[gd_scene load_steps=15 format=3 uid="uid://bcyxqni7gxvtq"]

[ext_resource type="Texture2D" uid="uid://c6nve6f8sfyj2" path="res://data/состояние-исправности-0.png" id="1_n1aqt"]
[ext_resource type="Texture2D" uid="uid://dnreyfh3cd1k2" path="res://data/состояние-исправности-1.png" id="2_rim3u"]
[ext_resource type="Texture2D" uid="uid://c6booa8753u5t" path="res://data/состояние-исправности-2.png" id="3_3w8fg"]
[ext_resource type="Texture2D" uid="uid://c4mdrmk7h638f" path="res://data/nine-patch-round.png" id="4_mcviv"]
[ext_resource type="Texture2D" uid="uid://00871pb6moln" path="res://data/прогресс-фон-1.png" id="5_rim3u"]
[ext_resource type="Texture2D" uid="uid://c1k856fxhrjnh" path="res://data/прогресс-заполнение-1.png" id="6_3w8fg"]

[sub_resource type="StyleBoxEmpty" id="StyleBoxEmpty_3nd2u"]

[sub_resource type="GDScript" id="GDScript_oj3k3"]
script/source = "@tool
class_name blok_v extends PanelContainer

@export var textures: Array
@export var animation_duration: float = 1.5
signal pressed(control: PanelContainer)


## Значения уровней
@export var value0: Array:
    set(v):
        value0.assign(v)
        var items: Array = get_level_nodes()
        var count: int = min(items.size(), v.size())
        for i in count:
            set_value0_animated(items[i], v[i])


## Значение уровня
@export var value1: float:
    set(v):
        value1 = v
        if not is_inside_tree():
            return
        $margin/vbox/grid1/level7.value = v
        $margin/vbox/grid1/level7.tint_progress = Color.RED if v > 70 else Color.WHITE


@export var min_value0: float:
    set(v):
        min_value0 = v
        var items: = get_level_nodes()
        set_group_param(items, 'min_value', v)


@export var min_value1: float:
    set(v):
        min_value1 = v
        if not is_inside_tree():
            return
        $margin/vbox/grid1/level7.min_value = v


@export var max_value0: float:
    set(v):
        max_value0 = v
        var items: = get_level_nodes()
        set_group_param(items, 'max_value', v)


@export var max_value1: float:
    set(v):
        max_value1 = v
        if not is_inside_tree():
            return
        $margin/vbox/grid1/level7.max_value = v


@export var step0: float:
    set(v):
        step0 = v
        var items: = get_level_nodes()
        set_group_param(items, 'step', v)


@export var step1: float:
    set(v):
        step1 = v
        if not is_inside_tree():
            return
        $margin/vbox/grid1/level7.step = v


@export var value_name0: String:
    set(v):
        value_name0 = v
        var items: Array = get_name_nodes()
        set_group_param(items, 'text', v)


@export var value_name1: String:
    set(v):
        value_name1 = v
        if not is_inside_tree():
            return
        $margin/vbox/grid2/lbl7.text = v


@export var fname: String:
    set(v):
        fname = v
        if not is_inside_tree():
            return
        $margin/vbox/grid0/fname.text = v


@export var rname: String:
    set(v):
        rname = v
        if not is_inside_tree():
            return
        $margin/vbox/grid0/rname.text = v


@export var state: int:
    set(v):
        state = tools.clip_value(v, 0, textures.size() - 1)
        if not is_inside_tree():
            return
        $margin/vbox/grid0/state.texture = textures[state]


@export var alignment: int:
    set(v):
        alignment = v
        if is_inside_tree():
            $margin/vbox.alignment = v


@export var value0_info: String:
    set(v):
        value0_info = v


@export var value1_info: String:
    set(v):
        value1_info = v


func _on_button_pressed(): emit_signal('pressed', self)
func set_value0(value: Array): value0.assign(value)
func _enter_tree() -> void: call_deferred('_enter_tree_defered')


func _ready():
    var items: Array = get_level_nodes()
    for item in items:
        item.connect('value_changed', on_level_changed.bind(item, value0_info))
        on_level_changed(item.value, item, value0_info)
    var level7: = $margin/vbox/grid1/level7
    level7.connect('value_changed', on_level_changed.bind(level7, value1_info))
    on_level_changed(level7.value, level7, value1_info)


func on_level_changed(_val: float, item: TextureProgressBar, info: String):
    item.tooltip_text = '%s\\nТекущее: %0.2f\\nДиапазон: %0.2f…%0.2f' % [info, item.value, item.min_value, item.max_value]


