[gd_scene load_steps=6 format=3 uid="uid://5rw652cmnybi"] [ext_resource type="Shader" uid="uid://bw5mmbgeycwua" path="res://shaders/color-invers.gdshader" id="1_anyuq"] [sub_resource type="StyleBoxEmpty" id="StyleBoxEmpty_il5wc"] [sub_resource type="GDScript" id="GDScript_vuu0m"] script/source = "extends LineEdit static var styles = [[null, null], [null, null]] static var init_done: = false func _init() -> void: if not init_done: init_done = true var style_0_light = get_theme_stylebox('normal') var style_1_light = get_theme_stylebox('read_only') style_0_light.bg_color = Color(0.12, 0.12, 0.12) style_1_light.bg_color = Color(0.12, 0.12, 0.12) styles[1][0] = style_0_light styles[1][1] = style_1_light var style_0_dark = style_0_light.duplicate(true) var style_1_dark = style_1_light.duplicate(true) style_0_light.bg_color = Color.GRAY style_1_light.bg_color = Color.GRAY styles[0][0] = style_0_dark styles[0][1] = style_1_dark ProjectSettings.connect('settings_changed', apply_colors) apply_colors() func apply_colors(): if ProjectSettings.get_setting('application/config/%s' % 'Цвет темы программы', false): add_theme_color_override('font_color', Color.BLACK) add_theme_color_override('font_uneditable_color', Color.BLACK) add_theme_stylebox_override('normal', styles[1][0]) add_theme_stylebox_override('read_only', styles[1][1]) else: add_theme_color_override('font_color', Color(1.0, 0.596, 0.4)) add_theme_color_override('font_uneditable_color', Color(1.0, 0.596, 0.4)) add_theme_stylebox_override('normal', styles[0][0]) add_theme_stylebox_override('read_only', styles[0][1]) " [sub_resource type="ShaderMaterial" id="ShaderMaterial_8lkgc"] shader = ExtResource("1_anyuq") [sub_resource type="StyleBoxEmpty" id="StyleBoxEmpty_8lkgc"] [node name="LineEdit" type="LineEdit"] offset_right = 950.0 offset_bottom = 27.0 theme_override_colors/font_uneditable_color = Color(1, 0.596078, 0.4, 1) theme_override_colors/font_color = Color(1, 0.596078, 0.4, 1) theme_override_styles/focus = SubResource("StyleBoxEmpty_il5wc") editable = false context_menu_enabled = false shortcut_keys_enabled = false middle_mouse_paste_enabled = false selecting_enabled = false deselect_on_focus_loss_enabled = false script = SubResource("GDScript_vuu0m") [node name="CheckButton" type="CheckButton" parent="."] material = SubResource("ShaderMaterial_8lkgc") layout_mode = 0 offset_left = 453.0 offset_top = 1.5 offset_right = 497.0 offset_bottom = 25.5 theme_override_styles/focus = SubResource("StyleBoxEmpty_8lkgc")