Доработка. Цвет отметки вынесен в параметры

This commit is contained in:
sasha80
2025-02-19 13:27:53 +03:00
parent f73110b291
commit 87f41b7014
3 changed files with 10 additions and 8 deletions

View File

@@ -13,6 +13,10 @@ func set_ecm_visible(value: bool): $ecm_done.visible = value
func update(): $bip.material.set('shader_parameter/tick_update', float(Time.get_ticks_msec()/1000))
## Задаёт цвет
func set_color(color: Color): $bip.material.set('shader_parameter/color', Vector3(color.r, color.g, color.b))
## Функция присваивает заданое значение видимости селектору.
func set_sel_visible(value: bool):
selected = value

View File

@@ -7,6 +7,7 @@
[sub_resource type="ShaderMaterial" id="ShaderMaterial_2dulj"]
shader = ExtResource("2_rt0la")
shader_parameter/tick_update = 0.0
shader_parameter/color = Color(0.972549, 0.12549, 0.411765, 1)
[sub_resource type="PlaceholderTexture2D" id="PlaceholderTexture2D_w5pye"]
@@ -233,6 +234,7 @@ layout_mode = 0
offset_right = 1.0
offset_bottom = 1.0
scale = Vector2(20, 20)
action_mode = 0
button_mask = 3
texture_normal = SubResource("PlaceholderTexture2D_w5pye")
stretch_mode = 3