Доработка. Добавлен элемент типа "Блок-В"

This commit is contained in:
sasha80
2025-08-20 14:12:31 +03:00
parent 50fe4794b9
commit 77bb115534

View File

@@ -0,0 +1,461 @@
[gd_scene load_steps=15 format=3 uid="uid://bcyxqni7gxvtq"]
[ext_resource type="Texture2D" uid="uid://c6nve6f8sfyj2" path="res://data/состояние-исправности-0.png" id="1_n1aqt"]
[ext_resource type="Texture2D" uid="uid://dnreyfh3cd1k2" path="res://data/состояние-исправности-1.png" id="2_rim3u"]
[ext_resource type="Texture2D" uid="uid://c6booa8753u5t" path="res://data/состояние-исправности-2.png" id="3_3w8fg"]
[ext_resource type="Texture2D" uid="uid://c4mdrmk7h638f" path="res://data/nine-patch-round.png" id="4_mcviv"]
[ext_resource type="Texture2D" uid="uid://00871pb6moln" path="res://data/прогресс-фон-1.png" id="5_rim3u"]
[ext_resource type="Texture2D" uid="uid://c1k856fxhrjnh" path="res://data/прогресс-заполнение-1.png" id="6_3w8fg"]
[sub_resource type="StyleBoxEmpty" id="StyleBoxEmpty_3nd2u"]
[sub_resource type="GDScript" id="GDScript_oj3k3"]
script/source = "@tool
extends PanelContainer
@export var textures: Array
signal pressed(control: PanelContainer)
## Значения уровней
@export var value0: Array[float]:
set(v):
value0 = v
if not is_inside_tree():
return
var items: Array[Node] = get_tree().get_nodes_in_group('уровни')
var count: int = min(items.size(), v.size())
for i in count:
items[i].value = v[i]
func _enter_tree() -> void:
call_deferred('_enter_tree_defered')
func _enter_tree_defered():
var items: Array[Node] = get_tree().get_nodes_in_group('уровни')
var count: int = min(items.size(), value0.size())
for i in count:
items[i].value = value0[i]
items[i].step = step0
$margin/vbox/grid1/level7.value = value1
$margin/vbox/grid1/level7.min_value = min_value1
$margin/vbox/grid1/level7.max_value = max_value1
$margin/vbox/grid1/level7.step = step1
$margin/vbox.alignment = alignment
$margin/vbox/grid0/rname.text = rname
$margin/vbox/grid0/fname.text = fname
set_group_param('названия', 'text', value_name0)
## Значение уровня
@export var value1: float:
set(v):
value1 = v
if not is_inside_tree():
return
$margin/vbox/grid1/level7.value = v
@export var min_value0: float:
set(v):
min_value0 = v
set_group_param('уровни', 'min_value', v)
@export var min_value1: float:
set(v):
min_value1 = v
if not is_inside_tree():
return
$margin/vbox/grid1/level7.min_value = v
@export var max_value0: float:
set(v):
max_value0 = v
set_group_param('уровни', 'max_value', v)
@export var max_value1: float:
set(v):
max_value1 = v
if not is_inside_tree():
return
$margin/vbox/grid1/level7.max_value = v
@export var step0: float:
set(v):
step0 = v
set_group_param('уровни', 'step', v)
@export var step1: float:
set(v):
step1 = v
if not is_inside_tree():
return
$margin/vbox/grid1/level7.step = v
@export var value_name0: String:
set(v):
value_name0 = v
set_group_param('названия', 'text', v)
@export var value_name1: String:
set(v):
value_name1 = v
if not is_inside_tree():
return
$margin/vbox/grid2/lbl7.text = v
@export var fname: String:
