diff --git a/project.godot b/project.godot index ce0e5d20..1595bf6b 100644 --- a/project.godot +++ b/project.godot @@ -194,7 +194,6 @@ common/enable_object_picking=false renderer/rendering_method="gl_compatibility" renderer/rendering_method.mobile="gl_compatibility" shader_compiler/shader_cache/strip_debug=true -anti_aliasing/quality/msaa_2d=1 quality/driver/fallback_to_gles2=true [shader_globals] diff --git a/scenes/tilemap/tilemap.gd b/scenes/tilemap/tilemap.gd index a6e263f6..61324c96 100644 --- a/scenes/tilemap/tilemap.gd +++ b/scenes/tilemap/tilemap.gd @@ -100,6 +100,8 @@ const image_load_proc_names = { func _ready(): + if Engine.is_editor_hint(): + return $canvas.connect('mouse_entered', func(): _rollover = true) $canvas.connect('mouse_exited', func(): _rollover = false) _on_resize() diff --git a/scripts/settings.gd b/scripts/settings.gd index e2dddd3d..55172667 100644 --- a/scripts/settings.gd +++ b/scripts/settings.gd @@ -55,6 +55,8 @@ const UM_MAX: = 55.0 func _ready() -> void: + if Engine.is_editor_hint(): + return var file = FileAccess.open(settings_file, FileAccess.READ) if not file: log.info('Не удалось открыть файл настроек %s, использованы настройики по умолчанию' % settings_file)