Удаление лишней глобальной группы "debag_control"
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@@ -339,26 +339,32 @@ offset_bottom = 666.0
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fname = "Кассета П-2"
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[node name="input_0" type="AnimatedSprite2D" parent="."]
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visible = false
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position = Vector2(392, 472)
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sprite_frames = SubResource("SpriteFrames_di0aa")
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[node name="input_1" type="AnimatedSprite2D" parent="."]
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visible = false
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position = Vector2(444, 472)
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sprite_frames = SubResource("SpriteFrames_di0aa")
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[node name="input_2" type="AnimatedSprite2D" parent="."]
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visible = false
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position = Vector2(294, 473)
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sprite_frames = SubResource("SpriteFrames_di0aa")
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[node name="output_0" type="AnimatedSprite2D" parent="."]
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visible = false
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position = Vector2(394, 318)
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sprite_frames = SubResource("SpriteFrames_di0aa")
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[node name="output_1" type="AnimatedSprite2D" parent="."]
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visible = false
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position = Vector2(444, 318)
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sprite_frames = SubResource("SpriteFrames_di0aa")
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[node name="output_2" type="AnimatedSprite2D" parent="."]
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visible = false
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position = Vector2(294, 318)
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sprite_frames = SubResource("SpriteFrames_di0aa")
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@@ -447,18 +447,22 @@ horizontal_alignment = 1
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metadata/_edit_lock_ = true
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[node name="input_0" type="AnimatedSprite2D" parent="."]
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visible = false
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position = Vector2(495, 443)
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sprite_frames = SubResource("SpriteFrames_1wf07")
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[node name="input_1" type="AnimatedSprite2D" parent="."]
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visible = false
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position = Vector2(246, 440)
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sprite_frames = SubResource("SpriteFrames_1wf07")
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[node name="output_0" type="AnimatedSprite2D" parent="."]
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visible = false
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position = Vector2(497, 330)
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sprite_frames = SubResource("SpriteFrames_1wf07")
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[node name="output_1" type="AnimatedSprite2D" parent="."]
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visible = false
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position = Vector2(249, 331)
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sprite_frames = SubResource("SpriteFrames_1wf07")
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@@ -386,18 +386,22 @@ value1_info = "Температура,°C"
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metadata/um = "um_14"
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[node name="input_0" type="AnimatedSprite2D" parent="."]
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visible = false
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position = Vector2(496, 440)
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sprite_frames = SubResource("SpriteFrames_s5gcy")
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[node name="input_1" type="AnimatedSprite2D" parent="."]
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visible = false
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position = Vector2(248, 440)
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sprite_frames = SubResource("SpriteFrames_s5gcy")
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[node name="output_0" type="AnimatedSprite2D" parent="."]
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visible = false
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position = Vector2(496, 336)
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sprite_frames = SubResource("SpriteFrames_s5gcy")
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[node name="output_1" type="AnimatedSprite2D" parent="."]
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visible = false
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position = Vector2(248, 336)
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sprite_frames = SubResource("SpriteFrames_s5gcy")
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@@ -1,4 +1,4 @@
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[gd_scene load_steps=22 format=3 uid="uid://lwmw4egynmd1"]
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[gd_scene load_steps=21 format=3 uid="uid://lwmw4egynmd1"]
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[ext_resource type="Texture2D" uid="uid://bar8k5qef7kch" path="res://data/УФ.png" id="2_0nvm1"]
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[ext_resource type="Script" uid="uid://q3gmpsqspjfp" path="res://scenes/контроль/внешний.gd" id="2_8r80x"]
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