set(v):
fname = v
if not is_inside_tree():
return
$margin/vbox/grid0/fname.text = v
@export var rname: String:
set(v):
rname = v
if not is_inside_tree():
return
$margin/vbox/grid0/rname.text = v
@export var state: int:
set(v):
state = tools.clip_value(v, 0, textures.size() - 1)
$margin/vbox/grid0/state.texture = textures[state]
@export var alignment: int:
set(v):
alignment = v
if not is_inside_tree():
return
$margin/vbox.alignment = v
func _on_button_pressed(): emit_signal('pressed', self)
func set_group_param(group: StringName, param: StringName, v) -> void:
if not is_inside_tree():
return
var items: Array[Node] = get_tree().get_nodes_in_group(group)
for i in items.size():
items[i].set(param, v)
func set_value0_by_index(index: int, value: float) -> void:
var items: Array[Node] = get_tree().get_nodes_in_group('уровни')
items[index].value = value
"
[sub_resource type="StyleBoxEmpty" id="StyleBoxEmpty_rceim"]
[sub_resource type="StyleBoxEmpty" id="StyleBoxEmpty_8yvwo"]
[sub_resource type="StyleBoxEmpty" id="StyleBoxEmpty_6qu57"]
[sub_resource type="StyleBoxEmpty" id="StyleBoxEmpty_mlxje"]
[sub_resource type="StyleBoxEmpty" id="StyleBoxEmpty_3dspb"]
[sub_resource type="GDScript" id="GDScript_45hqb"]
script/source = "@tool
extends MarginContainer
func _enter_tree() -> void:
margins = [8, 8, 8, 8]
@export var margins: Array:
set(vals):
add_theme_constant_override('margin_top', vals[0])
add_theme_constant_override('margin_left', vals[1])
add_theme_constant_override('margin_bottom', vals[2])
add_theme_constant_override('margin_right', vals[3])
get:
var vals = [0, 0, 0, 0]
vals[0] = get_theme_constant('margin_top')
vals[1] = get_theme_constant('margin_left')
vals[2] = get_theme_constant('margin_bottom')
vals[3] = get_theme_constant('margin_right')
return vals
"
[node name="блок-в" type="PanelContainer"]
editor_description = "Элемент замены из ЗИП"
offset_right = 160.0
offset_bottom = 88.0
theme_override_styles/panel = SubResource("StyleBoxEmpty_3nd2u")
script = SubResource("GDScript_oj3k3")
textures = [ExtResource("1_n1aqt"), ExtResource("2_rim3u"), ExtResource("3_3w8fg")]
value0 = Array[float]([20.0, 30.0, 40.0, 50.0, 60.0, 70.0])
value1 = 56.0
min_value1 = -50.0
max_value0 = 100.0
max_value1 = 120.0
step0 = 1.0
step1 = 1.0
value_name0 = "P,%"
value_name1 = "°C"
fname = "Блок В"
rname = "A1"
[node name="button" type="Button" parent="."]
layout_mode = 2
theme_override_styles/focus = SubResource("StyleBoxEmpty_rceim")
theme_override_styles/disabled = SubResource("StyleBoxEmpty_8yvwo")
theme_override_styles/hover = SubResource("StyleBoxEmpty_6qu57")
theme_override_styles/pressed = SubResource("StyleBoxEmpty_mlxje")
theme_override_styles/normal = SubResource("StyleBoxEmpty_3dspb")
[node name="rect" type="NinePatchRect" parent="."]
layout_mode = 2
texture = ExtResource("4_mcviv")
draw_center = false
region_rect = Rect2(0, 0, 63, 63)
patch_margin_left = 17
patch_margin_top = 17
patch_margin_right = 17
patch_margin_bottom = 15
[node name="margin" type="MarginContainer" parent="."]
