From be4beb561859a3ddc599833bdac0ea664ea0e337 Mon Sep 17 00:00:00 2001 From: sasha80 Date: Sat, 20 Sep 2025 16:49:48 +0300 Subject: [PATCH] =?UTF-8?q?=D0=94=D0=BE=D1=80=D0=B0=D0=B1=D0=BE=D1=82?= =?UTF-8?q?=D0=BA=D0=B0.=20=D0=94=D0=BE=D0=B1=D0=B0=D0=B2=D0=BB=D0=B5?= =?UTF-8?q?=D0=BD=D0=B8=D0=B5=20=D0=BE=D1=82=D0=BE=D0=B1=D0=BE=D0=B0=D0=B6?= =?UTF-8?q?=D0=B5=D0=BD=D0=B8=D1=8F=20=D1=81=D0=B5=D0=BA=D1=82=D0=BE=D1=80?= =?UTF-8?q?=D0=B0=20=D0=B7=D0=B0=D0=BF=D1=80=D0=B5=D1=82=D0=B0=20=D0=BE?= =?UTF-8?q?=D1=82=20=D0=9A=D0=90=D0=9F=D0=A1=D0=A0=D0=9F=D0=91?= MIME-Version: 1.0 Content-Type: text/plain; charset=UTF-8 Content-Transfer-Encoding: 8bit --- scenes/diagram/diagram.gd | 13 +++++++++++++ scenes/diagram/diagram.tscn | 1 + 2 files changed, 14 insertions(+) diff --git a/scenes/diagram/diagram.gd b/scenes/diagram/diagram.gd index 0116c167..e0cd7b23 100644 --- a/scenes/diagram/diagram.gd +++ b/scenes/diagram/diagram.gd @@ -4,6 +4,8 @@ const NUM_OF_RANGE = 7 const NUM_OF_DIRECTIONS = 4 var fs_default_colors: Array ## Цвета по умолчанию для блоков ФС. +@export var SecZap: PackedScene + func _ready() -> void: signaller.connect('map_mode_changed', Callable(self, 'set_view_mode')) set_def_colors() @@ -32,6 +34,17 @@ func get_radius_inner_1() -> float: return material.get('shader_parameter/radius func set_band_colors(val: Array): material.set('shader_parameter/ant_band_c', val) +## Добавляет сектор запрета[br] +## [param fc] - Центральная частота[br] +## [param fw] - Ширина диапазона[br] +## [param ac] - Угол центра[br] +## [param aw] - Ширина по углу[br] +func add_seczap(id: int, fc: float, fw: float, ac: float, aw: float): + var sec_zap = SecZap.instantiate() + sec_zap.name = 'SECZAP%d' % id + add_child(sec_zap) + + func set_view_mode(val: int): if val == 1: $строб.hide() diff --git a/scenes/diagram/diagram.tscn b/scenes/diagram/diagram.tscn index e48a68b4..bc00d0ab 100644 --- a/scenes/diagram/diagram.tscn +++ b/scenes/diagram/diagram.tscn @@ -17,6 +17,7 @@ material = ExtResource("1_newdt") texture = SubResource("PlaceholderTexture2D_2bft1") centered = false script = ExtResource("2_8xjuy") +SecZap = ExtResource("3_tgnog") [node name="строб" parent="." instance=ExtResource("3_tgnog")] material = SubResource("ShaderMaterial_lniyv")