Доработка. Настройки - копировать/вставлять/выделять в редактируемых полях. Работа - вывод текущих координат и масштаба цифрами, показ значком коробля текущие координаты коробля на карте, показ значком дрона текущие цели(угрозы)

This commit is contained in:
lepshiy
2025-07-18 15:15:40 +03:00
parent 50e1e0de5b
commit f670debef6
20 changed files with 273 additions and 15 deletions

View File

@@ -13,7 +13,7 @@ horizontal_alignment = 1
vertical_alignment = 1
[node name="count_danger" type="Label" parent="."]
modulate = Color(0.8, 0.533333, 0.27451, 1)
modulate = Color(0.890196, 0.486275, 0.196078, 1)
layout_mode = 0
offset_right = 92.0
offset_bottom = 63.0

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@@ -36,7 +36,7 @@ func on_line_changed_sch3(unit_sch3):
regs_input.clear()
switches_sync = false
$margin/vbox/grid1/lbl_freq.text = '<нет данных>'
$margin/vbox/grid1/lbl_freq.self_modulate = Color.CADET_BLUE
$margin/vbox/grid1/lbl_freq.self_modulate = Color(settings.C_BLUE)
$margin/vbox/grid1/state_freq.texture = textures[STATE_VAL.NONE]
$margin/vbox/grid/state.texture = textures[STATE_VAL.NONE]

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@@ -28,22 +28,23 @@ theme_override_styles/panel = SubResource("StyleBoxEmpty_tidwt")
[node name="tab_switch" type="TabContainer" parent="."]
layout_mode = 0
offset_top = 23.0
offset_right = 1600.0
offset_bottom = 1200.0
offset_bottom = 1223.0
tooltip_text = "Переключает режимы работы программы"
theme_override_styles/tab_focus = SubResource("StyleBoxEmpty_41d34")
theme_override_styles/tab_disabled = SubResource("StyleBoxEmpty_cw2ss")
theme_override_styles/tabbar_background = SubResource("StyleBoxEmpty_nmdfd")
theme_override_styles/panel = SubResource("StyleBoxEmpty_vap7n")
current_tab = 0
current_tab = 1
script = ExtResource("1_fg0vd")
[node name="Работа" parent="tab_switch" instance=ExtResource("2_u7p16")]
visible = false
layout_mode = 2
metadata/_tab_index = 0
[node name="Контроль" parent="tab_switch" instance=ExtResource("3_txp0s")]
visible = false
layout_mode = 2
metadata/_tab_index = 1

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@@ -0,0 +1,34 @@
[remap]
importer="texture"
type="CompressedTexture2D"
uid="uid://bry3qqgbuvpdt"
path="res://.godot/imported/ship.png-1e5b46229cc4c1adf618fcb5da01fb4c.ctex"
metadata={
"vram_texture": false
}
[deps]
source_file="res://scenes/tilemap/ship.png"
dest_files=["res://.godot/imported/ship.png-1e5b46229cc4c1adf618fcb5da01fb4c.ctex"]
[params]
compress/mode=0
compress/high_quality=false
compress/lossy_quality=0.7
compress/hdr_compression=1
compress/normal_map=0
compress/channel_pack=0
mipmaps/generate=false
mipmaps/limit=-1
roughness/mode=0
roughness/src_normal=""
process/fix_alpha_border=true
process/premult_alpha=false
process/normal_map_invert_y=false
process/hdr_as_srgb=false
process/hdr_clamp_exposure=false
process/size_limit=0
detect_3d/compress_to=1

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@@ -0,0 +1,34 @@
[remap]
importer="texture"
type="CompressedTexture2D"
uid="uid://dct2op842kyxo"
path="res://.godot/imported/ship1.png-fb0d0fe319583fdccb34710f90651bfb.ctex"
metadata={
"vram_texture": false
}
[deps]
source_file="res://scenes/tilemap/ship1.png"
dest_files=["res://.godot/imported/ship1.png-fb0d0fe319583fdccb34710f90651bfb.ctex"]
[params]
compress/mode=0
compress/high_quality=false
compress/lossy_quality=0.7
compress/hdr_compression=1
compress/normal_map=0
compress/channel_pack=0
mipmaps/generate=false
mipmaps/limit=-1
roughness/mode=0
roughness/src_normal=""
process/fix_alpha_border=true
process/premult_alpha=false
process/normal_map_invert_y=false
process/hdr_as_srgb=false
process/hdr_clamp_exposure=false
process/size_limit=0
detect_3d/compress_to=1

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scenes/tilemap/ship2.png Normal file

