Доработка. Godot
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@@ -100,7 +100,6 @@ offset_bottom = 70.0
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theme_override_styles/panel = SubResource("StyleBoxEmpty_3nd2u")
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script = SubResource("GDScript_oj3k3")
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textures = [ExtResource("1_20kkm"), ExtResource("2_t54t5"), ExtResource("3_et31i")]
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state2 = null
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[node name="rect" type="NinePatchRect" parent="."]
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layout_mode = 2
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@@ -80,7 +80,6 @@ offset_left = 15.0
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offset_top = 275.0
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offset_right = 225.0
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offset_bottom = 367.0
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state2 = null
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[node name="spt25_A2" parent="." instance=ExtResource("6_60xs3")]
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layout_mode = 0
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@@ -115,4 +114,3 @@ offset_left = 15.0
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offset_top = 275.0
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offset_right = 225.0
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offset_bottom = 367.0
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state2 = null
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