[gd_scene load_steps=3 format=3 uid="uid://dyjtmfm4u58mu"]

[ext_resource type="Texture2D" uid="uid://00871pb6moln" path="res://data/прогресс-фон-1.png" id="1_n4uxh"]
[ext_resource type="Texture2D" uid="uid://c1k856fxhrjnh" path="res://data/прогресс-заполнение-1.png" id="2_os1gp"]

[node name="indicator_h" type="TextureProgressBar"]
offset_right = 100.0
offset_bottom = 20.0
value = 24.0
nine_patch_stretch = true
stretch_margin_left = 8
stretch_margin_top = 8
stretch_margin_right = 8
stretch_margin_bottom = 8
texture_under = ExtResource("1_n4uxh")
texture_progress = ExtResource("2_os1gp")
tint_under = Color(0.65098, 0.65098, 0.65098, 0.862745)
tint_progress = Color(0.180392, 0.517647, 0.321569, 0.901961)
