Доработка. Исправление выделения цели.
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@@ -222,6 +222,8 @@ shader_parameter/speed = 71.0
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[node name="threat" type="Control"]
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[node name="threat" type="Control"]
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layout_mode = 3
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layout_mode = 3
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anchors_preset = 0
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anchors_preset = 0
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offset_right = 20.0
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offset_bottom = 20.0
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script = ExtResource("1_h7l70")
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script = ExtResource("1_h7l70")
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[node name="bip" type="Sprite2D" parent="."]
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[node name="bip" type="Sprite2D" parent="."]
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@@ -258,3 +260,5 @@ material = SubResource("ShaderMaterial_lkrha")
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position = Vector2(10, 10)
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position = Vector2(10, 10)
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scale = Vector2(26, 26)
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scale = Vector2(26, 26)
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texture = SubResource("PlaceholderTexture2D_svd33")
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texture = SubResource("PlaceholderTexture2D_svd33")
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[connection signal="gui_input" from="." to="." method="_on_bip_gui_input"]
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