diff --git a/scenes/button-flat/nine-patch-button.gd b/scenes/button-flat/nine-patch-button.gd index 6fe49ab2..e47b96f7 100644 --- a/scenes/button-flat/nine-patch-button.gd +++ b/scenes/button-flat/nine-patch-button.gd @@ -92,12 +92,11 @@ func _enter_tree() -> void: $back.scale = size $back.material.set('shader_parameter/scale', size / Vector2(20.0, 20.0)) $button.connect('toggled', _on_button_toggled) - ProjectSettings.connect("settings_changed", _on_settings_changed) pressed = _pressed func _on_settings_changed(): - apply_colors(ProjectSettings.get_setting('application/config/%s' % 'Цвет темы программы', false )) + pass func _exit_tree() -> void: @@ -111,19 +110,3 @@ func set_toggle_mode(val: bool): func _on_button_toggled(val: bool): if val: $state.set_texture(texture_state1) else: $state.set_texture(texture_state0) - - -func apply_colors(is_light: bool): - pass - #if is_light: - #$button.add_theme_color_override("font_color", Color.WHITE) - #$button.add_theme_color_override("font_hover_color", Color.WHITE) - #$button.add_theme_color_override("font_pressed_color", Color.WHITE) - #$button.add_theme_color_override("font_focus_color", Color.BLACK) - #$button.add_theme_color_override("font_disabled_color", Color.WHITE) - #$button.add_theme_color_override("font_shadow_color", Color.LIGHT_GOLDENROD) - #else: - #$button.remove_theme_color_override("font_color") - #$button.remove_theme_color_override("font_hover_color") - #$button.remove_theme_color_override("font_pressed_color") - #$button.remove_theme_color_override("font_disabled_color") diff --git a/scenes/эмс2/эмс-тг.gd b/scenes/эмс2/эмс-тг.gd index 1bb69d43..0a6354ea 100644 --- a/scenes/эмс2/эмс-тг.gd +++ b/scenes/эмс2/эмс-тг.gd @@ -7,9 +7,9 @@ func _ready() -> void: signaller.connect('sector_klaster', Callable(self, 'on_sector_klaster').bind(unit_trassa)) -func on_trassa_line_changed(unit_trassa): +func on_trassa_line_changed(_unit_trassa): pass -func on_sector_klaster(_data, unit_trassa): +func on_sector_klaster(_data, _unit_trassa): pass