исправление
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@@ -1,4 +1,4 @@
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[gd_scene load_steps=49 format=3 uid="uid://cvor2jm4xk3ha"]
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[gd_scene load_steps=53 format=3 uid="uid://cvor2jm4xk3ha"]
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[ext_resource type="Script" path="res://scripts/PRD.gd" id="1_v273n"]
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[ext_resource type="Texture2D" uid="uid://cdxdluvyb5uei" path="res://table/on.png" id="2_dv7xx"]
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@@ -7,14 +7,15 @@
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[ext_resource type="Texture2D" uid="uid://cfktmk2rowmul" path="res://table/off.png" id="3_qvuyu"]
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[ext_resource type="Shader" path="res://Shaders/ray.gdshader" id="4_uy5o2"]
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[ext_resource type="Texture2D" uid="uid://co8dxcd8eckjs" path="res://Web.png" id="5_i3nvb"]
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[ext_resource type="Shader" path="res://ray_2.gdshader" id="8_12mng"]
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[ext_resource type="Shader" path="res://Shaders/ray_2.gdshader" id="8_12mng"]
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[ext_resource type="Texture2D" uid="uid://cgtg4gbqnuxrc" path="res://nine-patch-round.png" id="9_0r2qk"]
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[ext_resource type="Script" path="res://scripts/control_panel.gd" id="9_akagi"]
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[ext_resource type="Script" path="res://scripts/ems_g.gd" id="9_g1wia"]
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[ext_resource type="Shader" path="res://load.gdshader" id="10_lf1xh"]
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[ext_resource type="Shader" path="res://Shaders/load.gdshader" id="10_lf1xh"]
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[ext_resource type="PackedScene" uid="uid://bdb0bhfu7366l" path="res://kasseta-fs-kd.tscn" id="10_tdh2s"]
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[ext_resource type="PackedScene" uid="uid://p2suppildvq0" path="res://table/элемент-в.tscn" id="11_fg7ul"]
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[ext_resource type="Script" path="res://scripts/modul_fs.gd" id="15_b4pr1"]
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[ext_resource type="Shader" path="res://Shaders/loadead.gdshader" id="16_4osrw"]
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[sub_resource type="StyleBoxFlat" id="StyleBoxFlat_eib3t"]
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bg_color = Color(0.223529, 0.168627, 0.223529, 1)
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@@ -129,6 +130,35 @@ shader_parameter/inner_radius = 0.32
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[sub_resource type="StyleBoxTexture" id="StyleBoxTexture_ooo4i"]
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[sub_resource type="ShaderMaterial" id="ShaderMaterial_cm644"]
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shader = ExtResource("16_4osrw")
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shader_parameter/dot_scale = 0.5
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shader_parameter/ring_radius = 0.2
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shader_parameter/num_points = 8
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shader_parameter/gap_ratio = 0.102
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shader_parameter/all_dots_same_size = false
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shader_parameter/dot_color_start = Color(0.5, 0, 0.5, 1)
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shader_parameter/dot_color_end = Color(0.8, 0.5, 1, 1)
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shader_parameter/enable_shadow = true
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shader_parameter/shadow_color = Color(0, 0, 0, 0.35)
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shader_parameter/shadow_offset = Vector2(0.03, 0.01)
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shader_parameter/rotation_speed = 1.5
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shader_parameter/icon_size = 0.15
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shader_parameter/enable_icon_rotation = false
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shader_parameter/reverse_icon_rotation = false
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shader_parameter/icon_rotation_speed = 1.0
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shader_parameter/show_icon = false
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[sub_resource type="Gradient" id="Gradient_kvhy4"]
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colors = PackedColorArray(1, 1, 1, 1, 0, 0, 0, 1)
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[sub_resource type="GradientTexture2D" id="GradientTexture2D_2sr0p"]
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gradient = SubResource("Gradient_kvhy4")
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width = 100
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height = 150
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fill = 1
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fill_from = Vector2(0.521368, 0.512821)
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[sub_resource type="ShaderMaterial" id="ShaderMaterial_slcfo"]
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shader = ExtResource("10_lf1xh")
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shader_parameter/frequency = 5.0
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@@ -738,6 +768,14 @@ offset_bottom = 782.0
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color = Color(0, 0, 0, 0.596078)
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metadata/_edit_lock_ = true
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[node name="win_load" type="TextureButton" parent="TabContainer/EMS_G/load_boadr"]
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material = SubResource("ShaderMaterial_cm644")
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offset_left = 730.0
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offset_top = 311.0
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offset_right = 830.0
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offset_bottom = 461.0
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texture_normal = SubResource("GradientTexture2D_2sr0p")
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[node name="load" type="Sprite2D" parent="TabContainer/EMS_G/load_boadr"]
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material = SubResource("ShaderMaterial_slcfo")
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position = Vector2(785.001, 361.5)
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@@ -746,6 +784,7 @@ texture = SubResource("GradientTexture2D_0pk2o")
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metadata/_edit_lock_ = true
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[node name="Load_text" type="Label" parent="TabContainer/EMS_G/load_boadr"]
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visible = false
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layout_mode = 0
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offset_left = 693.0
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offset_top = 341.0
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