Доработка. В процессе. Режим Контроль. Добавить настройку цвета для функциональной схемы

(cherry picked from commit baab8b0a69)
(cherry picked from commit 0504ef10ed)
(cherry picked from commit 4158c1a1f0)
This commit is contained in:
sasha80
2025-11-21 14:12:35 +03:00
parent 17e5ff4067
commit 5ce57b0a87
4 changed files with 51 additions and 23 deletions

View File

@@ -1,7 +1,7 @@
shader_type canvas_item;
uniform vec3 grey = vec3(0.14, 0.13, 0.13);
uniform vec3 orange = vec3(0.95, 0.55, 0.05);
uniform vec3 white = vec3(0.14, 0.13, 0.13);
uniform vec3 black = vec3(0.95, 0.55, 0.05);
uniform float gamma = 2.0;
vec3 bw_to_2color(vec3 c, vec3 dark, vec3 light)
@@ -13,5 +13,5 @@ vec3 bw_to_2color(vec3 c, vec3 dark, vec3 light)
void fragment()
{
COLOR.rgb = bw_to_2color(texture(TEXTURE, UV).rgb, grey, orange);
COLOR.rgb = bw_to_2color(texture(TEXTURE, UV).rgb, white, black);
}