func set_group_param(items: Array, param: StringName, v) -> void:
    if not is_inside_tree():
        return
    if not get_tree():
        return
    for i in items.size():
        items[i].set(param, v)


func set_value0_by_index(index: int, value: float) -> void:
    var items: Array = get_level_nodes()
    items[index].value = value


func _enter_tree_defered():
    var items: Array = get_level_nodes()
    var count: int = min(items.size(), value0.size())
    for i in count:
        items[i].min_value = min_value0
        items[i].max_value = 1400  # max_value0: TODO для отладки
        items[i].step = step0
    items = get_name_nodes()
    set_group_param(items, 'text', value_name0)
    if is_inside_tree():
        $margin/vbox/grid1/level7.value = value1
        $margin/vbox/grid1/level7.min_value = min_value1
        $margin/vbox/grid1/level7.max_value = max_value1
        $margin/vbox/grid1/level7.step = step1
        $margin/vbox/grid2/lbl7.text = value_name1
        $margin/vbox.alignment = alignment
        $margin/vbox/grid0/rname.text = rname
        $margin/vbox/grid0/fname.text = fname
        $margin/vbox/grid0/state.texture = textures[state]
    else:
        push_warning('обращение к %s вне дерева' % self)


func get_level_nodes() -> Array:
    if not is_inside_tree():
        return []
    if not get_tree():
        return []
    return [
        $margin/vbox/grid1/level1,
        $margin/vbox/grid1/level2,
        $margin/vbox/grid1/level3,
        $margin/vbox/grid1/level4,
        $margin/vbox/grid1/level5,
        $margin/vbox/grid1/level6 ]


func get_name_nodes() -> Array:
    if not is_inside_tree():
        return []
    if not get_tree():
        return []
    return [
        $margin/vbox/grid2/lbl1,
        $margin/vbox/grid2/lbl2,
        $margin/vbox/grid2/lbl3,
        $margin/vbox/grid2/lbl4,
        $margin/vbox/grid2/lbl5,
        $margin/vbox/grid2/lbl6 ]


func set_value0_animated(target_node, target_value: float) -> void:
    var tween: Tween = create_tween()
    tween.set_ease(Tween.EASE_OUT)
    tween.set_trans(Tween.TRANS_QUINT)
    tween.tween_property(target_node, 'value', target_value, animation_duration)
"

[sub_resource type="StyleBoxEmpty" id="StyleBoxEmpty_rceim"]

[sub_resource type="StyleBoxEmpty" id="StyleBoxEmpty_8yvwo"]

[sub_resource type="StyleBoxEmpty" id="StyleBoxEmpty_6qu57"]

[sub_resource type="StyleBoxEmpty" id="StyleBoxEmpty_mlxje"]

[sub_resource type="StyleBoxEmpty" id="StyleBoxEmpty_3dspb"]

[sub_resource type="GDScript" id="GDScript_45hqb"]
script/source = "@tool

extends MarginContainer


func _enter_tree() -> void:
    margins = [8, 8, 8, 8]


@export var margins: Array:
    set(vals):
        add_theme_constant_override('margin_top',    vals[0])
        add_theme_constant_override('margin_left',   vals[1])
        add_theme_constant_override('margin_bottom', vals[2])
        add_theme_constant_override('margin_right',  vals[3])
    get:
        var vals = [0, 0, 0, 0]
        vals[0] = get_theme_constant('margin_top')
        vals[1] = get_theme_constant('margin_left')
        vals[2] = get_theme_constant('margin_bottom')
        vals[3] = get_theme_constant('margin_right')
        return vals
"

[node name="блок-в" type="PanelContainer"]
editor_description = "Элемент замены из ЗИП"
offset_right = 160.0
offset_bottom = 88.0
theme_override_styles/panel = SubResource("StyleBoxEmpty_3nd2u")
script = SubResource("GDScript_oj3k3")
textures = [ExtResource("1_n1aqt"), ExtResource("2_rim3u"), ExtResource("3_3w8fg")]
value0 = [20.0, 30.0, 40.0, 50.0, 60.0, 70.0]
value1 = 56.0
min_value1 = -50.0
max_value0 = 100.0
max_value1 = 120.0
step0 = 1.0
step1 = 1.0
value_name0 = "P,%"
value_name1 = "°C"
fname = "Блок В"
rname = "A1"

[node name="button" type="Button" parent="."]
layout_mode = 2
theme_override_styles/focus = SubResource("StyleBoxEmpty_rceim")
theme_override_styles/disabled = SubResource("StyleBoxEmpty_8yvwo")
theme_override_styles/hover = SubResource("StyleBoxEmpty_6qu57")
theme_override_styles/pressed = SubResource("StyleBoxEmpty_mlxje")
theme_override_styles/normal = SubResource("StyleBoxEmpty_3dspb")