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@@ -0,0 +1,34 @@
[remap]
importer="texture"
type="CompressedTexture2D"
uid="uid://b3i0dm4vk3fvu"
path="res://.godot/imported/ship2.png-dfba13504c314fdc4446dacd0ce91bc5.ctex"
metadata={
"vram_texture": false
}
[deps]
source_file="res://scenes/tilemap/ship2.png"
dest_files=["res://.godot/imported/ship2.png-dfba13504c314fdc4446dacd0ce91bc5.ctex"]
[params]
compress/mode=0
compress/high_quality=false
compress/lossy_quality=0.7
compress/hdr_compression=1
compress/normal_map=0
compress/channel_pack=0
mipmaps/generate=false
mipmaps/limit=-1
roughness/mode=0
roughness/src_normal=""
process/fix_alpha_border=true
process/premult_alpha=false
process/normal_map_invert_y=false
process/hdr_as_srgb=false
process/hdr_clamp_exposure=false
process/size_limit=0
detect_3d/compress_to=1

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@@ -0,0 +1,8 @@
[gd_scene load_steps=2 format=3 uid="uid://c2523fcn14gn4"]
[ext_resource type="Texture2D" uid="uid://b3i0dm4vk3fvu" path="res://scenes/tilemap/ship2.png" id="1_o15fj"]
[node name="Ship_mark" type="Sprite2D"]
position = Vector2(2.38419e-07, -1.19209e-07)
scale = Vector2(0.496428, 0.496429)
texture = ExtResource("1_o15fj")

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@@ -0,0 +1,34 @@
[remap]
importer="texture"
type="CompressedTexture2D"
uid="uid://mobingoxskg1"
path="res://.godot/imported/threat.png-602b9c318dc5f1342d23490e047ca526.ctex"
metadata={
"vram_texture": false
}
[deps]
source_file="res://scenes/tilemap/threat.png"
dest_files=["res://.godot/imported/threat.png-602b9c318dc5f1342d23490e047ca526.ctex"]
[params]
compress/mode=0
compress/high_quality=false
compress/lossy_quality=0.7
compress/hdr_compression=1
compress/normal_map=0
compress/channel_pack=0
mipmaps/generate=false
mipmaps/limit=-1
roughness/mode=0
roughness/src_normal=""
process/fix_alpha_border=true
process/premult_alpha=false
process/normal_map_invert_y=false
process/hdr_as_srgb=false
process/hdr_clamp_exposure=false
process/size_limit=0
detect_3d/compress_to=1

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@@ -0,0 +1,9 @@
[gd_scene load_steps=2 format=3 uid="uid://cv342kc1jj5hb"]
[ext_resource type="Texture2D" uid="uid://mobingoxskg1" path="res://scenes/tilemap/threat.png" id="1_pvxsy"]
[node name="Threat" type="Node2D"]
[node name="Threat" type="Sprite2D" parent="."]
scale = Vector2(0.171358, 0.171358)
texture = ExtResource("1_pvxsy")

