row.append(nodes[key])
return row
var row: = []
for i_col in columns:
var key: = get_node_key(NODE_KEY_FORMAT, i_col, i_row)
row.append(nodes[key])
return row
func get_node_rect(i_col: int, i_row: int, rect: Array) -> void:
assert(rect.size() >= 4) #,'ошибка: мало элементов для возврата результата')
var key: = get_node_key(NODE_KEY_FORMAT, i_col, i_row)
var cell = nodes[key]
rect[0] = cell.position.x
rect[1] = cell.position.y
rect[2] = cell.size.x
rect[3] = cell.size.y
assert(rect.size() >= 4) #,'ошибка: мало элементов для возврата результата')
var key: = get_node_key(NODE_KEY_FORMAT, i_col, i_row)
var cell = nodes[key]
rect[0] = cell.position.x
rect[1] = cell.position.y
rect[2] = cell.size.x
rect[3] = cell.size.y

View File

@@ -40,45 +40,45 @@ const COLUMN_ALT = 15 # Текущая высота, метры
# Индексы колонок, которым можно задавать выравнивание текста
const TABLE_ALLIGNED_COLUMNS = [
COLUMN_ID,
COLUMN_AOA,
COLUMN_FREQ,
COLUMN_WIDTH,
COLUMN_POW,
COLUMN_TICK,
COLUMN_BAUD,
COLUMN_SLON,
COLUMN_SLAT,
COLUMN_SALT,
COLUMN_LAT,
COLUMN_LON,
COLUMN_ALT ]
COLUMN_ID,
COLUMN_AOA,
COLUMN_FREQ,
COLUMN_WIDTH,
COLUMN_POW,
COLUMN_TICK,
COLUMN_BAUD,
COLUMN_SLON,
COLUMN_SLAT,
COLUMN_SALT,
COLUMN_LAT,
COLUMN_LON,
COLUMN_ALT ]
# Индексы колонок, в которых можно вводит текст
const TABLE_ENTRY_COLUMNS = [
COLUMN_AOA,
COLUMN_FREQ,
COLUMN_WIDTH,
COLUMN_POW,
COLUMN_TICK,
COLUMN_BAUD,
COLUMN_SLON,
COLUMN_SLAT,
COLUMN_SALT,
COLUMN_LAT,
COLUMN_LON,
COLUMN_ALT ]
COLUMN_AOA,
COLUMN_FREQ,
COLUMN_WIDTH,
COLUMN_POW,
COLUMN_TICK,
COLUMN_BAUD,
COLUMN_SLON,
COLUMN_SLAT,
COLUMN_SALT,
COLUMN_LAT,
COLUMN_LON,
COLUMN_ALT ]
# Типы модуляции
const MODE_TYPES = ['<неопр.>', 'am', 'ook', 'ask', 'fm', 'qpsk', 'oqpsk', 'pi4qpsk', 'qam16',
'qam32', 'qam64', 'qam128', 'qam256', 'qam512', 'fsk', 'cpfsk', 'psk','ofdm']
'qam32', 'qam64', 'qam128', 'qam256', 'qam512', 'fsk', 'cpfsk', 'psk','ofdm']
# Режим смены частоты
const FREQM = ['<неопр.>', 'fhss', 'lfm', 'const']
# Протоколы радиомодема
const M_PROTO = ['<неопр.>', '3dlink', 'skyhopperpro', 'picardiooem', 'solo7', 'j11',
'mavlink', 'ltm', 'hc12', 'df1', ]
'mavlink', 'ltm', 'hc12', 'df1', ]
# Номера колонок
const COLUMN_OPT = [[COLUMN_TMOD, MODE_TYPES], [COLUMN_FREQM, FREQM], [COLUMN_PROTO, M_PROTO]]
@@ -88,319 +88,319 @@ const ID_ARRAY_LEN = 100 # Размер пула номеров целей
# Цель
class Threat:
# параметры цели, второе значение, разрешение отправки.
var row : Dictionary = {
'id':[0,true],
'aoa':[10.0,true],
'freq':[2480.0,true],
'width':[20.0,true],
'power':[20.0,true],
'tick':[10,true],
'tmod':['',false],
'freqm':['',false],
'baud':[0.0,false],
'proto':['',false],
'slon':[0.0,false],
'slat':[0.0,false],
'salt':[0.0,false],
'lat':[0.0,false],
'lon':[0.0,false],
'alt':[0.0,false],
}
# параметры цели, второе значение, разрешение отправки.
var row : Dictionary = {
'id':[0,true],
'aoa':[10.0,true],
'freq':[2480.0,true],
'width':[20.0,true],
'power':[20.0,true],
'tick':[10,true],
'tmod':['',false],
'freqm':['',false],
'baud':[0.0,false],
'proto':['',false],
'slon':[0.0,false],
'slat':[0.0,false],
'salt':[0.0,false],
'lat':[0.0,false],
'lon':[0.0,false],
'alt':[0.0,false],
}
func _init(th_id : int):
row.id[0] = th_id
func _init(th_id : int):
row.id[0] = th_id
func get_data():
var data_to_send : Dictionary
for key in row.keys():
var value = row[key]
var data = value[0]
var need_send = value[1]
if need_send:
data_to_send[key] = data
return data_to_send
func get_data():
var data_to_send : Dictionary
for key in row.keys():
var value = row[key]
var data = value[0]
var need_send = value[1]
if need_send:
data_to_send[key] = data
return data_to_send
func update_rows():
var new_rows: Array = []
new_rows.append(_check_value(row.id))
new_rows.append(_check_value(row.aoa))
new_rows.append(_check_value(row.freq))
new_rows.append(_check_value(row.width))
new_rows.append(_check_value(row.power))
new_rows.append(_check_value(row.tick))
new_rows.append(_check_value(row.tmod))
new_rows.append(_check_value(row.freqm))
new_rows.append(_check_value(row.baud))
new_rows.append(_check_value(row.proto))
new_rows.append(_check_value(row.slon))
new_rows.append(_check_value(row.slat))
new_rows.append(_check_value(row.salt))
new_rows.append(_check_value(row.lat))
new_rows.append(_check_value(row.lon))
new_rows.append(_check_value(row.alt))
return new_rows
func update_rows():
var new_rows: Array = []
new_rows.append(_check_value(row.id))
new_rows.append(_check_value(row.aoa))
new_rows.append(_check_value(row.freq))
new_rows.append(_check_value(row.width))
new_rows.append(_check_value(row.power))
new_rows.append(_check_value(row.tick))
new_rows.append(_check_value(row.tmod))
new_rows.append(_check_value(row.freqm))
new_rows.append(_check_value(row.baud))
new_rows.append(_check_value(row.proto))
new_rows.append(_check_value(row.slon))
new_rows.append(_check_value(row.slat))
new_rows.append(_check_value(row.salt))
new_rows.append(_check_value(row.lat))
new_rows.append(_check_value(row.lon))
new_rows.append(_check_value(row.alt))
return new_rows
func _check_value(val):
if val[1]:
return '%s' % val[0]
else:
return ''
func _check_value(val):
if val[1]:
return '%s' % val[0]
else:
return ''
func set_aoa(val):
var value = float(val)
value = Tools.check_low_high(value, 0, 360)
value = Tools.check_len(val, value)
row.aoa[0] = value
row.aoa[1] = Tools.check_empty(value)
return value
func set_aoa(val):
var value = float(val)
value = Tools.check_low_high(value, 0, 360)
value = Tools.check_len(val, value)
row.aoa[0] = value
row.aoa[1] = Tools.check_empty(value)
return value
func set_freq(val):
var value = float(val)
value = Tools.check_negative(value)
value = Tools.check_len(val, value)
row.freq[0] = value
row.freq[1] = Tools.check_empty(value)
return value
func set_freq(val):
var value = float(val)
value = Tools.check_negative(value)
value = Tools.check_len(val, value)
row.freq[0] = value
row.freq[1] = Tools.check_empty(value)
return value
func set_width(val):
var value = float(val)
value = Tools.check_negative(value)
value = Tools.check_len(val, value)
row.width[0] = value
row.width[1] = Tools.check_empty(value)