[node name="rect" type="NinePatchRect" parent="."]
layout_mode = 2
texture = ExtResource("4_mcviv")
draw_center = false
region_rect = Rect2(0, 0, 63, 63)
patch_margin_left = 17
patch_margin_top = 17
patch_margin_right = 17
patch_margin_bottom = 15

[node name="margin" type="MarginContainer" parent="."]
layout_mode = 2
theme_override_constants/margin_left = 8
theme_override_constants/margin_top = 8
theme_override_constants/margin_right = 8
theme_override_constants/margin_bottom = 8
script = SubResource("GDScript_45hqb")
margins = [8, 8, 8, 8]

[node name="vbox" type="VBoxContainer" parent="margin"]
layout_mode = 2

[node name="grid0" type="GridContainer" parent="margin/vbox"]
layout_mode = 2
columns = 3

[node name="state" type="TextureRect" parent="margin/vbox/grid0"]
custom_minimum_size = Vector2(24, 24)
layout_mode = 2
size_flags_horizontal = 2
size_flags_vertical = 6
texture = ExtResource("1_n1aqt")
expand_mode = 1

[node name="fname" type="Label" parent="margin/vbox/grid0"]
self_modulate = Color(1, 1, 1, 0.627451)
custom_minimum_size = Vector2(0, 20)
layout_mode = 2
size_flags_horizontal = 3
size_flags_vertical = 3
theme_override_font_sizes/font_size = 17
text = "Блок В"
horizontal_alignment = 1
vertical_alignment = 1

[node name="rname" type="Label" parent="margin/vbox/grid0"]
layout_mode = 2
size_flags_horizontal = 3
size_flags_vertical = 6
theme_override_font_sizes/font_size = 18
text = "A1"
horizontal_alignment = 2
vertical_alignment = 1

[node name="grid1" type="GridContainer" parent="margin/vbox"]
layout_mode = 2
size_flags_vertical = 3
columns = 7

[node name="level1" type="TextureProgressBar" parent="margin/vbox/grid1" groups=["уровни"]]
layout_mode = 2
size_flags_horizontal = 3
size_flags_vertical = 3
tooltip_text = "
Текущее: 0.00
Диапазон: 0.00…1400.00"
mouse_filter = 0
max_value = 1400.0
fill_mode = 3
nine_patch_stretch = true
stretch_margin_left = 8
stretch_margin_top = 8
stretch_margin_right = 8
stretch_margin_bottom = 8
texture_under = ExtResource("5_rim3u")
texture_progress = ExtResource("6_3w8fg")
tint_under = Color(1, 1, 1, 0.419608)
tint_progress = Color(0.890196, 0.486275, 0.196078, 1)

[node name="level2" type="TextureProgressBar" parent="margin/vbox/grid1" groups=["уровни"]]
layout_mode = 2
size_flags_horizontal = 3
size_flags_vertical = 3
tooltip_text = "
Текущее: 0.00
Диапазон: 0.00…1400.00"
mouse_filter = 0
max_value = 1400.0
fill_mode = 3
nine_patch_stretch = true
stretch_margin_left = 8
stretch_margin_top = 8
stretch_margin_right = 8
stretch_margin_bottom = 8
texture_under = ExtResource("5_rim3u")
texture_progress = ExtResource("6_3w8fg")
tint_under = Color(1, 1, 1, 0.419608)
tint_progress = Color(0.890196, 0.486275, 0.196078, 1)

[node name="level3" type="TextureProgressBar" parent="margin/vbox/grid1" groups=["уровни"]]
layout_mode = 2
size_flags_horizontal = 3
size_flags_vertical = 3
tooltip_text = "
Текущее: 0.00
Диапазон: 0.00…1400.00"
mouse_filter = 0
max_value = 1400.0
fill_mode = 3
nine_patch_stretch = true
stretch_margin_left = 8
stretch_margin_top = 8
stretch_margin_right = 8
stretch_margin_bottom = 8
texture_under = ExtResource("5_rim3u")
texture_progress = ExtResource("6_3w8fg")
tint_under = Color(1, 1, 1, 0.419608)
tint_progress = Color(0.890196, 0.486275, 0.196078, 1)

[node name="level4" type="TextureProgressBar" parent="margin/vbox/grid1" groups=["уровни"]]
layout_mode = 2
size_flags_horizontal = 3
size_flags_vertical = 3
tooltip_text = "
Текущее: 0.00
Диапазон: 0.00…1400.00"
mouse_filter = 0
max_value = 1400.0
fill_mode = 3
nine_patch_stretch = true
stretch_margin_left = 8
stretch_margin_top = 8
stretch_margin_right = 8
stretch_margin_bottom = 8
texture_under = ExtResource("5_rim3u")
texture_progress = ExtResource("6_3w8fg")
tint_under = Color(1, 1, 1, 0.419608)
tint_progress = Color(0.890196, 0.486275, 0.196078, 1)