View File

@@ -22,10 +22,17 @@ class_name MercatorTileMap
@export_range(0, 20, 1) var min_zoom_level: int = 0
@export_range(0, 20, 1) var max_zoom_level_server: int = 20
@export_color_no_alpha() var back_color: = Color.BLACK
@onready var scale_label: String
@onready var coordinates_label: String
@onready var threat_mark: PackedScene = load("res://scenes/tilemap/threat.tscn")
@onready var ship_mark: PackedScene = load("res://scenes/tilemap/ship_mark.tscn")
var ship_id := 9999
var ship_instance: Node2D = null
const default_size: = 400.0
var is_centered: = false
var is_out_border1: = true
var is_out_border2: = true
var threat_markers := {}
@export var animation_time: float = 0.1:
set(val):
@@ -94,6 +101,7 @@ signal map_server_online()
## Вызывается при отсутствии ответа от сервера карт
signal map_server_offline()
const image_load_proc_names = {
'png': 'load_png_from_buffer',
'jpg': 'load_jpg_from_buffer',
@@ -131,6 +139,9 @@ func _ready() -> void:
var unit_nav = network.units[key]
unit_nav.connect('data_received', on_data_received)
ProjectSettings.connect('settings_changed', _settings_changed)
threats.connect('threat_new', Callable(self, '_on_threat_new'))
threats.connect('threat_lost', Callable(self, '_on_threat_lost'))
threats.connect('threat_update', Callable(self, '_on_threat_update'))
func _settings_changed():
@@ -150,7 +161,7 @@ func _on_resize() -> void:
$canvas/spr_mask.scale = $canvas.size / default_size
## Создаёт новую отметку из координат экрана
## Создаёт новую отметку из координат экранаa
func add_mark_from_screen_pos(id: int, scr_xy: Vector2, mark: Node) -> bool:
if _marks.has(id):
return false
@@ -238,6 +249,7 @@ func _input(e) -> void:
func multiply_zoom(multiplier: float, pivot: Vector2) -> void:
var p1: = screen_to_world(_xyz, pivot)
_xyz.z = clampf(_xyz.z * multiplier, min_zoom_level, max_zoom_level)
update_scale_label()
var p2: = screen_to_world(_xyz, pivot)
_xyz.x -= p2.x - p1.x
_xyz.y -= p2.y - p1.y
@@ -279,6 +291,7 @@ func _draw() -> void:
var scr_pos = world_to_screen(dot.position)
scr_pos.x = posmod(scr_pos.x, dx)
dot.mark.position = scr_pos
dot.mark.visible = is_mark_visible(dot)
dot.mark.visible = c.distance_to(scr_pos) < (r - dot.gap_size)
visible_marks_count += int(dot.mark.visible)
# Рисование границ
@@ -350,6 +363,8 @@ func _process(delta) -> void:
if _queue.is_empty():
emit_signal('load_completed')
update_scale_label()
func _response(result, code, _headers: Array, body: PackedByteArray, req, tile: Tile) -> void:
@@ -552,8 +567,9 @@ func get_tile(x: int, y: int, z: int) -> Tile:
var req = get_node_or_null(NodePath(str(idx)))
if req:
tile = req.get_meta('tile')
tile.t = now
return tile
if tile != null:
tile.t = now
return tile
tile = _cache.get(idx)
if tile:
@@ -670,8 +686,49 @@ func set_coordinates(lon: float, lat: float) -> void:
anim.track_insert_key(0, animation_time, new_pos.x)
anim.track_insert_key(1, animation_time, new_pos.y)
$player.play('goto')
update_coordinates_label(lon, lat)
if not _marks.has(ship_id):
ship_instance = ship_mark.instantiate()
add_mark_from_lon_lat(ship_id, lon, lat, ship_instance, 0.0)
else:
_marks[ship_id].position = lonlat_to_world(lon, lat)
func blend_mask(val: bool) -> void:
$canvas/spr_mask.visible = val
queue_redraw()
func update_coordinates_label(lon: float, lat: float) -> void:
coordinates_label = "Координаты:\nNS:%f\nEW: %f" % [lat, lon]
signaller.emit_signal('update_coordinates_map', coordinates_label)
func update_scale_label() -> void:
scale_label = "Масштаб: " + str(round(_xyz.z))
signaller.emit_signal('update_scale_map', scale_label)
func _on_threat_new(th) -> void:
var bip_instance = threat_mark.instantiate()
if bip_instance:
bip_instance.name = str(th.id)
bip_instance.position = lonlat_to_world(th.lon, th.lat)
add_mark_from_lon_lat(th.id, th.lon, th.lat, bip_instance, 32)
func _on_threat_update(th) -> void:
var target = get_parent().get_node(str(th.id))
if not target:
return
var new_position = lonlat_to_world(th.lon, th.lat)
if _marks.has(th.id):
_marks[th.id].position = new_position
if new_position != target.position:
target.position = new_position
func _on_threat_lost(th) -> void:
var target = get_parent().get_node(str(th.id))
if target:
target.queue_free()

View File

@@ -28,8 +28,6 @@ size = Vector2(400, 400)
[node name="tilemap" type="CanvasGroup" groups=["gui_items"]]
script = ExtResource("1_l64tp")
border_scene = "uid://bumg0moa26skt"
zoom_step = 0.1
[node name="canvas" type="TextureRect" parent="." groups=["gui_items"]]
clip_contents = true

View File

@@ -170,6 +170,7 @@ func setting_tab():
label_instance.tooltip_text = tootip_text
$scroll_set/table.set_node_editable(0, i, false)
var node_values = $scroll_set/table.get_node2(1, i).get_children()
var edit_node = $scroll_set/table.get_node2(1, i)
if node_values.size():
var child = node_values[0]
if child is CheckButton:
@@ -181,15 +182,15 @@ func setting_tab():
var val = settings_data[param_name]
if typeof(val) == TYPE_STRING:
$scroll_set/table.get_node2(1, i).text = settings_data[param_name]
if edit_node:
if edit_node is LineEdit:
$scroll_set/table.set_node_control(1, i, true)
$scroll_set/table.set_node_editable(1, COMMIT, false)
$scroll_set/table.set_columns_min_size([600, 950])
$scroll_set/table.set_columns_alignments(ALIGNMENT)
$scroll_set/table.connect('row_pressed', Callable(self, 'on_row_pressed'))
var commit_instance = $scroll_set/table.get_node2(1, COMMIT)
commit_instance.text = '%s' % commit.VCS_HEAD
for i in SETTING_TABLE.size():
var param_name = SETTING_TABLE[i][0]
if not settings.UnitProfiles.has(param_name):