return value
func set_width(val):
var value = float(val)
value = Tools.check_negative(value)
value = Tools.check_len(val, value)
row.width[0] = value
row.width[1] = Tools.check_empty(value)
return value
func set_power(val):
var value = float(val)
value = Tools.check_negative(value)
value = Tools.check_len(val, value)
row.power[0] = value
row.power[1] = Tools.check_empty(value)
return value
func set_power(val):
var value = float(val)
value = Tools.check_negative(value)
value = Tools.check_len(val, value)
row.power[0] = value
row.power[1] = Tools.check_empty(value)
return value
func set_tick(val):
var value = int(val)
value = Tools.check_low_high(value, 0, 60000)
value = Tools.check_len(val, value)
row.tick[0] = value
row.tick[1] = Tools.check_empty(value)
return value
func set_tick(val):
var value = int(val)
value = Tools.check_low_high(value, 0, 60000)
value = Tools.check_len(val, value)
row.tick[0] = value
row.tick[1] = Tools.check_empty(value)
return value
func set_baud(val):
var value = float(val)
value = Tools.check_negative(value)
value = Tools.check_len(val, value)
row.baud[0] = value
row.baud[1] = Tools.check_empty(value)
return value
func set_baud(val):
var value = float(val)
value = Tools.check_negative(value)
value = Tools.check_len(val, value)
row.baud[0] = value
row.baud[1] = Tools.check_empty(value)
return value
func set_slon(val):
var value = float(val)
value = Tools.check_low_high(value, -90, 90)
value = Tools.check_len(val, value)
row.slon[0] = value
row.slon[1] = Tools.check_empty(value)
return value
func set_slon(val):
var value = float(val)
value = Tools.check_low_high(value, -90, 90)
value = Tools.check_len(val, value)
row.slon[0] = value
row.slon[1] = Tools.check_empty(value)
return value
func set_slat(val):
var value = float(val)
value = Tools.check_low_high(value, -180, 180)
value = Tools.check_len(val, value)
row.slat[0] = value
row.slat[1] = Tools.check_empty(value)
return value
func set_slat(val):
var value = float(val)
value = Tools.check_low_high(value, -180, 180)
value = Tools.check_len(val, value)
row.slat[0] = value
row.slat[1] = Tools.check_empty(value)
return value
func set_salt(val):
var value = float(val)
value = Tools.check_len(val, value)
row.salt[0] = value
row.salt[1] = Tools.check_empty(value)
return value
func set_salt(val):
var value = float(val)
value = Tools.check_len(val, value)
row.salt[0] = value
row.salt[1] = Tools.check_empty(value)
return value
func set_lon(val):
var value = float(val)
value = Tools.check_low_high(value, -90, 90)
value = Tools.check_len(val, value)
row.lon[0] = value
row.lon[1] = Tools.check_empty(value)
return value
func set_lon(val):
var value = float(val)
value = Tools.check_low_high(value, -90, 90)
value = Tools.check_len(val, value)
row.lon[0] = value
row.lon[1] = Tools.check_empty(value)
return value
func set_lat(val):
var value = float(val)
value = Tools.check_low_high(value, -180, 180)
value = Tools.check_len(val, value)
row.lat[0] = value
row.lat[1] = Tools.check_empty(value)
return value
func set_lat(val):
var value = float(val)
value = Tools.check_low_high(value, -180, 180)
value = Tools.check_len(val, value)
row.lat[0] = value
row.lat[1] = Tools.check_empty(value)
return value
func set_alt_pressed(val):
var value = float(val)
value = Tools.check_len(val, value)
row.alt[0] = value
row.alt[1] = Tools.check_empty(value)
return value
func set_alt_pressed(val):
var value = float(val)
value = Tools.check_len(val, value)
row.alt[0] = value
row.alt[1] = Tools.check_empty(value)
return value
func set_tmod(val):
var value = str(val)
row.tmod[0] = value
row.tmod[1] = false if value == '<неопр.>' else true
return value
func set_tmod(val):
var value = str(val)
row.tmod[0] = value
