[gd_scene load_steps=7 format=3 uid="uid://b5kjdyxuwsot5"]

[ext_resource type="Material" uid="uid://s6xe8igevnv2" path="res://shaders/antenas.tres" id="1_newdt"]
[ext_resource type="Script" uid="uid://b85scuflwlqom" path="res://scenes/diagram/diagram.gd" id="2_8xjuy"]
[ext_resource type="PackedScene" uid="uid://c73ahpv8uiuc7" path="res://scenes/diagram/sector.tscn" id="3_tgnog"]
[ext_resource type="Shader" uid="uid://k36g8tww5yo" path="res://shaders/sector.gdshader" id="4_obn6s"]

[sub_resource type="PlaceholderTexture2D" id="PlaceholderTexture2D_2bft1"]
size = Vector2(1600, 1200)

[sub_resource type="ShaderMaterial" id="ShaderMaterial_lniyv"]
resource_local_to_scene = true
shader = ExtResource("4_obn6s")

[node name="canvas" type="Sprite2D"]
material = ExtResource("1_newdt")
texture = SubResource("PlaceholderTexture2D_2bft1")
centered = false
script = ExtResource("2_8xjuy")
SecZap = ExtResource("3_tgnog")

[node name="строб" parent="." instance=ExtResource("3_tgnog")]
material = SubResource("ShaderMaterial_lniyv")
position = Vector2(560, 560)
scale = Vector2(1100, 1100)
