diff --git a/scripts/network.gd b/scripts/network.gd index 2a7d4c6b..b060e89c 100644 --- a/scripts/network.gd +++ b/scripts/network.gd @@ -303,7 +303,7 @@ func get_tcp_data(sock: SocketTCP, peer, len_rx): func _process(_delta: float) -> void: tick = Time.get_ticks_msec() RenderingServer.global_shader_parameter_set('tick_curent', tick) - for key in units_udp: + for key: StringName in units_udp: var unit_udp = units_udp[key] if Error.OK == unit_udp.process(tick): var sock = send_sockets[unit_udp.name] @@ -311,18 +311,18 @@ func _process(_delta: float) -> void: var dst_port = dst_ports[key] var dst_addr = dst_addrs[key] sock.send_to([dst_addr, dst_port], tx_data) - for key in units_udprx: + for key: StringName in units_udprx: var unit_udprx = units_udprx[key] unit_udprx.process(tick) - for key in units_serial: + for key: StringName in units_serial: var unit_serial = units_serial[key] var serial = serials[key] if Error.OK == unit_serial.process(tick): serial.send_to(unit_serial.tx_data) - for key in units_modbus: + for key: StringName in units_modbus: var unit_modbus = units_modbus[key] unit_modbus.process(tick) - for sock_unit in tcp_sockets: + for sock_unit: Array in tcp_sockets: var sock = sock_unit[0] var unit_tcp = sock_unit[1] if Error.OK == unit_tcp.process(tick):