From 74df97187705970313b698c1611c5dddb651ddb9 Mon Sep 17 00:00:00 2001 From: sasha80 Date: Tue, 12 Sep 2023 10:11:30 +0300 Subject: [PATCH] =?UTF-8?q?=D0=94=D0=BE=D1=80=D0=B0=D0=B1=D0=BE=D1=82?= =?UTF-8?q?=D0=BA=D0=B0.=20=D0=A6=D0=B2=D0=B5=D1=82=20=D0=B8=D0=B7=20?= =?UTF-8?q?=D0=B0=D0=BD=D0=B8=D0=BC=D0=B0=D1=86=D0=B8=D0=B8?= MIME-Version: 1.0 Content-Type: text/plain; charset=UTF-8 Content-Transfer-Encoding: 8bit --- scenes/bip.tscn | 11 +---------- 1 file changed, 1 insertion(+), 10 deletions(-) diff --git a/scenes/bip.tscn b/scenes/bip.tscn index 71548885..66305c67 100644 --- a/scenes/bip.tscn +++ b/scenes/bip.tscn @@ -1,4 +1,4 @@ -[gd_scene load_steps=5 format=3 uid="uid://nl1vklubr5kr"] +[gd_scene load_steps=4 format=3 uid="uid://nl1vklubr5kr"] [ext_resource type="Shader" path="res://shaders/bip.gdshader" id="1_k6vue"] @@ -10,16 +10,7 @@ shader_parameter/tick_update = 0 [sub_resource type="PlaceholderTexture2D" id="PlaceholderTexture2D_tgf76"] -[sub_resource type="GDScript" id="GDScript_4xy3s"] -script/source = "extends Sprite2D - -func set_bip_color(col: Color): material.set('shader_parameter/color', col) -func get_bip_color() -> Color: return material.get('shader_parameter/color') -func set_tick_update(tick): material.set('shader_parameter/tick_update', tick) -" - [node name="bip" type="Sprite2D"] material = SubResource("ShaderMaterial_2dulj") scale = Vector2(10, 10) texture = SubResource("PlaceholderTexture2D_tgf76") -script = SubResource("GDScript_4xy3s")