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@@ -31,6 +31,7 @@ var strob_dir_begin: float ## Направление антенны
var strob_width_begin: float ## Ширина строба по углу в момент начала перетаскивания.
var view_mode: MapViewMode ## Режим отображения карты
signal drag_begin ## Вызывается в момент начала перетаскивания.
signal drag_continue ## Вызывается во время продолжения перетаскивания.
signal drag_end ## Вызывается в момент завершения перетаскивания.
@@ -140,6 +141,8 @@ func _ready():
signaller.connect('interfer_prinuditelno', Callable(self, 'on_chk_interfer_prinuditelno'))
signaller.connect('fs_update_state', Callable(self, 'on_fs_update_state'))
signaller.connect('map_user_panning', Callable(self, 'on_user_panning'))
signaller.connect('update_coordinates_map', Callable(self, 'on_update_coordinates_label'))
signaller.connect('update_scale_map', Callable(self, 'on_update_scale_label'))
on_btn_center_toggled(true)
on_btn_activate_toggled(false)
@@ -509,4 +512,12 @@ func on_btn_center_toggled(toggled_on: bool) -> void:
func on_btn_activate_toggled(toggled_on: bool) -> void:
$btn_activate.tooltip_text = 'Включает падавление (%s)' % ('включено' if toggled_on else 'отключено')
$btn_activate.tooltip_text = 'Включает подавление (%s)' % ('включено' if toggled_on else 'отключено')
func on_update_coordinates_label(coordinates_label) -> void:
$coordinates_map.text = str(coordinates_label)
func on_update_scale_label(scale_label) -> void:
$scale_map.text = str(scale_label)

View File

@@ -284,6 +284,22 @@ button_pressed = true
texture_normal = ExtResource("12_5ffal")
texture_pressed = ExtResource("13_ggrwd")
[node name="coordinates_map" type="Label" parent="."]
layout_mode = 0
offset_left = 1000.0
offset_top = 128.0
offset_right = 1112.0
offset_bottom = 147.0
text = "Координаты:"
[node name="scale_map" type="Label" parent="."]
layout_mode = 0
offset_left = 1000.0
offset_top = 192.0
offset_right = 1110.0
offset_bottom = 213.0
text = "Масштаб:"
[connection signal="drag_begin" from="." to="." method="_on_drag_begin"]
[connection signal="drag_continue" from="." to="." method="_on_drag_continue"]
[connection signal="toggled" from="btn_view" to="." method="on_button_view_toggled"]

View File

@@ -179,3 +179,13 @@ signal ems2_hide_pressed(state)
## Вызывается при нажатии на кнопку экранной клавиатуры
## [param state] - состояние скрытия кнопки ЭМС2
signal emit_changed(state)
## Вызывается при изменении детализации карты.[br]
## [param new_scale] - обновленное значение масштаба ([b]true[/b]
signal update_scale_map(new_scale)
## Вызывается при изменении текущих координат.[br]
## [param new_coordinates] - обновленное значение координат ([b]true[/b]
signal update_coordinates_map(new_coordinates)

View File

@@ -601,6 +601,17 @@ func set_node_editable(i_col: int, i_row: int, val: bool) -> void:
nodes[key].editable = val
## Устанавливает контекстное меню для ячейки таблицы. Ячейка должна иметь свойство [param context_menu].[br]
## [param i_col] - Индекс колонки.[br]
## [param i_row] - Индекс ряда.[br]
## [param val] - Включить или отключить контекстное меню.
func set_node_control(i_col: int, i_row: int, val: bool) -> void:
var key: = get_node_key(NODE_KEY_FORMAT, i_col, i_row)
nodes[key].shortcut_keys_enabled = val
nodes[key].selecting_enabled = val
nodes[key].deselect_on_focus_loss_enabled = val
## Разрешает редактирование ряда. Ячейки ряда должны иметь свойство [param editable].[br]
## [param i_row] - Индекс ряда.
func set_row_editable(i_row: int, val: bool) -> void: