diff --git a/scripts/network.gd b/scripts/network.gd index dd0d31b4..18fa8d32 100644 --- a/scripts/network.gd +++ b/scripts/network.gd @@ -402,7 +402,7 @@ func _process(_delta: float) -> void: RenderingServer.global_shader_parameter_set('tick_curent', tick) for unit_name: StringName in units_udptx: var unit_udptx: = units_udptx[unit_name] - if Error.OK == unit_udptx.process(tick): + while (Error.OK == unit_udptx.process(tick)): var sock: = send_sockets[unit_name] var tx_data: = unit_udptx.tx_data.slice(0, unit_udptx.tx_len) var dst_port: = dst_ports[unit_name]