[gd_scene load_steps=2 format=3 uid="uid://ce5mtxqd1ndru"]

[ext_resource type="Texture2D" uid="uid://cgqo5gucd2be0" path="res://scenes/tilemap/dot.png" id="2_rq0y0"]

[node name="rect" type="TextureRect"]
offset_left = -16.0
offset_top = -16.0
offset_right = 16.0
offset_bottom = 16.0
pivot_offset = Vector2(16, 16)
texture = ExtResource("2_rq0y0")
expand_mode = 1
