165 lines
4.6 KiB
Plaintext
165 lines
4.6 KiB
Plaintext
[gd_scene load_steps=11 format=3 uid="uid://p2suppildvq0"]
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[ext_resource type="Texture2D" uid="uid://ce3qpf070wgd2" path="res://pictures/состояние-исправности-0.png" id="1_2n7he"]
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[ext_resource type="Texture2D" uid="uid://cgtg4gbqnuxrc" path="res://pictures/nine-patch-round.png" id="2_4b43i"]
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[ext_resource type="Texture2D" uid="uid://byweg7pgt8o4h" path="res://pictures/состояние-исправности-1.png" id="2_38t58"]
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[ext_resource type="Texture2D" uid="uid://dkef6xwxwdxi8" path="res://pictures/эмс-бланк.png" id="3_4kmgr"]
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[ext_resource type="Texture2D" uid="uid://bvikuv0lbvou8" path="res://pictures/состояние-исправности-2.png" id="3_i2t3v"]
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[ext_resource type="Texture2D" uid="uid://b15flrfytxkop" path="res://pictures/эмс-бланк-пост.png" id="4_omove"]
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[ext_resource type="Texture2D" uid="uid://ijdfo2mml54" path="res://pictures/эмс-бланк-перем.png" id="5_jia67"]
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[sub_resource type="GDScript" id="GDScript_fbktk"]
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script/source = "@tool
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extends Control
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@export var margins: Array[int] = [8, 8, 5, 8] # top, left, bottom, right
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@export var textures: Array[Texture]
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@export var self_size: Vector2i = Vector2i(50, 150):
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set(v):
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self_size = v
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size = v
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$np_rect.size = v
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_resize_children()
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get: return size
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@export var fname: String:
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set(v):
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fname = v
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$lbl_fname.text = v
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@export var rname: String:
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set(v):
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rname = v
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$lbl_rname.text = v
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func _resize_children() -> void:
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$lbl_rname.size.x = size.x
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$lbl_rname.position.y = margins[0]
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$lbl_fname.size.y = size.x
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$lbl_fname.position.y = size.y / 2 + $lbl_fname.size.x / 2
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$txr_state.position.x = size.x / 2 - ($txr_state.size.x * $txr_state.scale.x) / 2
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$txr_state.position.y = size.y - $txr_state.size.y * $txr_state.scale.x - margins[2]
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func _on_nine_patch_rect_resized() -> void:
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size = $np_rect.size
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self_size = $np_rect.size
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_resize_children()
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func _on_resized() -> void:
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$np_rect.size = size
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self_size = size
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_resize_children()
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@export var state: int:
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set(v):
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v = 0 if v < 0 else v
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v %= textures.size()
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state = v
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$txr_state.texture = textures[v]
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get:
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return state
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"
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[sub_resource type="ShaderMaterial" id="ShaderMaterial_45ast"]
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[sub_resource type="SpriteFrames" id="SpriteFrames_nofpw"]
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animations = [{
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"frames": [{
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"duration": 1.0,
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"texture": ExtResource("3_4kmgr")
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}, {
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"duration": 1.0,
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"texture": ExtResource("4_omove")
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}, {
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"duration": 1.0,
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"texture": ExtResource("5_jia67")
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}, {
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"duration": 1.0,
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"texture": null
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}],
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"loop": true,
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"name": &"default",
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"speed": 5.0
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}]
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[node name="yelement_v" type="Control"]
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editor_description = "Элемент замены из ЗИП"
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layout_mode = 3
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anchors_preset = 0
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offset_right = 50.0
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offset_bottom = 150.0
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script = SubResource("GDScript_fbktk")
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margins = Array[int]([8, 8, 8, 8])
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textures = Array[Texture]([ExtResource("1_2n7he"), ExtResource("2_38t58"), ExtResource("3_i2t3v")])
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metadata/ref_des = ""
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metadata/dec_num = ""
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[node name="lbl_rname" type="Label" parent="."]
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layout_mode = 0
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offset_top = 8.0
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offset_right = 50.0
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offset_bottom = 34.0
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theme_override_colors/font_color = Color(0.991, 0.991, 0.991, 0.675)
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theme_override_font_sizes/font_size = 17
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text = "A1"
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horizontal_alignment = 1
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vertical_alignment = 1
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[node name="lbl_fname" type="Label" parent="."]
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self_modulate = Color(1, 1, 1, 0.627451)
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layout_mode = 0
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offset_top = 123.0
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offset_right = 94.0
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offset_bottom = 173.0
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rotation = -1.5708
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theme_override_font_sizes/font_size = 17
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text = "Ячейка"
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horizontal_alignment = 1
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vertical_alignment = 1
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[node name="txr_state" type="TextureRect" parent="."]
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material = SubResource("ShaderMaterial_45ast")
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layout_mode = 0
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offset_left = 14.0
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offset_top = 110.0
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offset_right = 256.0
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offset_bottom = 352.0
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scale = Vector2(0.1, 0.1)
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size_flags_vertical = 6
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texture = ExtResource("1_2n7he")
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stretch_mode = 2
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metadata/_edit_lock_ = true
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[node name="np_rect" type="NinePatchRect" parent="."]
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layout_mode = 0
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offset_right = 50.0
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offset_bottom = 150.0
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texture = ExtResource("2_4b43i")
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region_rect = Rect2(0, 0, 63, 63)
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patch_margin_left = 16
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patch_margin_top = 16
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patch_margin_right = 16
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patch_margin_bottom = 16
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metadata/_edit_lock_ = true
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[node name="SZI_x" type="AnimatedSprite2D" parent="."]
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visible = false
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position = Vector2(524, 454)
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sprite_frames = SubResource("SpriteFrames_nofpw")
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metadata/_edit_lock_ = true
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[connection signal="resized" from="." to="." method="_on_resized"]
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[connection signal="resized" from="np_rect" to="." method="_on_nine_patch_rect_resized"]
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