diff --git a/data/DSEG7Classic-Regular.ttf.import b/data/DSEG7Classic-Regular.ttf.import index 1c1fddb5..edd46ee5 100644 --- a/data/DSEG7Classic-Regular.ttf.import +++ b/data/DSEG7Classic-Regular.ttf.import @@ -15,6 +15,7 @@ dest_files=["res://.godot/imported/DSEG7Classic-Regular.ttf-32df8fc6f2e5584d5a5b Rendering=null antialiasing=1 generate_mipmaps=false +disable_embedded_bitmaps=true multichannel_signed_distance_field=false msdf_pixel_range=8 msdf_size=48 diff --git a/data/DejaVuSans.ttf.import b/data/DejaVuSans.ttf.import index 3e412bcd..de13c3dc 100644 --- a/data/DejaVuSans.ttf.import +++ b/data/DejaVuSans.ttf.import @@ -15,6 +15,7 @@ dest_files=["res://.godot/imported/DejaVuSans.ttf-b4085dde282b5d503d6a56e258b526 Rendering=null antialiasing=1 generate_mipmaps=false +disable_embedded_bitmaps=true multichannel_signed_distance_field=false msdf_pixel_range=8 msdf_size=48 diff --git a/data/DejaVuSansCondensed.ttf.import b/data/DejaVuSansCondensed.ttf.import index 42c3c526..2d8fd9ed 100644 --- a/data/DejaVuSansCondensed.ttf.import +++ b/data/DejaVuSansCondensed.ttf.import @@ -15,6 +15,7 @@ dest_files=["res://.godot/imported/DejaVuSansCondensed.ttf-7a8251b7291db131ffa4e Rendering=null antialiasing=1 generate_mipmaps=false +disable_embedded_bitmaps=true multichannel_signed_distance_field=false msdf_pixel_range=8 msdf_size=48 diff --git a/project.godot b/project.godot index 48801b2f..930f296b 100644 --- a/project.godot +++ b/project.godot @@ -83,8 +83,6 @@ window/size/viewport_width=1600 window/size/viewport_height=1200 window/subwindows/embed_subwindows=false window/stretch/mode="canvas_items" -window/dpi/allow_hidpi=false -window/vsync/vsync_mode=false [editor] @@ -145,13 +143,11 @@ external_cu=false [gui] -common/text_edit_undo_stack_max_size=100 theme/custom_font="res://data/secondary-font.tres" theme/default_font_antialiasing=0 theme/default_font_hinting=2 theme/default_font_subpixel_positioning=3 theme/lcd_subpixel_layout=0 -common/drop_mouse_on_gui_input_disabled=true [input] @@ -193,7 +189,7 @@ common/enable_object_picking=false [rendering] renderer/rendering_method="gl_compatibility" -renderer/rendering_method.web="mobile" +renderer/rendering_method.mobile="gl_compatibility" shader_compiler/shader_cache/strip_debug=true anti_aliasing/quality/msaa_2d=1 quality/driver/fallback_to_gles2=true