layout_mode = 2
theme_override_constants/margin_left = 8
theme_override_constants/margin_top = 8
theme_override_constants/margin_right = 8
theme_override_constants/margin_bottom = 8
script = SubResource("GDScript_45hqb")
margins = [8, 8, 8, 8]
[node name="vbox" type="VBoxContainer" parent="margin"]
layout_mode = 2
[node name="grid0" type="GridContainer" parent="margin/vbox"]
layout_mode = 2
columns = 3
[node name="state" type="TextureRect" parent="margin/vbox/grid0"]
custom_minimum_size = Vector2(24, 24)
layout_mode = 2
size_flags_horizontal = 2
size_flags_vertical = 6
texture = ExtResource("1_n1aqt")
expand_mode = 1
[node name="fname" type="Label" parent="margin/vbox/grid0"]
self_modulate = Color(1, 1, 1, 0.627451)
custom_minimum_size = Vector2(0, 20)
layout_mode = 2
size_flags_horizontal = 3
size_flags_vertical = 3
theme_override_font_sizes/font_size = 17
text = "Блок В"
horizontal_alignment = 1
vertical_alignment = 1
[node name="rname" type="Label" parent="margin/vbox/grid0"]
layout_mode = 2
size_flags_horizontal = 3
size_flags_vertical = 6
theme_override_font_sizes/font_size = 18
text = "A1"
horizontal_alignment = 2
vertical_alignment = 1
[node name="grid1" type="GridContainer" parent="margin/vbox"]
layout_mode = 2
size_flags_vertical = 3
columns = 7
[node name="level1" type="TextureProgressBar" parent="margin/vbox/grid1" groups=["уровни"]]
layout_mode = 2
size_flags_horizontal = 3
size_flags_vertical = 3
value = 20.0
fill_mode = 3
nine_patch_stretch = true
stretch_margin_left = 8
stretch_margin_top = 8
stretch_margin_right = 8
stretch_margin_bottom = 8
texture_under = ExtResource("5_rim3u")
texture_progress = ExtResource("6_3w8fg")
tint_under = Color(1, 1, 1, 0.419608)
tint_progress = Color(0.890196, 0.486275, 0.196078, 1)
[node name="level2" type="TextureProgressBar" parent="margin/vbox/grid1" groups=["уровни"]]
layout_mode = 2
size_flags_horizontal = 3
size_flags_vertical = 3
value = 30.0
fill_mode = 3
nine_patch_stretch = true
stretch_margin_left = 8
stretch_margin_top = 8
stretch_margin_right = 8
stretch_margin_bottom = 8
texture_under = ExtResource("5_rim3u")
texture_progress = ExtResource("6_3w8fg")
tint_under = Color(1, 1, 1, 0.419608)
tint_progress = Color(0.890196, 0.486275, 0.196078, 1)
[node name="level3" type="TextureProgressBar" parent="margin/vbox/grid1" groups=["уровни"]]
layout_mode = 2
size_flags_horizontal = 3
size_flags_vertical = 3
value = 40.0
fill_mode = 3
nine_patch_stretch = true
stretch_margin_left = 8
stretch_margin_top = 8
stretch_margin_right = 8
stretch_margin_bottom = 8
texture_under = ExtResource("5_rim3u")
texture_progress = ExtResource("6_3w8fg")
tint_under = Color(1, 1, 1, 0.419608)
tint_progress = Color(0.890196, 0.486275, 0.196078, 1)
[node name="level4" type="TextureProgressBar" parent="margin/vbox/grid1" groups=["уровни"]]
layout_mode = 2
size_flags_horizontal = 3
size_flags_vertical = 3
value = 50.0
fill_mode = 3
nine_patch_stretch = true
stretch_margin_left = 8
stretch_margin_top = 8
stretch_margin_right = 8
stretch_margin_bottom = 8
texture_under = ExtResource("5_rim3u")
texture_progress = ExtResource("6_3w8fg")
tint_under = Color(1, 1, 1, 0.419608)
tint_progress = Color(0.890196, 0.486275, 0.196078, 1)
