[gd_scene load_steps=11 format=3 uid="uid://c7ft3pxeufffh"] [ext_resource type="Shader" path="res://Shaders/opt_btn.gdshader" id="1_sq6hl"] [sub_resource type="StyleBoxFlat" id="StyleBoxFlat_0dcn8"] bg_color = Color(0, 0, 0, 1) [sub_resource type="ShaderMaterial" id="ShaderMaterial_uw1r3"] shader = ExtResource("1_sq6hl") shader_parameter/range = 0.4 shader_parameter/color = Color(0.764706, 0.764706, 0.764706, 1) [sub_resource type="ShaderMaterial" id="ShaderMaterial_s3tbi"] shader = ExtResource("1_sq6hl") shader_parameter/range = 0.4 shader_parameter/color = Color(0.764706, 0.764706, 0.764706, 1) [sub_resource type="Gradient" id="Gradient_baoy0"] colors = PackedColorArray(1, 1, 1, 1, 0.393086, 0.393086, 0.393085, 1) [sub_resource type="GradientTexture2D" id="GradientTexture2D_hwb0g"] gradient = SubResource("Gradient_baoy0") width = 25 height = 25 fill = 1 fill_from = Vector2(0.5, 0.5) fill_to = Vector2(1.125, 0) [sub_resource type="Gradient" id="Gradient_f88ot"] colors = PackedColorArray(0.1, 1, 0.1, 1, 0.124744, 0.328804, 0.202483, 1) [sub_resource type="GradientTexture2D" id="GradientTexture2D_qe3hl"] gradient = SubResource("Gradient_f88ot") width = 25 height = 25 fill = 1 fill_from = Vector2(0.5, 0.5) [sub_resource type="Gradient" id="Gradient_2hsy1"] colors = PackedColorArray(1, 0.1, 0.1, 1, 0.329, 0.125, 0.202, 1) [sub_resource type="GradientTexture2D" id="GradientTexture2D_cgmcr"] gradient = SubResource("Gradient_2hsy1") width = 25 height = 25 fill = 1 fill_from = Vector2(0.5, 0.5) [node name="GrLight" type="PanelContainer"] offset_right = 200.0 offset_bottom = 25.0 theme_override_styles/panel = SubResource("StyleBoxFlat_0dcn8") [node name="basic_layer" type="GridContainer" parent="."] material = SubResource("ShaderMaterial_uw1r3") custom_minimum_size = Vector2(125, 0) layout_mode = 2 size_flags_horizontal = 4 mouse_filter = 2 [node name="light_ind" type="TextureButton" parent="basic_layer"] material = SubResource("ShaderMaterial_s3tbi") layout_mode = 2 size_flags_vertical = 6 toggle_mode = true button_mask = 0 texture_normal = SubResource("GradientTexture2D_hwb0g") texture_pressed = SubResource("GradientTexture2D_qe3hl") texture_disabled = SubResource("GradientTexture2D_cgmcr")