Доработка. Теперь только для Godot4
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@@ -1,12 +1,12 @@
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[gd_scene load_steps=3 format=2]
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[ext_resource path="res://индикатор-1-1.png" type="Texture" id=1]
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[ext_resource path="res://индикатор-1-0.png" type="Texture" id=2]
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[ext_resource path="res://индикатор-1-1.png" type="Texture2D" id=1]
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[ext_resource path="res://индикатор-1-0.png" type="Texture2D" id=2]
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[node name="indicator_1" type="TextureButton"]
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modulate = Color( 1, 0.596078, 0.4, 1 )
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margin_right = 35.0
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margin_bottom = 29.0
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offset_right = 35.0
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offset_bottom = 29.0
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toggle_mode = true
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button_mask = 0
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texture_normal = ExtResource( 2 )
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