Files
uarep-ctl/canvas.gd
2023-04-12 11:58:07 +03:00

15 lines
435 B
GDScript

@tool
extends Sprite2D
# const band_ants = [Vector4(8, 600, 650, 10), Vector4(8, 650, 700, 30), Vector4(12, 750, 800, 50)]
var band_ants: PackedInt32Array = PackedInt32Array([8, 8, 12])
# Called when the node enters the scene tree for the first time.
func _ready():
material.set_shader_parameter('band_ants', band_ants)
# Called every frame. 'delta' is the elapsed time since the previous frame.
func _process(delta):
pass