Доработка. Улучшена работа строба
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@@ -111,12 +111,8 @@ func set_seczap_color(id: int, c: Color):
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func set_view_mode(val: int):
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if val == 1:
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material.set('shader_parameter/inner_radius', inner_radius_1)
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$строб.hide()
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else:
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material.set('shader_parameter/inner_radius', inner_radius_0)
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$строб.show()
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var inner_radius = inner_radius_1 if val == 1 else inner_radius_0
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material.set('shader_parameter/inner_radius', inner_radius)
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func _on_settings_changed():
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@@ -172,6 +172,9 @@ func on_button_view_toggled(toggled: bool):
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view_mode = MapViewMode.RLS if toggled else MapViewMode.RTO
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if view_mode != MapViewMode.RTO:
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fs_selected.clear()
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$btns_select/btn_strob.disabled = toggled
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$btns_select/btn_fs_sector.disabled = toggled
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$'canvas/строб'.visible = $btns_select/btn_strob.pressed and (not toggled)
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## Встроенный обратный вызов.
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