[node name="level5" type="TextureProgressBar" parent="margin/vbox/grid1" groups=["уровни"]]
layout_mode = 2
size_flags_horizontal = 3
size_flags_vertical = 3
tooltip_text = "
Текущее: 0.00
Диапазон: 0.00…1400.00"
mouse_filter = 0
max_value = 1400.0
fill_mode = 3
nine_patch_stretch = true
stretch_margin_left = 8
stretch_margin_top = 8
stretch_margin_right = 8
stretch_margin_bottom = 8
texture_under = ExtResource("5_rim3u")
texture_progress = ExtResource("6_3w8fg")
tint_under = Color(1, 1, 1, 0.419608)
tint_progress = Color(0.890196, 0.486275, 0.196078, 1)

[node name="level6" type="TextureProgressBar" parent="margin/vbox/grid1" groups=["уровни"]]
layout_mode = 2
size_flags_horizontal = 3
size_flags_vertical = 3
tooltip_text = "
Текущее: 0.00
Диапазон: 0.00…1400.00"
mouse_filter = 0
max_value = 1400.0
fill_mode = 3
nine_patch_stretch = true
stretch_margin_left = 8
stretch_margin_top = 8
stretch_margin_right = 8
stretch_margin_bottom = 8
texture_under = ExtResource("5_rim3u")
texture_progress = ExtResource("6_3w8fg")
tint_under = Color(1, 1, 1, 0.419608)
tint_progress = Color(0.890196, 0.486275, 0.196078, 1)

[node name="level7" type="TextureProgressBar" parent="margin/vbox/grid1"]
layout_mode = 2
size_flags_horizontal = 3
size_flags_vertical = 3
tooltip_text = "
Текущее: 56.00
Диапазон: -50.00…120.00"
mouse_filter = 0
min_value = -50.0
max_value = 120.0
value = 56.0
fill_mode = 3
nine_patch_stretch = true
stretch_margin_left = 8
stretch_margin_top = 8
stretch_margin_right = 8
stretch_margin_bottom = 8
texture_under = ExtResource("5_rim3u")
texture_progress = ExtResource("6_3w8fg")
tint_under = Color(0.890196, 0.486275, 0.196078, 1)
tint_over = Color(0.890196, 0.486275, 0.196078, 1)

[node name="grid2" type="GridContainer" parent="margin/vbox"]
clip_contents = true
layout_mode = 2
size_flags_vertical = 4
columns = 7

[node name="lbl1" type="Label" parent="margin/vbox/grid2" groups=["названия"]]
clip_contents = true
layout_mode = 2
size_flags_horizontal = 3
theme_override_font_sizes/font_size = 8
text = "P,%"
horizontal_alignment = 1

[node name="lbl2" type="Label" parent="margin/vbox/grid2" groups=["названия"]]
clip_contents = true
layout_mode = 2
size_flags_horizontal = 3
theme_override_font_sizes/font_size = 8
text = "P,%"
horizontal_alignment = 1

[node name="lbl3" type="Label" parent="margin/vbox/grid2" groups=["названия"]]
clip_contents = true
layout_mode = 2
size_flags_horizontal = 3
theme_override_font_sizes/font_size = 8
text = "P,%"
horizontal_alignment = 1

[node name="lbl4" type="Label" parent="margin/vbox/grid2" groups=["названия"]]
clip_contents = true
layout_mode = 2
size_flags_horizontal = 3
theme_override_font_sizes/font_size = 8
text = "P,%"
horizontal_alignment = 1

[node name="lbl5" type="Label" parent="margin/vbox/grid2" groups=["названия"]]
clip_contents = true
layout_mode = 2
size_flags_horizontal = 3
theme_override_font_sizes/font_size = 8
text = "P,%"
horizontal_alignment = 1

[node name="lbl6" type="Label" parent="margin/vbox/grid2" groups=["названия"]]
clip_contents = true
layout_mode = 2
size_flags_horizontal = 3
theme_override_font_sizes/font_size = 8
text = "P,%"
horizontal_alignment = 1

[node name="lbl7" type="Label" parent="margin/vbox/grid2"]
clip_contents = true
layout_mode = 2
size_flags_horizontal = 3
theme_override_font_sizes/font_size = 8
text = "°C"
horizontal_alignment = 1

[connection signal="pressed" from="button" to="." method="_on_button_pressed"]
