diff --git a/scenes/tilemap/tilemap.gd b/scenes/tilemap/tilemap.gd index 9af9005..e4b94aa 100644 --- a/scenes/tilemap/tilemap.gd +++ b/scenes/tilemap/tilemap.gd @@ -209,7 +209,6 @@ func _input(e) -> void: _dragging = e.pressed _drag_pos = screen_to_world(_xyz, lmp.x, lmp.y) - elif e is InputEventMouseMotion: if _dragging: var wp = screen_to_world(_xyz, lmp.x, lmp.y) @@ -311,7 +310,7 @@ func _clean_cache() -> void: func _process(delta) -> void: now += delta - # if cache is overflowing - clean it + # Если кэш переполнен - очистить его. if not _last_cache_check or now - _last_cache_check > 5: _last_cache_check = now _clean_cache() @@ -611,7 +610,7 @@ func haversine_m(lat1: float, lon1: float, lat2: float, lon2: float) -> float: var rlon1: = deg_to_rad(lon1) var rlat2: = deg_to_rad(lat2) var rlon2: = deg_to_rad(lon2) - # вычисления длины большого круга + # вычисление длины большого круга var cl1: = cos(rlat1) var cl2: = cos(rlat2) var sl1: = sin(rlat1)