Работа в процессе. Добавлена прокрутка для таблицы
This commit is contained in:
103
table/table.gd
103
table/table.gd
@@ -32,6 +32,19 @@ var header: GridContainer # Заголовок таблицы
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signal row_pressed(i_row: int) # Вызывается при нажатии кнопкой мыши на строку
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signal selected_changed(i_row: int) # Вызывается при изменении выбранного ряда. i_row - текущий выбранный ряд
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var scroll: Control
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var scroll_adj: = Vector2(0, 0)
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func pin_header(scrl: ScrollContainer, prnt):
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scrl.remove_child(header)
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prnt.add_child(header)
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# TODO: Это значение следует получить из темы
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var v_separation: = 3.0
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header.position = scrl.position - Vector2(0, header.size.y + v_separation)
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scroll = scrl
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scroll_adj = scrl.position
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func selector_up():
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var i_rows: = []
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@@ -93,11 +106,11 @@ func _ready():
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assert(ScnNode)
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func align_to_left_bottom(header, gap: = Vector2(0, 0)):
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func align_to_left_bottompos(hdr: Control, gap: = Vector2(0, 0)):
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""" Выравнивает по нижнему левому углу.
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Используется для выравнивания по заголовку """
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position.x = header.position.x + gap.x
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position.y = header.position.y + header.size.y + gap.y
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position.x = hdr.position.x + gap.x
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position.y = hdr.position.y + hdr.size.y + gap.y
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func _assert_meta(i_col: int, i_row: int, pname: String, node):
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@@ -165,26 +178,14 @@ func _input(event) -> void:
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elif event is InputEventMouseButton:
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if not event.pressed:
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return
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if (event.position.x < position.x) \
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or (event.position.x > (position.x + size.x)) \
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or (event.position.y < position.y) \
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or (event.position.y > (position.y + size.y)):
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in_focus = false
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emit_signal('focus_exited')
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return
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var rows_count: = get_rows_count()
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in_focus = true
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emit_signal('focus_entered')
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for i_row in rows_count:
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var rect = [0, 0, 0, 0]
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get_node_rect(0, i_row, rect)
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var y = rect[1] + position.y
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if event.position.y < y:
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continue
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if event.position.y > (y + rect[3]):
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continue
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emit_signal('row_pressed', i_row)
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break
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if check_event_pos(event.position, scroll):
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if not in_focus:
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in_focus = true
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emit_signal('focus_entered')
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elif not check_event_pos(event.position, scroll):
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if in_focus:
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in_focus = false
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emit_signal('focus_exited')
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func _init() -> void:
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@@ -192,6 +193,15 @@ func _init() -> void:
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assert(selector_color_proc.is_valid())
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selector_size_proc = Callable(self, 'default_selector_size_proc')
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assert(selector_size_proc.is_valid())
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scroll = self
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func check_event_pos(event_pos: Vector2, obj: Control):
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return \
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(event_pos.x > obj.position.x) \
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and (event_pos.x < (obj.position.x + obj.size.x)) \
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and (event_pos.y > obj.position.y) \
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and (event_pos.y < (obj.position.y + obj.size.y))
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func defaultselector_color_proc(_i_row: int):
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@@ -210,10 +220,10 @@ func set_selector_size_proc(instance: Object, function: String) -> void:
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func default_selector_size_proc(i_row: int, rect: Array) -> void:
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get_row_rect(i_row, rect)
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rect[0] = rect[0] + position.x - node_gap.x / 2.0
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rect[1] = rect[1] + position.y - node_gap.y / 2.0
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rect[2] = rect[2] + node_gap.x
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rect[3] = rect[3] + node_gap.y
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rect[0] += position.x - node_gap.x / 2.0
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rect[1] += position.y - node_gap.y / 2.0
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rect[2] += node_gap.x
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rect[3] += node_gap.y
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func clear_rows_selected():
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@@ -224,35 +234,34 @@ func clear_rows_selected():
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func set_row_selected(i_row: int, selected: bool = true) -> void:
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var key: = ROW_SELECTOR_KEY_FORMAT % [i_row, 0]
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var parent = get_parent()
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var node = nodes[NODE_KEY_FORMAT % [i_row, 0]]
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if nodes.has(key) and (not selected):
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var selector = nodes[key]
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parent.remove_child(selector)