row.tmod[1] = false if value == '<неопр.>' else true
return value
func set_freqm(val):
var value = str(val)
row.freqm[0] = value
row.freqm[1] = false if value == '<неопр.>' else true
return value
func set_freqm(val):
var value = str(val)
row.freqm[0] = value
row.freqm[1] = false if value == '<неопр.>' else true
return value
func set_proto(val):
var value = str(val)
row.proto[0] = value
row.proto[1] = false if value == '<неопр.>' else true
return value
func set_proto(val):
var value = str(val)
row.proto[0] = value
row.proto[1] = false if value == '<неопр.>' else true
return value
func init_treats(header, table, btn_add, btn_del): # Инициализация вкладки с целями
for i in range(ID_ARRAY_LEN): # Заполняет массив ID целей
id_array.append(i+1)
header.add_row(TABLE_HEADER_TYPES)
header.set_rows_text([TABLE_HEADERS])
on_btn_add(table)
init_table(header, TABLE_COLUMN_SIZES)
init_table(table, TABLE_COLUMN_SIZES)
g_table = table
table.align_to_left_bottom(header, Vector2(0, 2))
table.connect('row_pressed', Callable(self, 'on_row_pressed').bind(table))
table.set_callbacks(self, 'text_submitted', 'on_edit_entry', TABLE_ENTRY_COLUMNS, [])
table.set_callbacks(self, 'item_selected', 'on_item_selected', COLUMN_OPT_BTN, [])
btn_add.connect('button_up', Callable(self, 'on_btn_add').bind(table))
btn_del.connect('button_up', Callable(self, 'on_btn_del').bind(table))
for i in range(ID_ARRAY_LEN): # Заполняет массив ID целей
id_array.append(i+1)
header.add_row(TABLE_HEADER_TYPES)
header.set_rows_text([TABLE_HEADERS])
on_btn_add(table)
init_table(header, TABLE_COLUMN_SIZES)
init_table(table, TABLE_COLUMN_SIZES)
g_table = table
table.align_to_left_bottom(header, Vector2(0, 2))
table.connect('row_pressed', Callable(self, 'on_row_pressed').bind(table))
table.set_callbacks(self, 'text_submitted', 'on_edit_entry', TABLE_ENTRY_COLUMNS, [])
table.set_callbacks(self, 'item_selected', 'on_item_selected', COLUMN_OPT_BTN, [])
btn_add.connect('button_up', Callable(self, 'on_btn_add').bind(table))
btn_del.connect('button_up', Callable(self, 'on_btn_del').bind(table))
func selector_color_proc(_i_row: int):
return Consts.COLOR_ACCENT * Consts.COLOR_HALF_ALPHA
return Consts.COLOR_ACCENT * Consts.COLOR_HALF_ALPHA
func init_table(table: Table, sizes: Array):
for i_row in table.get_rows_count():
table.set_nodes_min_size(i_row, sizes)
table.set_selector_color_proc(self, 'selector_color_proc')
for i_row in table.get_rows_count():
table.set_nodes_min_size(i_row, sizes)
table.set_selector_color_proc(self, 'selector_color_proc')
func init_opt_btns(row : int, table):
for item in COLUMN_OPT:
var i_col = item[0]
var opt_arr = item[1]
var cell = table.get_node2(i_col, row)
for opt in opt_arr:
cell.add_item(opt)
cell.select(0)
for item in COLUMN_OPT:
var i_col = item[0]
var opt_arr = item[1]
var cell = table.get_node2(i_col, row)
for opt in opt_arr:
cell.add_item(opt)
cell.select(0)
func on_item_selected(item_num, node):
var optbtn_text = node.text
var indexis = g_table.get_key_indexes(node.name)
var row_i = indexis[1]
var col_i = indexis[0]
var cell = g_table.get_node2(0,row_i)
var value = set_value(optbtn_text, cell.text, col_i)
var optbtn_text = node.text
var indexis = g_table.get_key_indexes(node.name)
var row_i = indexis[1]
var col_i = indexis[0]
var cell = g_table.get_node2(0,row_i)
var value = set_value(optbtn_text, cell.text, col_i)
func on_edit_entry(text : String, entry):
var indexis = g_table.get_key_indexes(entry[0].name)
var row_i = indexis[1]
var col_i = indexis[0]
var cell = g_table.get_node2(0,row_i)
var value = set_value(text, cell.text, col_i)
entry[0].text = str(value)
var indexis = g_table.get_key_indexes(entry[0].name)
var row_i = indexis[1]
var col_i = indexis[0]
var cell = g_table.get_node2(0,row_i)
