[gd_scene load_steps=4 format=3 uid="uid://bbq6nklh36yij"] [ext_resource type="Script" path="res://scenes/tilemap/tilemap.gd" id="1_mkfgj"] [ext_resource type="Shader" path="res://shaders/tilemap.gdshader" id="1_tsdui"] [sub_resource type="ShaderMaterial" id="ShaderMaterial_pmqvj"] resource_local_to_scene = true shader = ExtResource("1_tsdui") shader_parameter/radius = 0.39 [node name="tilemap" type="Sprite2D"] material = SubResource("ShaderMaterial_pmqvj") position = Vector2(560, 560) script = ExtResource("1_mkfgj")