[gd_scene load_steps=7 format=3 uid="uid://b5kjdyxuwsot5"] [ext_resource type="Shader" uid="uid://dhipoo0ju5ebg" path="res://shaders/antenas.gdshader" id="1_8cjpq"] [ext_resource type="Script" uid="uid://b85scuflwlqom" path="res://scenes/diagram/diagram.gd" id="2_8xjuy"] [ext_resource type="PackedScene" uid="uid://c73ahpv8uiuc7" path="res://scenes/diagram/sector.tscn" id="3_tgnog"] [ext_resource type="Shader" uid="uid://k36g8tww5yo" path="res://shaders/sector.gdshader" id="4_obn6s"] [sub_resource type="ShaderMaterial" id="ShaderMaterial_oqtdt"] shader = ExtResource("1_8cjpq") shader_parameter/grid_cells_angle = 4 shader_parameter/grid_layers_radius = 7 shader_parameter/alpha = 0.5 shader_parameter/inner_radius = 0.36 shader_parameter/outer_radius = 1.0 shader_parameter/grid_line_width = 0.0025 shader_parameter/rotation = 0.0 shader_parameter/ffr = 0.15 shader_parameter/sfr = 0.0 shader_parameter/pfr = 0.015 shader_parameter/afr = 0.0 shader_parameter/ant_band_m = PackedInt32Array(0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0) [sub_resource type="ShaderMaterial" id="ShaderMaterial_lniyv"] resource_local_to_scene = true shader = ExtResource("4_obn6s") [node name="canvas" type="ColorRect"] texture_filter = 1 material = SubResource("ShaderMaterial_oqtdt") offset_right = 560.0 offset_bottom = 560.0 scale = Vector2(2, 2) script = ExtResource("2_8xjuy") SecZap = ExtResource("3_tgnog") [node name="строб" parent="." instance=ExtResource("3_tgnog")] material = SubResource("ShaderMaterial_lniyv") position = Vector2(280, 280) scale = Vector2(560, 560)