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uarep-ctl/project.godot

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; Engine configuration file.
; It's best edited using the editor UI and not directly,
; since the parameters that go here are not all obvious.
;
; Format:
; [section] ; section goes between []
; param=value ; assign values to parameters
config_version=5
[application]
config/name="uarep-ctl"
run/main_scene="res://main.tscn"
config/features=PackedStringArray("4.0")
run/low_processor_mode=true
boot_splash/show_image=false
boot_splash/fullsize=false
boot_splash/use_filter=false
config/icon="res://data/icon.png"
[debug]
file_logging/enable_file_logging=true
[display]
window/size/viewport_width=1600
window/size/viewport_height=1200
window/size/mode=3
window/subwindows/embed_subwindows=false
window/vsync/vsync_mode=false
[editor_plugins]
enabled=PackedStringArray()
[gui]
fonts/dynamic_fonts/use_oversampling=false
common/text_edit_undo_stack_max_size=10
theme/custom_font="res://data/main-font.tres"
theme/lcd_subpixel_layout=0
common/drop_mouse_on_gui_input_disabled=true
[input_devices]
buffering/agile_event_flushing=true
[logging]
file_logging/enable_file_logging=true
[rendering]
renderer/rendering_method="gl_compatibility"
textures/default_filters/anisotropic_filtering_level=0
anti_aliasing/screen_space_roughness_limiter/enabled=false
environment/defaults/default_environment="res://default_env.tres"
quality/driver/fallback_to_gles2=true