исправление после мерджа
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@@ -1,9 +1,8 @@
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[gd_scene load_steps=12 format=3 uid="uid://p2suppildvq0"]
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[gd_scene load_steps=11 format=3 uid="uid://p2suppildvq0"]
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[ext_resource type="Texture2D" uid="uid://ce3qpf070wgd2" path="res://pictures/состояние-исправности-0.png" id="1_2n7he"]
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[ext_resource type="Texture2D" uid="uid://cgtg4gbqnuxrc" path="res://pictures/nine-patch-round.png" id="2_4b43i"]
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[ext_resource type="Texture2D" uid="uid://byweg7pgt8o4h" path="res://pictures/состояние-исправности-1.png" id="2_38t58"]
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[ext_resource type="Shader" path="res://Shaders/opt_btn.gdshader" id="2_ecsml"]
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[ext_resource type="Texture2D" uid="uid://dkef6xwxwdxi8" path="res://pictures/эмс-бланк.png" id="3_4kmgr"]
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[ext_resource type="Texture2D" uid="uid://bvikuv0lbvou8" path="res://pictures/состояние-исправности-2.png" id="3_i2t3v"]
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[ext_resource type="Texture2D" uid="uid://b15flrfytxkop" path="res://pictures/эмс-бланк-пост.png" id="4_omove"]
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@@ -74,9 +73,6 @@ func _on_resized() -> void:
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"
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[sub_resource type="ShaderMaterial" id="ShaderMaterial_45ast"]
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shader = ExtResource("2_ecsml")
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shader_parameter/range = 0.4
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shader_parameter/color = Color(0.764706, 0.764706, 0.764706, 1)
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[sub_resource type="SpriteFrames" id="SpriteFrames_nofpw"]
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animations = [{
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@@ -133,12 +129,13 @@ horizontal_alignment = 1
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vertical_alignment = 1
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[node name="txr_state" type="TextureRect" parent="."]
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modulate = Color(1, 1, 1, 0.462)
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material = SubResource("ShaderMaterial_45ast")
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layout_mode = 0
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offset_left = 14.0
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offset_top = 116.0
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offset_top = 114.0
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offset_right = 238.0
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offset_bottom = 340.0
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offset_bottom = 338.0
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scale = Vector2(0.1, 0.1)
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size_flags_vertical = 6
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texture = ExtResource("1_2n7he")
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@@ -153,6 +150,7 @@ patch_margin_left = 16
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patch_margin_top = 16
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patch_margin_right = 16
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patch_margin_bottom = 16
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metadata/_edit_lock_ = true
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[node name="SZI_x" type="AnimatedSprite2D" parent="."]
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visible = false
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