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node.remove_child(selector)
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selector.queue_free()
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nodes.erase(key)
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elif (not nodes.has(key)) and selected:
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var selector = ScnSelector.instantiate()
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var rect: = [0, 0, 0, 0]
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selector_size_proc.call(i_row, rect)
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selector.position.x = rect[0]
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selector.position.y = rect[1]
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selector.size.x = rect[2]
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selector.size.y = rect[3]
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selector.modulate = selector_color_proc.call(i_row)
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selector.z_index = z_index + 1
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nodes[key] = selector
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parent.add_child(selector)
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node.add_child(selector)
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func is_row_selected(i_row: int) -> bool:
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var key: = get_node_key(ROW_SELECTOR_KEY_FORMAT, 0, i_row)
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var key: = ROW_SELECTOR_KEY_FORMAT % [i_row, 0]
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return nodes.has(key)
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func get_selected_rows(rows: Array) -> void:
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func get_selected_rows(i_rows: Array) -> void:
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for key in nodes.keys():
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if SLCT_PREFIX in key:
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var indexes = get_key_indexes(key)
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rows.append(indexes[1])
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i_rows.append(indexes[1])
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func get_rows_count() -> int:
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@@ -282,10 +291,19 @@ func add_row(row_types: Array) -> void:
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assert(rows_count < MAX_INDEX, 'ошибка: слишком много рядов, больше %d' % (MAX_INDEX + 1))
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for i_col in columns:
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var node = row_types[i_col].instantiate()
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var head = nodes[HEAD_KEY_FORMAT % [0, i_col]]
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node.custom_minimum_size.x = head.custom_minimum_size.x
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node.size.x = head.size.x
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var key: String = NODE_KEY_FORMAT % [rows_count, i_col]
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node.name = key
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add_child(node)
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nodes[key] = node
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node.connect('focus_entered', Callable(self, '_on_focus_entered').bind(key))
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func _on_focus_entered(key):
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var indexes = get_key_indexes(key)
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emit_signal('row_pressed', indexes[1])
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func set_header(header_types: Array):
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@@ -300,7 +318,7 @@ func set_header(header_types: Array):
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header.position = position
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header.columns = header_types.size()
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header.size.x = size.x
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var parent = get_parent()
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var parent = scroll.get_parent()
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parent.add_child(header)
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do_adj = true
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else:
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@@ -335,7 +353,9 @@ func remove_row(i_row: int):
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var sel_key: String = ROW_SELECTOR_KEY_FORMAT % [i_row, 0]
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if nodes.has(sel_key):
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var selector = nodes[sel_key]
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get_parent().remove_child(selector)
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var node_key: String = get_node_key(NODE_KEY_FORMAT, 0, i_row)
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var node = nodes[node_key]
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node.get_parent().remove_child(selector)
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selector.queue_free()
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nodes.erase(sel_key)
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for i_col in columns:
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@@ -405,7 +425,7 @@ func clear_rows() -> void:
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remove_row(i_row)
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func set_callbacks(dest_node: Node, event_name: String, callback: String, clmns: Array, user_data: Array) -> void:
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func connect_columns(dest_node: Node, event_name: String, callback: String, clmns: Array, user_data: Array) -> void:
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""" Настраивает обратные вызовы для колонок.
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:dest_node: Получатель события
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:event_name: Имя события
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@@ -496,7 +516,8 @@ func get_row_text(i_row: int) -> Array:
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func set_row_text(i_row: int, row: Array, i_begin: int = 0, key_format: String = NODE_KEY_FORMAT) -> void:
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assert((i_begin + row.size()) < columns)
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assert(i_begin >= 0)
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assert((columns - i_begin) <= row.size())
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for i_col in columns - i_begin:
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var key: = get_node_key(key_format, i_col + i_begin, i_row)
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nodes[key].text = row[i_col]
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@@ -533,7 +554,7 @@ func get_row_rect(i_row: int, rect: Array, key_format: String = NODE_KEY_FORMAT)
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assert(rect.size() >= 4, 'ошибка: мало элементов для возврата результата')
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var cell0 = nodes[get_node_key(key_format, 0, i_row)]
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var cell1 = nodes[get_node_key(key_format, columns - 1, i_row)]
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rect[0] = cell0.position.x
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rect[1] = cell0.position.y
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rect[0] = cell0.position.x + scroll_adj.x
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rect[1] = cell0.position.y + scroll_adj.y
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rect[2] = (cell1.position.x - cell0.position.x) + cell1.size.x
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rect[3] = cell0.size.y
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