var value = set_value(text, cell.text, col_i)
entry[0].text = str(value)
func set_value(val : String, treat_id : String, column : int):
var treat = treats[treat_id]
match column:
COLUMN_AOA:
return treat.set_aoa(val)
COLUMN_FREQ:
return treat.set_freq(val)
COLUMN_WIDTH:
return treat.set_width(val)
COLUMN_POW:
return treat.set_power(val)
COLUMN_TICK:
return treat.set_tick(val)
COLUMN_TMOD:
return treat.set_tmod(val)
COLUMN_FREQM:
return treat.set_freqm(val)
COLUMN_BAUD:
return treat.set_baud(val)
COLUMN_PROTO:
return treat.set_proto(val)
COLUMN_SLON:
return treat.set_slon(val)
COLUMN_SLAT:
return treat.set_slat(val)
COLUMN_SALT:
return treat.set_salt(val)
COLUMN_LAT:
return treat.set_lon(val)
COLUMN_LON:
return treat.set_lat(val)
COLUMN_ALT:
return treat.set_alt_pressed(val)
var treat = treats[treat_id]
match column:
COLUMN_AOA:
return treat.set_aoa(val)
COLUMN_FREQ:
return treat.set_freq(val)
COLUMN_WIDTH:
return treat.set_width(val)
COLUMN_POW:
return treat.set_power(val)
COLUMN_TICK:
return treat.set_tick(val)
COLUMN_TMOD:
return treat.set_tmod(val)
COLUMN_FREQM:
return treat.set_freqm(val)
COLUMN_BAUD:
return treat.set_baud(val)
COLUMN_PROTO:
return treat.set_proto(val)
COLUMN_SLON:
return treat.set_slon(val)
COLUMN_SLAT:
return treat.set_slat(val)
COLUMN_SALT:
return treat.set_salt(val)
COLUMN_LAT:
return treat.set_lon(val)
COLUMN_LON:
return treat.set_lat(val)
COLUMN_ALT:
return treat.set_alt_pressed(val)
func on_row_pressed(i_row: int, table):
table.clear_rows_selected()
table.set_row_selected(i_row, true)
table.clear_rows_selected()
table.set_row_selected(i_row, true)
func on_btn_add(table):
var id = pop_id()
var threat : = Threat.new(id)
treats['%d' % id] = threat
var row = threat.update_rows()
table.add_row(TABLE_ROW_TYPES)
table.set_row_text(table.get_rows_count()-1, row)
init_opt_btns(table.get_rows_count()-1, table)
table.set_callbacks(self, 'text_submitted', 'on_edit_entry', TABLE_ENTRY_COLUMNS, [])
table.set_callbacks(self, 'item_selected', 'on_item_selected', COLUMN_OPT_BTN, [])
var id = pop_id()
var threat : = Threat.new(id)
treats['%d' % id] = threat
var row = threat.update_rows()
table.add_row(TABLE_ROW_TYPES)
table.set_row_text(table.get_rows_count()-1, row)
init_opt_btns(table.get_rows_count()-1, table)
table.set_callbacks(self, 'text_submitted', 'on_edit_entry', TABLE_ENTRY_COLUMNS, [])
table.set_callbacks(self, 'item_selected', 'on_item_selected', COLUMN_OPT_BTN, [])
func on_btn_del(table):
var row_i = []
table.get_selected_rows(row_i)
if len(row_i) > 0:
var cell = table.get_node2(0, row_i[0])
treats.erase(cell.text)
table.remove_row(row_i[0])
table.rehash([])
var row_i = []
table.get_selected_rows(row_i)
if len(row_i) > 0:
var cell = table.get_node2(0, row_i[0])
treats.erase(cell.text)
table.remove_row(row_i[0])
table.rehash([])
func pop_id():
var id = 0
if len(id_array):
id = id_array[0]
id_array.remove_at(0)
return id
var id = 0
if len(id_array):
id = id_array[0]
id_array.remove_at(0)
return id
func push_id(id : int):
id_array.append(id)
id_array.append(id)
func get_threats_data():
var data_to_json : Dictionary
data_to_json['ts'] = 5
msg_counter += 1
data_to_json['ss'] = msg_counter
data_to_json['msvk'] = []
data_to_json['mis'] = []
for key in treats:
var data = treats[key].get_data()
data_to_json['mis'].append(data)
var json = JSON.new().stringify(data_to_json)
var pac = json.to_utf8_buffer()
return pac
var data_to_json : Dictionary
data_to_json['ts'] = 5
msg_counter += 1
data_to_json['ss'] = msg_counter
data_to_json['msvk'] = []
data_to_json['mis'] = []
for key in treats:
var data = treats[key].get_data()
data_to_json['mis'].append(data)
var json = JSON.new().stringify(data_to_json)
var pac = json.to_utf8_buffer()
return pac