Доработка. Цвет секторов по умолчанию

This commit is contained in:
sasha80
2025-12-29 10:55:30 +03:00
parent dac0c55204
commit c244fc70ec

View File

@@ -1,6 +1,6 @@
[gd_scene load_steps=7 format=3 uid="uid://b5kjdyxuwsot5"]
[ext_resource type="Shader" path="res://shaders/antenas.gdshader" id="1_8cjpq"]
[ext_resource type="Shader" uid="uid://dhipoo0ju5ebg" path="res://shaders/antenas.gdshader" id="1_8cjpq"]
[ext_resource type="Script" uid="uid://b85scuflwlqom" path="res://scenes/diagram/diagram.gd" id="2_8xjuy"]
[ext_resource type="PackedScene" uid="uid://c73ahpv8uiuc7" path="res://scenes/diagram/sector.tscn" id="3_tgnog"]
[ext_resource type="Shader" uid="uid://k36g8tww5yo" path="res://shaders/sector.gdshader" id="4_obn6s"]
@@ -16,8 +16,9 @@ shader_parameter/grid_line_width = 0.0025
shader_parameter/rotation = 0.0
shader_parameter/ffr = 0.15
shader_parameter/sfr = 0.0
shader_parameter/pfr = 0.025
shader_parameter/ant_band_c = PackedColorArray(0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
shader_parameter/pfr = 0.013
shader_parameter/afr = 0.0
shader_parameter/ant_band_c = PackedColorArray(0.784314, 0.784314, 0.784314, 0.784314, 0.917647, 0.917647, 0.917647, 0.917647, 0.784314, 0.784314, 0.784314, 0.784314, 0.917647, 0.917647, 0.917647, 0.917647, 0.784314, 0.784314, 0.784314, 0.784314, 0.917647, 0.917647, 0.917647, 0.917647, 0.784314, 0.784314, 0.784314, 0.784314, 0.917647, 0.917647, 0.917647, 0.917647, 0.784314, 0.784314, 0.784314, 0.784314, 0.917647, 0.917647, 0.917647, 0.917647, 0.784314, 0.784314, 0.784314, 0.784314, 0.917647, 0.917647, 0.917647, 0.917647, 0.784314, 0.784314, 0.784314, 0.784314, 0.917647, 0.917647, 0.917647, 0.917647, 0.784314, 0.784314, 0.784314, 0.784314, 0.917647, 0.917647, 0.917647, 0.917647, 0.784314, 0.784314, 0.784314, 0.784314, 0.917647, 0.917647, 0.917647, 0.917647, 0.784314, 0.784314, 0.784314, 0.784314, 0.917647, 0.917647, 0.917647, 0.917647, 0.784314, 0.784314, 0.784314, 0.784314, 0.917647, 0.917647, 0.917647, 0.917647, 0.784314, 0.784314, 0.784314, 0.784314, 0.917647, 0.917647, 0.917647, 0.917647, 0.784314, 0.784314, 0.784314, 0.784314, 0.917647, 0.917647, 0.917647, 0.917647, 0.784314, 0.784314, 0.784314, 0.784314, 0.917647, 0.917647, 0.917647, 0.917647)
shader_parameter/ant_band_m = PackedInt32Array(0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
[sub_resource type="ShaderMaterial" id="ShaderMaterial_lniyv"]