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PRD_TU_MP550/light_ind.tres

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[gd_resource type="GradientTexture2D" load_steps=2 format=3 uid="uid://5rgkuswg2rxb"]
[sub_resource type="Gradient" id="Gradient_baoy0"]
colors = PackedColorArray(1, 1, 1, 1, 0.393086, 0.393086, 0.393085, 1)
[resource]
gradient = SubResource("Gradient_baoy0")
width = 25
height = 25
fill = 1
fill_from = Vector2(0.5, 0.5)
fill_to = Vector2(1.125, 0)