[gd_scene load_steps=7 format=3 uid="uid://b5kjdyxuwsot5"]

[ext_resource type="Shader" uid="uid://dhipoo0ju5ebg" path="res://shaders/antenas.gdshader" id="1_8cjpq"]
[ext_resource type="Script" uid="uid://b85scuflwlqom" path="res://scenes/diagram/diagram.gd" id="2_8xjuy"]
[ext_resource type="PackedScene" uid="uid://c73ahpv8uiuc7" path="res://scenes/diagram/sector.tscn" id="3_tgnog"]
[ext_resource type="Shader" uid="uid://k36g8tww5yo" path="res://shaders/sector.gdshader" id="4_obn6s"]

[sub_resource type="ShaderMaterial" id="ShaderMaterial_oqtdt"]
shader = ExtResource("1_8cjpq")
shader_parameter/grid_cells_angle = 4
shader_parameter/grid_layers_radius = 7
shader_parameter/alpha = 0.5
shader_parameter/inner_radius = 0.36
shader_parameter/outer_radius = 1.0
shader_parameter/grid_line_width = 0.0025
shader_parameter/rotation = 0.0
shader_parameter/ffr = 0.15
shader_parameter/sfr = 0.0
shader_parameter/pfr = 0.015
shader_parameter/afr = 0.0
shader_parameter/ant_band_m = PackedInt32Array(0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)

[sub_resource type="ShaderMaterial" id="ShaderMaterial_lniyv"]
resource_local_to_scene = true
shader = ExtResource("4_obn6s")

[node name="canvas" type="ColorRect"]
texture_filter = 1
material = SubResource("ShaderMaterial_oqtdt")
offset_right = 560.0
offset_bottom = 560.0
scale = Vector2(2, 2)
script = ExtResource("2_8xjuy")
SecZap = ExtResource("3_tgnog")

[node name="строб" parent="." instance=ExtResource("3_tgnog")]
material = SubResource("ShaderMaterial_lniyv")
position = Vector2(280, 280)
scale = Vector2(560, 560)
