Доработка. Теперь только для Godot4
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@@ -1,10 +1,10 @@
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[gd_scene load_steps=2 format=2]
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[ext_resource path="res://nine-patch.png" type="Texture" id=1]
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[ext_resource path="res://nine-patch.png" type="Texture2D" id=1]
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[node name="NinePatchRect" type="NinePatchRect"]
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margin_right = 42.0
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margin_bottom = 33.0
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offset_right = 42.0
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offset_bottom = 33.0
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texture = ExtResource( 1 )
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draw_center = false
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patch_margin_left = 8
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