12 lines
745 B
GDScript
12 lines
745 B
GDScript
extends Sprite2D
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func get_center() -> Vector2: return $строб.position
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func set_strob_color(color: Color): $строб.material.set('shader_parameter/color', color);
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func set_strob_dir(dir: float): $строб.rotation_degrees = dir - 90.0
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func set_strob_width(width: float): $строб.material.set('shader_parameter/width', width)
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func get_strob_width() -> float: return $строб.material.get('shader_parameter/width')
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func set_strob_visible(val: bool): $строб.visible = val
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func get_strob_visible() -> bool: return $строб.visible
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func set_strob_band(val: float): $строб.material.set('shader_parameter/inner_radius', val)
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func get_strob_band() -> float: return $строб.material.get('shader_parameter/inner_radius')
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