29 lines
947 B
GDScript
29 lines
947 B
GDScript
extends Node2D
|
|
|
|
var sock = PacketPeerUDP.new()
|
|
@onready var table_threads = get_node('tabs/threats/table_t')
|
|
@onready var btn_add_threads = get_node('tabs/threats/btn_add')
|
|
@onready var btn_del_threads = get_node('tabs/threats/btn_del')
|
|
|
|
@onready var table_pomehi = get_node('tabs/pomehi/table_p')
|
|
|
|
# Called when the node enters the scene tree for the first time.
|
|
func _ready():
|
|
sock.bind(Consts.MAIN_ADDR[1], Consts.MAIN_ADDR[0])
|
|
sock.set_dest_address(Consts.DST_ADDR[0], Consts.DST_ADDR[1])
|
|
Threats.init_treats(table_threads, btn_add_threads, btn_del_threads)
|
|
Pomehi.init_pomehi(table_pomehi)
|
|
var timer = Timer.new()
|
|
timer.connect('timeout', Callable(self, 'on_timeout').bind())
|
|
add_child(timer) #to process
|
|
timer.start(1) #to start
|
|
|
|
|
|
func on_timeout():
|
|
sock.put_packet(Threats.get_threats_data())
|
|
|
|
|
|
# Called every frame. 'delta' is the elapsed time since the previous frame.
|
|
#func _process(delta):
|
|
# pass
|