[gd_scene load_steps=4 format=3 uid="uid://bbq6nklh36yij"]

[ext_resource type="Script" path="res://scenes/tilemap/tilemap.gd" id="1_mkfgj"]
[ext_resource type="Shader" path="res://shaders/tilemap.gdshader" id="1_tsdui"]

[sub_resource type="ShaderMaterial" id="ShaderMaterial_pmqvj"]
resource_local_to_scene = true
shader = ExtResource("1_tsdui")
shader_parameter/radius = 0.39

[node name="tilemap" type="Sprite2D"]
material = SubResource("ShaderMaterial_pmqvj")
position = Vector2(560, 560)
script = ExtResource("1_mkfgj")