[node name="level5" type="TextureProgressBar" parent="margin/vbox/grid1" groups=["уровни"]]
layout_mode = 2
size_flags_horizontal = 3
size_flags_vertical = 3
value = 60.0
fill_mode = 3
nine_patch_stretch = true
stretch_margin_left = 8
stretch_margin_top = 8
stretch_margin_right = 8
stretch_margin_bottom = 8
texture_under = ExtResource("5_rim3u")
texture_progress = ExtResource("6_3w8fg")
tint_under = Color(1, 1, 1, 0.419608)
tint_progress = Color(0.890196, 0.486275, 0.196078, 1)
[node name="level6" type="TextureProgressBar" parent="margin/vbox/grid1" groups=["уровни"]]
layout_mode = 2
size_flags_horizontal = 3
size_flags_vertical = 3
value = 70.0
fill_mode = 3
nine_patch_stretch = true
stretch_margin_left = 8
stretch_margin_top = 8
stretch_margin_right = 8
stretch_margin_bottom = 8
texture_under = ExtResource("5_rim3u")
texture_progress = ExtResource("6_3w8fg")
tint_under = Color(1, 1, 1, 0.419608)
tint_progress = Color(0.890196, 0.486275, 0.196078, 1)
[node name="level7" type="TextureProgressBar" parent="margin/vbox/grid1"]
layout_mode = 2
size_flags_horizontal = 3
size_flags_vertical = 3
min_value = -50.0
max_value = 120.0
value = 56.0
fill_mode = 3
nine_patch_stretch = true
stretch_margin_left = 8
stretch_margin_top = 8
stretch_margin_right = 8
stretch_margin_bottom = 8
texture_under = ExtResource("5_rim3u")
texture_progress = ExtResource("6_3w8fg")
tint_under = Color(0.890196, 0.486275, 0.196078, 1)
tint_over = Color(0.890196, 0.486275, 0.196078, 1)
[node name="grid2" type="GridContainer" parent="margin/vbox"]
clip_contents = true
layout_mode = 2
size_flags_vertical = 4
columns = 7
[node name="lbl1" type="Label" parent="margin/vbox/grid2" groups=["названия"]]
clip_contents = true
layout_mode = 2
size_flags_horizontal = 3
theme_override_font_sizes/font_size = 8
text = "P,%"
horizontal_alignment = 1
[node name="lbl2" type="Label" parent="margin/vbox/grid2" groups=["названия"]]
clip_contents = true
layout_mode = 2
size_flags_horizontal = 3
theme_override_font_sizes/font_size = 8
text = "P,%"
horizontal_alignment = 1
[node name="lbl3" type="Label" parent="margin/vbox/grid2" groups=["названия"]]
clip_contents = true
layout_mode = 2
size_flags_horizontal = 3
theme_override_font_sizes/font_size = 8
text = "P,%"
horizontal_alignment = 1
[node name="lbl4" type="Label" parent="margin/vbox/grid2" groups=["названия"]]
clip_contents = true
layout_mode = 2
size_flags_horizontal = 3
theme_override_font_sizes/font_size = 8
text = "P,%"
horizontal_alignment = 1
[node name="lbl5" type="Label" parent="margin/vbox/grid2" groups=["названия"]]
clip_contents = true
layout_mode = 2
size_flags_horizontal = 3
theme_override_font_sizes/font_size = 8
text = "P,%"
horizontal_alignment = 1
[node name="lbl6" type="Label" parent="margin/vbox/grid2" groups=["названия"]]
clip_contents = true
layout_mode = 2
size_flags_horizontal = 3
theme_override_font_sizes/font_size = 8
text = "P,%"
horizontal_alignment = 1
[node name="lbl7" type="Label" parent="margin/vbox/grid2"]
clip_contents = true
layout_mode = 2
size_flags_horizontal = 3
theme_override_font_sizes/font_size = 8
text = "°C"
horizontal_alignment = 1
[connection signal="pressed" from="button" to="." method="_on_button_pressed"]